// Copyright Epic Games, Inc. All Rights Reserved. using System.IO; using UnrealBuildTool; public class WireInterface2025_0 : WireInterfaceBase { public WireInterface2025_0(ReadOnlyTargetRules Target) : base(Target) { } public override string GetAliasVersion() { return "OpenModel2025_0"; } public override string GetAliasDefinition() { return "OPEN_MODEL_2025_0"; } public override int GetMajorVersion() { return 2025; } public override int GetMinorVersion() { return 0; } }