diff --git a/README.md b/README.md new file mode 100644 index 0000000..138d804 --- /dev/null +++ b/README.md @@ -0,0 +1,62 @@ +#### 1 If you have previous version, move files to somewherelse + +#### 2 Now Maya 2022 and 2023 uses same DNA Calibartion. + +Install DNA_Calibration 1.1.0 (https://github.com/EpicGames/MetaHuman-DNA-Calibration/archive/refs/tags/1.1.0.zip) Extract the files to C Drive and rename Main folder as dna_calibration. + +#### 3 Go to downloaded folder and type "cmd" in textfield. Control Panel will pop up + +Write "python metapipe.py" + + +OR if it not works or prefer other solution + +- Copy all python files and paste in to "c:/Arts and Spells/Scripts" (Recommended). + +- Open "MetaPipeStudioSource.py" and change to your versions of + +* ROOT_DIR +* MAYA_VERSION +* dnaPath +* body_type + +- After changing those save the file as "dat.py" inside "c:/Arts and Spells/Scripts" + +#### 4 - Copy Plugin + +"Documents\Megascans Library\support\plugins\maya\7.0\MSLiveLink\DHI\plugins\Windows\2023" (7.0 is current MSLiveLink Version it may change) Go to this path and copy embeddedRL4.mll file + +#### 5 - Create a folder named "plug-ins" in "Documents/Megascans Library/support/plugins/maya/7.0/MSLiveLink/" and past the file inside it. + +#### 6 - Follow tutorials for usage + +#### 7 - If you have any question, feel free to ask form Discord or Artstation! Enjoy! + +Body Build Automatic Code: + +``` +import sys + +sys.path.append("c:/Arts and Spells/Scripts") +import Body_Prep +Body_Prep.run() +``` + +#### Metapipe Shelf Editor Code: + +``` +import sys + +sys.path.append("c:/Arts and Spells/Scripts") +import MetaPipeStudio +MetaPipeStudio.show_dna_edit_window() +``` + +Corrective Blendshape Installation: + +* 1 - Copy extractDerltas.py and paste it in to Maya Plugins folder --> documents/maya/"""2023/2022"""/plug-ins +* 2 - Copy the text that inside correctiveBlendshape.txt file and paste it in to Maya Shelf Editor "MEL SCRIPT TAB" +* 3 - Enable extractDeltas plugin inside Maya - Windows - Settings and Preferences - Plugin Manager +* 4 - Copy paste bsIndex.py file to C:/Arts and Spells/Scripts (Recommended) or change the code correctiveBlendshape inside Shelf Editor and set your path. + + diff --git a/READ_ME.txt b/READ_ME.txt deleted file mode 100644 index f7ad0cd..0000000 --- a/READ_ME.txt +++ /dev/null @@ -1,73 +0,0 @@ -#1 - If you have previous version, move files to somewherelse - -#2 - Now Maya 2022 and 2023 uses same DNA Calibartion. Install DNA_Calibration 1.1.0 (https://github.com/EpicGames/MetaHuman-DNA-Calibration/archive/refs/tags/1.1.0.zip) Extract the files to C Drive and rename Main folder as dna_calibration. - -#3 - Go to downloaded folder and type "cmd" in textfield. Control Panel will pop up - -Write "python metapipe.py" - - - -OR if it not works or prefer other solution - - -- Copy all python files and paste in to "c:/Arts and Spells/Scripts" (Recommended). - -- Open "MetaPipeStudioSource.py" and change to your versions of - -* ROOT_DIR -* MAYA_VERSION -* dnaPath -* body_type - -- After changing those save the file as "dat.py" inside "c:/Arts and Spells/Scripts" - - - - -#4 - "Documents\Megascans Library\support\plugins\maya\7.0\MSLiveLink\DHI\plugins\Windows\2023" (7.0 is current MSLiveLink Version it may change) Go to this path and copy embeddedRL4.mll file - -#5 - Create a folder named "plug-ins" in "Documents/Megascans Library/support/plugins/maya/7.0/MSLiveLink/" and past the file inside it. - -#6 - Follow tutorials for usage - -#7 - If you have any question, feel free to ask form Discord or Artstation! Enjoy! - - -Body Build Automatic Code: -# - - -import sys - -sys.path.append("c:/Arts and Spells/Scripts") -import Body_Prep -Body_Prep.run() - - -# - -Metapipe Shelf Editor Code: -# - - -import sys - -sys.path.append("c:/Arts and Spells/Scripts") -import MetaPipeStudio -MetaPipeStudio.show_dna_edit_window() - - -# - - - - -Corrective Blendshape Installation: - -#1 - Copy extractDerltas.py and paste it in to Maya Plugins folder --> documents/maya/"""2023/2022"""/plug-ins -#2 - Copy the text that inside correctiveBlendshape.txt file and paste it in to Maya Shelf Editor "MEL SCRIPT TAB" -#3 - Enable extractDeltas plugin inside Maya - Windows - Settings and Preferences - Plugin Manager -#4 - Copy paste bsIndex.py file to C:/Arts and Spells/Scripts (Recommended) or change the code correctiveBlendshape inside Shelf Editor and set your path. - -