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2022-12-02 21:35:01 +08:00
< li class = "toctree-l1" > < a class = "reference internal" href = "../../../index_.html" > MetaHuman DNA Calibration< / a > < / li >
2022-11-28 19:21:26 +08:00
< li class = "toctree-l1" > < a class = "reference internal" href = "../../../index_.html#overview" > Overview< / a > < / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "../../../index_.html#examples" > Examples< / a > < / li >
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< li class = "toctree-l1" > < a class = "reference internal" href = "../../../dna_viewer_api_md.html#dna" > DNA< / a > < / li >
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< h1 > Source code for dna_viewer.builder.mesh< / h1 > < div class = "highlight" > < pre >
< span > < / span > < span class = "kn" > import< / span > < span class = "nn" > logging< / span >
< span class = "kn" > from< / span > < span class = "nn" > typing< / span > < span class = "kn" > import< / span > < span class = "n" > List< / span >
< span class = "kn" > from< / span > < span class = "nn" > ..builder.maya_mesh< / span > < span class = "kn" > import< / span > < span class = "n" > MayaMesh< / span > < span class = "k" > as< / span > < span class = "n" > MayaMeshBuilder< / span >
< span class = "kn" > from< / span > < span class = "nn" > ..config.character< / span > < span class = "kn" > import< / span > < span class = "n" > BuildOptions< / span > < span class = "p" > ,< / span > < span class = "n" > Character< / span > < span class = "p" > ,< / span > < span class = "n" > SpaceModifiers< / span >
< span class = "kn" > from< / span > < span class = "nn" > ..config.mesh< / span > < span class = "kn" > import< / span > < span class = "n" > Mesh< / span > < span class = "k" > as< / span > < span class = "n" > MeshConfig< / span >
< span class = "kn" > from< / span > < span class = "nn" > ..model.dna< / span > < span class = "kn" > import< / span > < span class = "n" > DNA< / span >
< span class = "kn" > from< / span > < span class = "nn" > ..util.mesh_skin< / span > < span class = "kn" > import< / span > < span class = "n" > MeshSkin< / span >
< span class = "kn" > from< / span > < span class = "nn" > ..util.reference< / span > < span class = "kn" > import< / span > < span class = "n" > get_geometry_reader< / span >
< div class = "viewcode-block" id = "Mesh" > < a class = "viewcode-back" href = "../../../dna_viewer.builder.html#dna_viewer.builder.mesh.Mesh" > [docs]< / a > < span class = "k" > class< / span > < span class = "nc" > Mesh< / span > < span class = "p" > :< / span >
< span class = "sd" > " " " < / span >
< span class = "sd" > A builder class used for adding joints to the scene< / span >
< span class = "sd" > Attributes< / span >
< span class = "sd" > ----------< / span >
< span class = "sd" > @type dna: DNA< / span >
< span class = "sd" > @param dna: The location of the DNA file< / span >
< span class = "sd" > @type mesh_index: int< / span >
< span class = "sd" > @param mesh_index: The mesh index we are working with< / span >
< span class = "sd" > @type joint_ids: List[int]< / span >
< span class = "sd" > @param joint_ids: The joint indices used for adding skin< / span >
< span class = "sd" > @type joint_names: List[str]< / span >
< span class = "sd" > @param joint_names: The joint names used for adding skin< / span >
< span class = "sd" > @type options: BuildOptions< / span >
< span class = "sd" > @param options: The build options that will be applied when creating the mesh< / span >
< span class = "sd" > @type modifiers: SpaceModifiers< / span >
< span class = "sd" > @param modifiers: Space modifiers that should be applied when creating the mesh< / span >
< span class = "sd" > @type config: Character< / span >
< span class = "sd" > @param config: The character configuration options used for getting information about the DNA path, build options and space modifiers< / span >
< span class = "sd" > @type mesh: MayaMeshBuilder< / span >
< span class = "sd" > @param mesh: The builder class object for creating the meshes< / span >
< span class = "sd" > @type dna: DNA< / span >
< span class = "sd" > @param dna: The DNA object that was loaded in< / span >
< span class = "sd" > " " " < / span >
< span class = "k" > def< / span > < span class = "fm" > __init__< / span > < span class = "p" > (< / span >
< span class = "bp" > self< / span > < span class = "p" > ,< / span >
< span class = "n" > character_config< / span > < span class = "p" > :< / span > < span class = "n" > Character< / span > < span class = "p" > ,< / span >
< span class = "n" > dna< / span > < span class = "p" > :< / span > < span class = "n" > DNA< / span > < span class = "p" > ,< / span >
< span class = "n" > mesh_index< / span > < span class = "p" > :< / span > < span class = "nb" > int< / span > < span class = "p" > ,< / span >
