6.0 KiB
Mesh Utilities
The purpose of the following methods is to provide:
- a simple mechanism for building meshes from a given DNA file path
- return and print information about the meshes contained in the DNA file
Importing
from dna_viewer import build_meshes, create_build_options, #get_mesh_index, get_mesh_lods, get_mesh_names, print_meshes, print_mesh_indices_containing_string
DNA_PATH_ADA = f"{ROOT_DIR}/data/dna/Ada.dna"
DNA_PATH_TARO = f"{ROOT_DIR}/data/dna/Taro.dna"
Create build options (create_build_options
)
Used to create a configuration object that will be used in the mesh building process.
build_options = create_build_options(
add_joints=True,
add_normals=False,
add_blend_shapes=False,
add_skin=False,
add_ctrl_attributes_on_root_joint=False,
add_animated_map_attributes_on_root_joint=False
)
This uses the following parameters:
add_joints: bool
- A flag representing if joints should be added, defaults toFalse
.add_normals: bool
- A flag representing if normals from the DNA file should be added, defaults toFalse
.add_blend_shapes: bool
- A flag representing if blendshapes should be added, defaults toFalse
.add_skin: bool
- A flag representing if skin clusters should be added, defaults toFalse
.add_ctrl_attributes_on_root_joint: bool
- A flag representing if control attributes should be added to the root joint as attributes, defaults toFalse
. They are used as animation curves for Rig Logic inputs in the engine.add_animated_map_attributes_on_root_joint: bool
- A flag representing if animated map attributes should be added to the root joint as attributes, defaults toFalse
. They are used as animation curves for animated maps in the engine.
IMPORTANT: Some combinations of flag values can lead to an unusable rig or disable some features!
Building the meshes (build_meshes
)
Used for building rig elements (joints, meshes, blendshapes and skin clusters) without Rig Logic. It returns long names of meshes that have been added to the scene.
mesh_names = build_meshes(
dna=dna_ada,
options=build_options,
group_by_lod=True,
lod_list=[0, 1],
mesh_list=[38],
create_new_scene=True
)
This uses the following parameters:
dna: DNA
- Instance of DNA got withload_dna
.lod_list: List[int]
- A list of LODs to build all meshes for.mesh_list: List[int]
- A list of mesh indices to build.group_by_lod: bool
- A flag representing if the built meshes should be added to a MetaHuman group hierarchy in the scene, defaults toFalse
. If the value isFalse
, all created rig elements will be added to the root of the scene.options: BuildOptions
- Sets the build options.create_new_scene: bool
- IfTrue
, a new scene will be opened before creating rig elements. Defaults toFalse
.
If lod_list
and mesh_list
are not set, all the meshes will be built.
The method can also be called with only a DNA file path:
mesh_names = build_meshes(dna=dna_ada)
Which defaults to adding all the meshes within the DNA file.
Getting the mesh index for a given string contained in the mesh name and the LOD (get_mesh_index
)
Returns the mesh index of the mesh that contains the search string. If multiple matches are found, returns the first one.
mesh_id = get_mesh_index("eye", 0, dna_ada)
This uses the following parameters:
mesh_name: str
- A search string used for getting the mesh index of the mesh name that contains it.lod: int
- The LOD where the mesh is searched for.dna: DNA
- Instance of DNA got withload_dna
. an exception is raised.
Getting a list of all mesh names (get_mesh_names
))
Returns a list of all the mesh names in the DNA.
mesh_names = get_mesh_names(dna_ada)
This uses the following parameters:
dna: DNA
- Instance of DNA got withload_dna
. an exception is raised.
Getting a list of mesh indices organized per LODs (get_mesh_lods
)
Returns a list of mesh indices grouped by the LOD number.
mesh_indices_by_lod = get_mesh_lods(dna_ada)
This uses the following parameters:
dna: DNA
- Instance of DNA got withload_dna
.
Printing all meshes (print_meshes
)
Prints the mesh indices and names grouped by LODs.
print_meshes(dna_ada)
This uses the following parameters:
dna: DNA
- Instance of DNA got withload_dna
.
Print all mesh indices with names containing the search string (print_mesh_indices_containing_string
)
Prints all the meshes and their indices which have names that contain the given search string in a given LOD.
print_mesh_indices_containing_string("eye", 3, dna_ada)
Example
Important: The setup code provided above needs to be executed before running this example.
from dna_viewer import build_meshes, create_build_options
from dna_viewer import print_meshes
from dna_viewer import load_dna
# Sets DNA file path
DNA_PATH_ADA = f"{ROOT_DIR}/data/dna/Ada.dna"
# Prints the mesh ids and names grouped by lods
dna_ada = load_dna(DNA_PATH_ADA)
print_meshes(dna_ada)
# Starts the mesh build process with all the default values
build_meshes(dna_path=dna_ada)
# Creates the options to be passed in `build_meshes`
build_options = create_build_options(
add_joints=True,
add_normals=True,
add_blend_shapes=True,
add_skin=True,
add_ctrl_attributes_on_root_joint=True,
add_animated_map_attributes_on_root_joint=True
)
# Starts the mesh building process with the provided parameters
# In this case it will create every mesh contained in LODs 0 and 1,
# it also adds the mesh with the mesh index value of 38
build_meshes(
dna=dna_ada,
options=build_options,
group_by_lod=True,
lod_list=[0, 1],
mesh_list=[38],
create_new_scene=True
)