> I have added the code to the mod file to make it work with Maya 2024. #66

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opened 2024-12-10 16:30:18 +08:00 by MyhostRL · 1 comment
MyhostRL commented 2024-12-10 16:30:18 +08:00 (Migrated from github.com)
          > I have added the code to the mod file to make it work with Maya 2024.
+ MAYAVERSION:2024 PLATFORM:win64 MetaHuman-DNA-Calibration any .
PYTHONPATH +:=
PYTHONPATH +:= data
PYTHONPATH +:= lib/Maya2024/windows
MAYA_PLUG_IN_PATH +:= lib/Maya2024/windows

This will enable the plugin to work with Maya 2024 as it will show up in the plugins folder. Otherwise Maya will look in the Quixel bridge folder which does not work with Maya 2024

Originally posted by @MyhostRL in https://github.com/EpicGames/MetaHuman-DNA-Calibration/pull/62#pullrequestreview-2491421484

> I have added the code to the mod file to make it work with Maya 2024. > > ``` > + MAYAVERSION:2024 PLATFORM:win64 MetaHuman-DNA-Calibration any . > PYTHONPATH +:= > PYTHONPATH +:= data > PYTHONPATH +:= lib/Maya2024/windows > MAYA_PLUG_IN_PATH +:= lib/Maya2024/windows > ``` > > This will enable the plugin to work with Maya 2024 as it will show up in the plugins folder. Otherwise Maya will look in the Quixel bridge folder which does not work with Maya 2024 _Originally posted by @MyhostRL in https://github.com/EpicGames/MetaHuman-DNA-Calibration/pull/62#pullrequestreview-2491421484_
marijavik commented 2024-12-20 22:38:56 +08:00 (Migrated from github.com)

Updated in 1.3.1 release.

Updated in 1.3.1 release.
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Reference: CGNICO/Metahuman_DNA_Calibration#66
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