63 std::uint32_t count) = 0;
117 std::uint32_t faceIndex,
118 const std::uint32_t* layoutIndices,
119 std::uint32_t count) = 0;
153 std::uint32_t vertexIndex,
154 const float* weights,
155 std::uint16_t count) = 0;
175 std::uint32_t vertexIndex,
176 const std::uint16_t* jointIndices,
177 std::uint16_t count) = 0;
202 std::uint16_t blendShapeTargetIndex,
203 std::uint16_t blendShapeChannelIndex) = 0;
220 std::uint16_t blendShapeTargetIndex,
222 std::uint32_t count) = 0;
242 std::uint16_t blendShapeTargetIndex,
243 const std::uint32_t* vertexIndices,
244 std::uint32_t count) = 0;
Write-only accessors for DNA attributes that represent the rig's static data.
Definition: DefinitionWriter.h:20
Write-only accessors for the geometry data associated with a rig.
Definition: GeometryWriter.h:19
virtual void setFaceVertexLayoutIndices(std::uint16_t meshIndex, std::uint32_t faceIndex, const std::uint32_t *layoutIndices, std::uint32_t count)=0
Vertex layout indices that belong to the specified face.
virtual void setSkinWeightsJointIndices(std::uint16_t meshIndex, std::uint32_t vertexIndex, const std::uint16_t *jointIndices, std::uint16_t count)=0
List of joint indices associated with each skin weight for the specified vertex.
virtual void clearMeshes()=0
Delete all meshes.
virtual void setVertexTextureCoordinates(std::uint16_t meshIndex, const TextureCoordinate *textureCoordinates, std::uint32_t count)=0
List of vertex texture coordinates.
virtual void setVertexLayouts(std::uint16_t meshIndex, const VertexLayout *layouts, std::uint32_t count)=0
List of vertex layouts the belong to the specified mesh.
virtual void clearBlendShapeTargets(std::uint16_t meshIndex)=0
Delete all blend shape targets for the specified mesh.
virtual void setVertexNormals(std::uint16_t meshIndex, const Normal *normals, std::uint32_t count)=0
List of vertex normals.
virtual ~GeometryWriter()
virtual void setBlendShapeTargetVertexIndices(std::uint16_t meshIndex, std::uint16_t blendShapeTargetIndex, const std::uint32_t *vertexIndices, std::uint32_t count)=0
Vertex position indices affected by the specified blend shape target.
virtual void setSkinWeightsValues(std::uint16_t meshIndex, std::uint32_t vertexIndex, const float *weights, std::uint16_t count)=0
List of skin weights influencing the referenced vertex.
virtual void clearFaceVertexLayoutIndices(std::uint16_t meshIndex)=0
Delete all lists of vertex layout indices for the specified mesh.
virtual void deleteMesh(std::uint16_t meshIndex)=0
Delete the specified mesh.
virtual void setMaximumInfluencePerVertex(std::uint16_t meshIndex, std::uint16_t maxInfluenceCount)=0
virtual void setBlendShapeTargetDeltas(std::uint16_t meshIndex, std::uint16_t blendShapeTargetIndex, const Delta *deltas, std::uint32_t count)=0
List of deltas for each affected vertex.
virtual void setBlendShapeChannelIndex(std::uint16_t meshIndex, std::uint16_t blendShapeTargetIndex, std::uint16_t blendShapeChannelIndex)=0
The matching blend shape channel index of the specified blend shape target.
virtual void clearSkinWeights(std::uint16_t meshIndex)=0
Delete all skin weights for the specified mesh.
virtual void setVertexPositions(std::uint16_t meshIndex, const Position *positions, std::uint32_t count)=0
List of vertex positions.
#define DNAAPI
Definition: dna/Defs.h:26
Definition: BinaryStreamReader.h:10
Definition: Geometry.h:11
Definition: Geometry.h:20