// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "Framework/Commands/Commands.h" class FDataLinkGraphCommands : public TCommands { public: FDataLinkGraphCommands(); //~ Begin TCommands virtual void RegisterCommands() override; //~ End TCommands TSharedPtr Compile; TSharedPtr Preview; TSharedPtr ClearPreviewOutput; TSharedPtr ClearPreviewCache; };