// Copyright Epic Games, Inc. All Rights Reserved. using System.IO; using UnrealBuildTool; public class WireInterface2024_1 : WireInterfaceBase { public WireInterface2024_1(ReadOnlyTargetRules Target) : base(Target) { } public override string GetAliasVersion() { return "OpenModel2024_1"; } public override string GetAliasDefinition() { return "OPEN_MODEL_2024_1"; } public override int GetMajorVersion() { return 2024; } public override int GetMinorVersion() { return 1; } }