// Copyright Epic Games, Inc. All Rights Reserved.
using EpicGames.Core;
using Microsoft.Extensions.Logging;
using System.Collections.Generic;
namespace UnrealBuildTool
{
class VisionOSProjectGenerator : IOSProjectGenerator
{
///
/// Constructor
///
/// Command line arguments passed to the project generator
/// Logger for output
public VisionOSProjectGenerator(CommandLineArguments Arguments, ILogger Logger)
: base(Arguments, Logger)
{
}
///
/// Enumerate all the platforms that this generator supports
///
public override IEnumerable GetPlatforms()
{
yield return UnrealTargetPlatform.VisionOS;
}
}
}