// Copyright Epic Games, Inc. All Rights Reserved. #include "trio/Concepts.h" namespace trio { Readable::~Readable() = default; Writable::~Writable() = default; Seekable::~Seekable() = default; Openable::~Openable() = default; Closeable::~Closeable() = default; Controllable::~Controllable() = default; Bounded::~Bounded() = default; Buffered::~Buffered() = default; Resizable::~Resizable() = default; } // namespace trio