// Copyright Epic Games, Inc. All Rights Reserved. using EpicGames.Core; using Microsoft.Extensions.Logging; using System.Collections.Generic; namespace UnrealBuildTool { class VisionOSProjectGenerator : IOSProjectGenerator { /// /// Constructor /// /// Command line arguments passed to the project generator /// Logger for output public VisionOSProjectGenerator(CommandLineArguments Arguments, ILogger Logger) : base(Arguments, Logger) { } /// /// Enumerate all the platforms that this generator supports /// public override IEnumerable GetPlatforms() { yield return UnrealTargetPlatform.VisionOS; } } }