DefaultMemoryResource.cpp pma/resources/DefaultMemoryResource.h cstddef cstdlib pma //CopyrightEpicGames,Inc.AllRightsReserved. #include"pma/resources/DefaultMemoryResource.h" #include<cstddef> #include<cstdlib> namespacepma{ void*DefaultMemoryResource::allocate(std::size_tsize,std::size_t/*unused*/){ //NOLINTNEXTLINE(cppcoreguidelines-owning-memory,cppcoreguidelines-no-malloc,hicpp-no-malloc) returnstd::malloc(size); } voidDefaultMemoryResource::deallocate(void*ptr,std::size_t/*unused*/,std::size_t/*unused*/){ //NOLINTNEXTLINE(cppcoreguidelines-owning-memory,cppcoreguidelines-no-malloc,hicpp-no-malloc) std::free(ptr); } }//namespacepma