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README.md
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README.md
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#### 1 如果你有之前的版本,请将文件移至其他位置
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#### 2 现在 Maya 2022 和 2023 使用相同的 DNA Calibration
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安装 DNA_Calibration 1.1.0 (https://github.com/EpicGames/MetaHuman-DNA-Calibration/archive/refs/tags/1.1.0.zip) 将文件解压到 C 盘并将主文件夹重命名为 dna_calibration。
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#### 3 进入下载的文件夹并在文本框中输入"cmd"。控制面板将会弹出
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输入 "python metapipe.py"
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或者如果上述方法不起作用,可以选择其他解决方案
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- 复制所有 python 文件并粘贴到 "c:/Arts and Spells/Scripts" (推荐)。
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- 打开 "MetaPipeStudioSource.py" 并修改以下版本信息
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* ROOT_DIR
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* MAYA_VERSION
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* dnaPath
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* body_type
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- 修改完成后将文件另存为 "dat.py" 并保存在 "c:/Arts and Spells/Scripts" 中
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#### 4 - 复制插件
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前往此路径 "Documents\Megascans Library\support\plugins\maya\7.0\MSLiveLink\DHI\plugins\Windows\2023" (7.0 是当前 MSLiveLink 版本,可能会变更) 并复制 embeddedRL4.mll 文件
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#### 5 - 在 "Documents/Megascans Library/support/plugins/maya/7.0/MSLiveLink/" 中创建名为 "plug-ins" 的文件夹,并将文件粘贴其中。
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#### 6 - 按照教程使用
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#### 7 - 如果你有任何问题,欢迎在 Discord 或 Artstation 上询问!祝使用愉快!
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身体构建自动代码:
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```
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import sys
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sys.path.append("c:/Arts and Spells/Scripts")
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import Body_Prep
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Body_Prep.run()
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```
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#### Metapipe 架构编辑器代码:
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```
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import sys
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sys.path.append("c:/Arts and Spells/Scripts")
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import MetaPipeStudio
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MetaPipeStudio.show_dna_edit_window()
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```
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修正混合变形安装:
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* 1 - 复制 extractDerltas.py 并粘贴到 Maya 插件文件夹 --> documents/maya/"""2023/2022"""/plug-ins
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* 2 - 复制 correctiveBlendshape.txt 文件中的文本并粘贴到 Maya 架构编辑器的 "MEL SCRIPT TAB" 中
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* 3 - 在 Maya 中启用 extractDeltas 插件 - Windows - Settings and Preferences - Plugin Manager
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* 4 - 将 bsIndex.py 文件复制粘贴到 C:/Arts and Spells/Scripts (推荐) 或修改架构编辑器中的 correctiveBlendshape 代码并设置你的路径。
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73
READ_ME.txt
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READ_ME.txt
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#1 - If you have previous version, move files to somewherelse
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#2 - Now Maya 2022 and 2023 uses same DNA Calibartion. Install DNA_Calibration 1.1.0 (https://github.com/EpicGames/MetaHuman-DNA-Calibration/archive/refs/tags/1.1.0.zip) Extract the files to C Drive and rename Main folder as dna_calibration.
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#3 - Go to downloaded folder and type "cmd" in textfield. Control Panel will pop up
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Write "python metapipe.py"
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OR if it not works or prefer other solution
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- Copy all python files and paste in to "c:/Arts and Spells/Scripts" (Recommended).
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- Open "MetaPipeStudioSource.py" and change to your versions of
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* ROOT_DIR
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* MAYA_VERSION
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* dnaPath
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* body_type
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- After changing those save the file as "dat.py" inside "c:/Arts and Spells/Scripts"
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#4 - "Documents\Megascans Library\support\plugins\maya\7.0\MSLiveLink\DHI\plugins\Windows\2023" (7.0 is current MSLiveLink Version it may change) Go to this path and copy embeddedRL4.mll file
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#5 - Create a folder named "plug-ins" in "Documents/Megascans Library/support/plugins/maya/7.0/MSLiveLink/" and past the file inside it.
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#6 - Follow tutorials for usage
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#7 - If you have any question, feel free to ask form Discord or Artstation! Enjoy!
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Body Build Automatic Code:
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#
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import sys
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sys.path.append("c:/Arts and Spells/Scripts")
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import Body_Prep
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Body_Prep.run()
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#
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Metapipe Shelf Editor Code:
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#
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import sys
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sys.path.append("c:/Arts and Spells/Scripts")
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import MetaPipeStudio
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MetaPipeStudio.show_dna_edit_window()
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#
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Corrective Blendshape Installation:
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#1 - Copy extractDerltas.py and paste it in to Maya Plugins folder --> documents/maya/"""2023/2022"""/plug-ins
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#2 - Copy the text that inside correctiveBlendshape.txt file and paste it in to Maya Shelf Editor "MEL SCRIPT TAB"
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#3 - Enable extractDeltas plugin inside Maya - Windows - Settings and Preferences - Plugin Manager
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#4 - Copy paste bsIndex.py file to C:/Arts and Spells/Scripts (Recommended) or change the code correctiveBlendshape inside Shelf Editor and set your path.
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