# DNAViewer The [`dna_viewer`](https://github.com/EpicGames/MetaHuman-DNA-Calibration/tree/main/dna_viewer) contains all the needed classes for reading and creating a functional rig in Maya from the DNA file. It is organized in a way that allows every option to be configurable, so you can easily get the exact result you want. ## Examples - [Generates rig and export FBX per LOD](https://github.com/EpicGames/MetaHuman-DNA-Calibration/tree/main/examples/dna_viewer_demo.py) - [Propagate changes from Maya scene to dna](https://github.com/EpicGames/MetaHuman-DNA-Calibration/tree/main/examples/dna_viewer_grab_changes_from_scene_and_propagate_to_dna.py) - [Simple UI](https://github.com/EpicGames/MetaHuman-DNA-Calibration/tree/main/examples/dna_viewer_run_in_maya.py) ## Usage from code There are two [APIs](dna_viewer_api_md): - [assemble](dna_viewer_api_rig_assembly_md) - [mesh](dna_viewer_api_mesh_utilities_md) The usage of these can be found in the [dna_viewer_demo.py](https://github.com/EpicGames/MetaHuman-DNA-Calibration/tree/main/examples/dna_viewer_demo.py). ## Usage in Maya Usage in Maya is explained [here](dna_viewer_maya_md) ## Folder structure - [builder](https://github.com/EpicGames/MetaHuman-DNA-Calibration/tree/main/dna_viewer/builder) - Contains the builder classes, which are used for easily adding configuration options and building the scene, character, meshes, etc. - [config](https://github.com/EpicGames/MetaHuman-DNA-Calibration/tree/main/dna_viewer/config) - Contains classes that represent configuration options. These files are used for fine-tuning the options. - [const](https://github.com/EpicGames/MetaHuman-DNA-Calibration/tree/main/dna_viewer/const) - Contains constants files used in the project. - [model](https://github.com/EpicGames/MetaHuman-DNA-Calibration/tree/main/dna_viewer/model) - Contains the data classes used in the project. - [reader](https://github.com/EpicGames/MetaHuman-DNA-Calibration/tree/main/dna_viewer/reader) - Contains the classes that are used for reading the contents of the DNA file. - [ui](https://github.com/EpicGames/MetaHuman-DNA-Calibration/tree/main/dna_viewer/ui) - Contains the classes needed for the Maya UI. - [util](https://github.com/EpicGames/MetaHuman-DNA-Calibration/tree/main/dna_viewer/util) - Mostly contains the classes that are wrapper classes around Maya method calls. ## How it works The general flow is the following: ![image](img/flow_general.png) The flow of the scene building process is the following: ![image](img/flow_scene_build.png) The flow of the rig building process is the following: ![image](img/flow_character_build.png) Legend: - blue: builder-related. - green: config-related. - brown: model-related. - purple: reader-related.