status/Defs.h Provider.h Status.h StatusCode.h SCAPI //CopyrightEpicGames,Inc.AllRightsReserved. #pragmaonce #ifdefined(_WIN32)||defined(__CYGWIN__) #ifdefined(__GNUC__) #defineDLL_EXPORT__attribute__((dllexport)) #defineDLL_IMPORT__attribute__((dllimport)) #else #defineDLL_EXPORT__declspec(dllexport) #defineDLL_IMPORT__declspec(dllimport) #endif #elifdefined(__GNUC__) #defineDLL_EXPORT__attribute__((visibility("default"))) #defineDLL_IMPORTDLL_EXPORT #endif #ifdefined(DNAC_BUILD_SHARED) //Buildsharedlibrary #defineSCAPIDLL_EXPORT #elifdefined(DNAC_SHARED) //Usesharedlibrary #defineSCAPIDLL_IMPORT #else //Buildorusestaticlibrary #defineSCAPI #endif