// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "Templates/SharedPointer.h" class SWindow; class UMegascansSettings; class FTabManager; class MEGASCANSPLUGIN_API MegascansSettingsWindow { public: static void OpenSettingsWindow(/*const TSharedRef& TabManager*/); static void SaveSettings(const TSharedRef& Window, UMegascansSettings* MegascansSettings); };