// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "ConversationNode.h" #include "GameplayTagContainer.h" #include "ConversationEntryPointNode.generated.h" #define UE_API COMMONCONVERSATIONRUNTIME_API UCLASS(MinimalAPI, meta=(DisplayName="Entry Point")) class UConversationEntryPointNode : public UConversationNodeWithLinks { GENERATED_BODY() public: UPROPERTY(EditAnywhere, Category=Conversation) FGameplayTag EntryTag; UFUNCTION() UE_API virtual FString GetIdentifier(); }; #undef UE_API