// Copyright Epic Games, Inc. All Rights Reserved. #include "FalloffSettings.h" #include UE_INLINE_GENERATED_CPP_BY_NAME(FalloffSettings) FLandmassFalloffSettings::FLandmassFalloffSettings() : FalloffMode(EBrushFalloffMode::Angle) , FalloffAngle(45.0f) , FalloffWidth(1024.0f) , EdgeOffset(0) , ZOffset(0) { }