// Copyright Epic Games, Inc. All Rights Reserved. #include "Compilation/AnimNextGetFunctionHeaderCompileContext.h" FAnimNextGetFunctionHeaderCompileContext::FAnimNextGetFunctionHeaderCompileContext(FAnimNextRigVMAssetCompileContext& InCompilerContext) : CompilerContext(InCompilerContext) { } const TArray& FAnimNextGetFunctionHeaderCompileContext::GetFunctionHeaders() const { return CompilerContext.FunctionHeaders; } TArray& FAnimNextGetFunctionHeaderCompileContext::GetMutableFunctionHeaders() { return CompilerContext.FunctionHeaders; }