commit 6a950a644fd0ab01a726786bd0d382eeaac24e3c Author: Jeffreytsai1004 Date: Wed Jan 15 03:06:37 2025 +0800 Create READ_ME.txt diff --git a/READ_ME.txt b/READ_ME.txt new file mode 100644 index 0000000..f7ad0cd --- /dev/null +++ b/READ_ME.txt @@ -0,0 +1,73 @@ +#1 - If you have previous version, move files to somewherelse + +#2 - Now Maya 2022 and 2023 uses same DNA Calibartion. Install DNA_Calibration 1.1.0 (https://github.com/EpicGames/MetaHuman-DNA-Calibration/archive/refs/tags/1.1.0.zip) Extract the files to C Drive and rename Main folder as dna_calibration. + +#3 - Go to downloaded folder and type "cmd" in textfield. Control Panel will pop up + +Write "python metapipe.py" + + + +OR if it not works or prefer other solution + + +- Copy all python files and paste in to "c:/Arts and Spells/Scripts" (Recommended). + +- Open "MetaPipeStudioSource.py" and change to your versions of + +* ROOT_DIR +* MAYA_VERSION +* dnaPath +* body_type + +- After changing those save the file as "dat.py" inside "c:/Arts and Spells/Scripts" + + + + +#4 - "Documents\Megascans Library\support\plugins\maya\7.0\MSLiveLink\DHI\plugins\Windows\2023" (7.0 is current MSLiveLink Version it may change) Go to this path and copy embeddedRL4.mll file + +#5 - Create a folder named "plug-ins" in "Documents/Megascans Library/support/plugins/maya/7.0/MSLiveLink/" and past the file inside it. + +#6 - Follow tutorials for usage + +#7 - If you have any question, feel free to ask form Discord or Artstation! Enjoy! + + +Body Build Automatic Code: +# + + +import sys + +sys.path.append("c:/Arts and Spells/Scripts") +import Body_Prep +Body_Prep.run() + + +# + +Metapipe Shelf Editor Code: +# + + +import sys + +sys.path.append("c:/Arts and Spells/Scripts") +import MetaPipeStudio +MetaPipeStudio.show_dna_edit_window() + + +# + + + + +Corrective Blendshape Installation: + +#1 - Copy extractDerltas.py and paste it in to Maya Plugins folder --> documents/maya/"""2023/2022"""/plug-ins +#2 - Copy the text that inside correctiveBlendshape.txt file and paste it in to Maya Shelf Editor "MEL SCRIPT TAB" +#3 - Enable extractDeltas plugin inside Maya - Windows - Settings and Preferences - Plugin Manager +#4 - Copy paste bsIndex.py file to C:/Arts and Spells/Scripts (Recommended) or change the code correctiveBlendshape inside Shelf Editor and set your path. + +