< span class = "p" > )< / span > < span class = "o" > -> < / span > < span class = "kc" > None< / span > < span class = "p" > :< / span >
< span class = "bp" > self< / span > < span class = "o" > .< / span > < span class = "n" > mesh_index< / span > < span class = "p" > :< / span > < span class = "nb" > int< / span > < span class = "o" > =< / span > < span class = "n" > mesh_index< / span >
< span class = "bp" > self< / span > < span class = "o" > .< / span > < span class = "n" > joint_ids< / span > < span class = "p" > :< / span > < span class = "n" > List< / span > < span class = "p" > [< / span > < span class = "nb" > int< / span > < span class = "p" > ]< / span > < span class = "o" > =< / span > < span class = "p" > []< / span >
< span class = "bp" > self< / span > < span class = "o" > .< / span > < span class = "n" > joint_names< / span > < span class = "p" > :< / span > < span class = "n" > List< / span > < span class = "p" > [< / span > < span class = "nb" > str< / span > < span class = "p" > ]< / span > < span class = "o" > =< / span > < span class = "p" > []< / span >
< span class = "bp" > self< / span > < span class = "o" > .< / span > < span class = "n" > options< / span > < span class = "p" > :< / span > < span class = "n" > BuildOptions< / span > < span class = "o" > =< / span > < span class = "n" > character_config< / span > < span class = "o" > .< / span > < span class = "n" > options< / span >
< span class = "bp" > self< / span > < span class = "o" > .< / span > < span class = "n" > modifiers< / span > < span class = "p" > :< / span > < span class = "n" > SpaceModifiers< / span > < span class = "o" > =< / span > < span class = "n" > character_config< / span > < span class = "o" > .< / span > < span class = "n" > modifiers< / span >
< span class = "bp" > self< / span > < span class = "o" > .< / span > < span class = "n" > config< / span > < span class = "o" > =< / span > < span class = "n" > MeshConfig< / span > < span class = "p" > (< / span >
< span class = "n" > mesh_index< / span > < span class = "o" > =< / span > < span class = "bp" > self< / span > < span class = "o" > .< / span > < span class = "n" > mesh_index< / span > < span class = "p" > ,< / span >
< span class = "n" > linear_modifier< / span > < span class = "o" > =< / span > < span class = "bp" > self< / span > < span class = "o" > .< / span > < span class = "n" > modifiers< / span > < span class = "o" > .< / span > < span class = "n" > linear_modifier< / span > < span class = "p" > ,< / span >
< span class = "p" > )< / span >
< span class = "bp" > self< / span > < span class = "o" > .< / span > < span class = "n" > dna< / span > < span class = "o" > =< / span > < span class = "n" > dna< / span >
< span class = "bp" > self< / span > < span class = "o" > .< / span > < span class = "n" > mesh< / span > < span class = "o" > =< / span > < span class = "n" > MayaMeshBuilder< / span > < span class = "p" > (< / span > < span class = "bp" > self< / span > < span class = "o" > .< / span > < span class = "n" > config< / span > < span class = "p" > ,< / span > < span class = "bp" > self< / span > < span class = "o" > .< / span > < span class = "n" > dna< / span > < span class = "p" > )< / span >
< div class = "viewcode-block" id = "Mesh.build" > < a class = "viewcode-back" href = "../../../dna_viewer.builder.html#dna_viewer.builder.mesh.Mesh.build" > [docs]< / a > < span class = "k" > def< / span > < span class = "nf" > build< / span > < span class = "p" > (< / span > < span class = "bp" > self< / span > < span class = "p" > )< / span > < span class = "o" > -> < / span > < span class = "kc" > None< / span > < span class = "p" > :< / span >
< span class = "sd" > " " " Starts the build process, creates the neutral mesh, then adds normals, blends shapes and skin if needed" " " < / span >
< span class = "bp" > self< / span > < span class = "o" > .< / span > < span class = "n" > create_neutral_mesh< / span > < span class = "p" > ()< / span >
< span class = "bp" > self< / span > < span class = "o" > .< / span > < span class = "n" > add_normals< / span > < span class = "p" > ()< / span >
< span class = "bp" > self< / span > < span class = "o" > .< / span > < span class = "n" > add_blend_shapes< / span > < span class = "p" > ()< / span >
< span class = "bp" > self< / span > < span class = "o" > .< / span > < span class = "n" > add_skin< / span > < span class = "p" > ()< / span > < / div >
< div class = "viewcode-block" id = "Mesh.create_neutral_mesh" > < a class = "viewcode-back" href = "../../../dna_viewer.builder.html#dna_viewer.builder.mesh.Mesh.create_neutral_mesh" > [docs]< / a > < span class = "k" > def< / span > < span class = "nf" > create_neutral_mesh< / span > < span class = "p" > (< / span > < span class = "bp" > self< / span > < span class = "p" > )< / span > < span class = "o" > -> < / span > < span class = "kc" > None< / span > < span class = "p" > :< / span >
< span class = "sd" > " " " Creates the neutral mesh" " " < / span >
