DNA Calib 1.1
Project brief
Reader.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5#include "dna/Defs.h"
6#include "dna/DataLayer.h"
9
10namespace dna {
11
22 public:
23 ~Reader() override;
29 virtual void unload(DataLayer layer) = 0;
30};
31
32} // namespace dna
Read-only accessors for DNA attributes that define the rig's evaluation.
Definition: BehaviorReader.h:19
Read-only accessors to the geometry data associated with a rig.
Definition: GeometryReader.h:19
The abstract Reader which its implementations are expected to inherit.
Definition: Reader.h:21
~Reader() override
virtual void unload(DataLayer layer)=0
Unload all data of the specified layer and all layers dependent on it.
#define DNAAPI
Definition: dna/Defs.h:26
Definition: BinaryStreamReader.h:10
DataLayer
Definition: DataLayer.h:7