// Copyright Epic Games, Inc. All Rights Reserved. using System.IO; namespace UnrealBuildTool.Rules { public class CADKernelSurface : ModuleRules { public CADKernelSurface(ReadOnlyTargetRules Target) : base(Target) { PublicDependencyModuleNames.AddRange( new string[] { "Core", } ); PrivateDependencyModuleNames.AddRange( new string[] { "CADKernel", "CADLibrary", "CADTools", "CoreUObject", "DatasmithContent", "DatasmithCore", "DatasmithTranslator", "Engine", "MeshDescription", "ParametricSurface", "StaticMeshDescription", } ); } } }