// Copyright Epic Games, Inc. All Rights Reserved. #include "PlanarCutPlugin.h" DEFINE_LOG_CATEGORY(LogPlanarCut); class FPlanarCutPlugin : public IPlanarCutPlugin { /** IModuleInterface implementation */ virtual void StartupModule() override; virtual void ShutdownModule() override; }; IMPLEMENT_MODULE( FPlanarCutPlugin, PlanarCut ) void FPlanarCutPlugin::StartupModule() { } void FPlanarCutPlugin::ShutdownModule() { }