DefaultMemoryResource.h pma/Defs.h pma/MemoryResource.h cstddef Aliases.h DefaultMemoryResource.cpp PolyAllocator.h TypeDefs.h TypeDefs.h pma::DefaultMemoryResource pma //CopyrightEpicGames,Inc.AllRightsReserved. #pragmaonce #include"pma/Defs.h" #include"pma/MemoryResource.h" #include<cstddef> namespacepma{ classPMAAPIDefaultMemoryResource:publicMemoryResource{ public: void*allocate(std::size_tsize,std::size_talignment)override; voiddeallocate(void*ptr,std::size_tsize,std::size_talignment)override; }; }//namespacepma