// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "Styling/SlateStyle.h" #include "Styling/SlateStyleRegistry.h" /** Slate style set for Naming Tokens */ class FNamingTokensStyle : public FSlateStyleSet { public: static FName StyleName; /** Access the singleton instance for this style set */ static FNamingTokensStyle& Get(); private: FNamingTokensStyle(); ~FNamingTokensStyle(); };