// Copyright Epic Games, Inc. All Rights Reserved. #include "Dataflow/GeometryCollectionDepNodesPlugin.h" #include "CoreMinimal.h" #include "Dataflow/DataflowNodeFactory.h" #include "Dataflow/GeometryCollectionTransferVertexScalarAttributeDepNode.h" #include "Dataflow/SetVertexColorFromFloatArrayDepNode.h" #include "Dataflow/SetVertexColorFromVertexSelectionDepNode.h" #define LOCTEXT_NAMESPACE "DataflowNodes" void IGeometryCollectionDepNodesPlugin::StartupModule() { DATAFLOW_NODE_REGISTER_CREATION_FACTORY(FGeometryCollectionTransferVertexScalarAttributeNode); DATAFLOW_NODE_REGISTER_CREATION_FACTORY(FSetVertexColorInCollectionFromVertexSelectionDataflowNode); DATAFLOW_NODE_REGISTER_CREATION_FACTORY(FSetVertexColorInCollectionFromFloatArrayDataflowNode); } void IGeometryCollectionDepNodesPlugin::ShutdownModule() { } IMPLEMENT_MODULE(IGeometryCollectionDepNodesPlugin, GeometryCollectionDepNodes) #undef LOCTEXT_NAMESPACE