Cannot generate rig maya file with mh4 rig definition #44

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opened 2024-02-13 05:14:56 +08:00 by keqingMiHoYo · 1 comment
keqingMiHoYo commented 2024-02-13 05:14:56 +08:00 (Migrated from github.com)

Hello,

I used this script: dna_viewer_grab_changes_from_scene_and_propagate_to_dna.py. And I switched to mh4 gui and assemble script but still can only generate rig maya file with old rig definition instead of mh4. Please help!
mh4_rig

  1. I used mh4 path in DNA viewer
    image
  2. Used mh4 path in the script
    image
  3. I also used another script to check which rig definition is used, the output said "Use mh4 folder"
    image
Hello, I used this script: dna_viewer_grab_changes_from_scene_and_propagate_to_dna.py. And I switched to mh4 gui and assemble script but still can only generate rig maya file with old rig definition instead of mh4. Please help! <img width="2387" alt="mh4_rig" src="https://github.com/EpicGames/MetaHuman-DNA-Calibration/assets/139177528/3b74094a-7b9c-4807-9970-6cc9ab72e52b"> 1. I used mh4 path in DNA viewer ![image](https://github.com/EpicGames/MetaHuman-DNA-Calibration/assets/139177528/ac6fade9-4460-4d0b-b53e-b9a87c553282) 2. Used mh4 path in the script ![image](https://github.com/EpicGames/MetaHuman-DNA-Calibration/assets/139177528/c8dec32f-c716-4f07-83e4-a585b7162509) 3. I also used another script to check which rig definition is used, the output said "Use mh4 folder" ![image](https://github.com/EpicGames/MetaHuman-DNA-Calibration/assets/139177528/57878a9e-016a-4053-9ae4-e52cef929a79)
marijavik commented 2024-02-29 20:01:49 +08:00 (Migrated from github.com)

Hi,

It is unclear to me if you are using DNAViewer GUI or command to assemble rig in the scene. Lets focus on assembling using GUI. If your DNA prompts it is in def4 as you showed in the last snapshot I would assume it should work with paths you mentioned. I've just try it myself and got correct rig. Just make sure you have rig logic checked as well.
image
Let me know if you get any errors in script editor.

Hi, It is unclear to me if you are using DNAViewer GUI or command to assemble rig in the scene. Lets focus on assembling using GUI. If your DNA prompts it is in def4 as you showed in the last snapshot I would assume it should work with paths you mentioned. I've just try it myself and got correct rig. Just make sure you have rig logic checked as well. ![image](https://github.com/EpicGames/MetaHuman-DNA-Calibration/assets/35915685/2971f601-c28b-4709-90c4-f742712ff305) Let me know if you get any errors in script editor.
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Reference: CGNICO/Metahuman_DNA_Calibration#44
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