// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" #include "UObject/ObjectMacros.h" #include "Engine/EngineTypes.h" #include "DirectLinkExtensionSettings.generated.h" UCLASS(config=Editor) class DIRECTLINKEXTENSION_API UDirectLinkExtensionSettings : public UObject { GENERATED_BODY() public: /** * Whether or not to attempt reconnecting lost connection. */ UPROPERTY(config) bool bAutoReconnect = true; /** * Time in seconds to wait between reconnection attempts. */ UPROPERTY(config, meta = (ClampMin="0.1")) float ReconnectionDelayInSeconds = 5.f; };