< span class = "bp" > self< / span > < span class = "o" > .< / span > < span class = "n" > mesh< / span > < span class = "o" > .< / span > < span class = "n" > create_neutral_mesh< / span > < span class = "p" > ()< / span > < / div >
< div class = "viewcode-block" id = "Mesh.add_normals" > < a class = "viewcode-back" href = "../../../dna_viewer.builder.html#dna_viewer.builder.mesh.Mesh.add_normals" > [docs]< / a > < span class = "k" > def< / span > < span class = "nf" > add_normals< / span > < span class = "p" > (< / span > < span class = "bp" > self< / span > < span class = "p" > )< / span > < span class = "o" > -> < / span > < span class = "kc" > None< / span > < span class = "p" > :< / span >
< span class = "sd" > " " " Adds normals to the mesh if it is set in the build options" " " < / span >
< span class = "k" > if< / span > < span class = "bp" > self< / span > < span class = "o" > .< / span > < span class = "n" > options< / span > < span class = "o" > .< / span > < span class = "n" > add_normals< / span > < span class = "p" > :< / span >
< span class = "n" > logging< / span > < span class = "o" > .< / span > < span class = "n" > info< / span > < span class = "p" > (< / span > < span class = "s2" > " adding normals..." < / span > < span class = "p" > )< / span >
< span class = "bp" > self< / span > < span class = "o" > .< / span > < span class = "n" > mesh< / span > < span class = "o" > .< / span > < span class = "n" > add_normals< / span > < span class = "p" > ()< / span > < / div >
< div class = "viewcode-block" id = "Mesh.add_blend_shapes" > < a class = "viewcode-back" href = "../../../dna_viewer.builder.html#dna_viewer.builder.mesh.Mesh.add_blend_shapes" > [docs]< / a > < span class = "k" > def< / span > < span class = "nf" > add_blend_shapes< / span > < span class = "p" > (< / span > < span class = "bp" > self< / span > < span class = "p" > )< / span > < span class = "o" > -> < / span > < span class = "kc" > None< / span > < span class = "p" > :< / span >
< span class = "sd" > " " " Reads in the blend shapes, then adds them to the mesh if it is set in the build options" " " < / span >
< span class = "k" > if< / span > < span class = "bp" > self< / span > < span class = "o" > .< / span > < span class = "n" > options< / span > < span class = "o" > .< / span > < span class = "n" > add_blend_shapes< / span > < span class = "p" > :< / span >
< span class = "n" > logging< / span > < span class = "o" > .< / span > < span class = "n" > info< / span > < span class = "p" > (< / span > < span class = "s2" > " reading blend shapes..." < / span > < span class = "p" > )< / span >
< span class = "n" > geometry_reader< / span > < span class = "o" > =< / span > < span class = "n" > get_geometry_reader< / span > < span class = "p" > (< / span > < span class = "bp" > self< / span > < span class = "o" > .< / span > < span class = "n" > mesh_index< / span > < span class = "p" > ,< / span > < span class = "bp" > self< / span > < span class = "o" > .< / span > < span class = "n" > dna< / span > < span class = "o" > .< / span > < span class = "n" > path< / span > < span class = "p" > )< / span >
< span class = "n" > geometry_reader< / span > < span class = "o" > .< / span > < span class = "n" > read_blend_shapes< / span > < span class = "p" > (< / span >
< span class = "bp" > self< / span > < span class = "o" > .< / span > < span class = "n" > dna< / span > < span class = "o" > .< / span > < span class = "n" > get_mesh_data< / span > < span class = "p" > (< / span > < span class = "bp" > self< / span > < span class = "o" > .< / span > < span class = "n" > mesh_index< / span > < span class = "p" > ),< / span > < span class = "bp" > self< / span > < span class = "o" > .< / span > < span class = "n" > mesh_index< / span >
< span class = "p" > )< / span >
< span class = "n" > logging< / span > < span class = "o" > .< / span > < span class = "n" > info< / span > < span class = "p" > (< / span > < span class = "s2" > " adding blend shapes..." < / span > < span class = "p" > )< / span >
< span class = "bp" > self< / span > < span class = "o" > .< / span > < span class = "n" > mesh< / span > < span class = "o" > .< / span > < span class = "n" > add_blend_shapes< / span > < span class = "p" > (< / span >
< span class = "bp" > self< / span > < span class = "o" > .< / span > < span class = "n" > options< / span > < span class = "o" > .< / span > < span class = "n" > add_mesh_name_to_blend_shape_channel_name< / span >
< span class = "p" > )< / span > < / div >
< div class = "viewcode-block" id = "Mesh.add_skin" > < a class = "viewcode-back" href = "../../../dna_viewer.builder.html#dna_viewer.builder.mesh.Mesh.add_skin" > [docs]< / a > < span class = "k" > def< / span > < span class = "nf" > add_skin< / span > < span class = "p" > (< / span > < span class = "bp" > self< / span > < span class = "p" > )< / span > < span class = "o" > -> < / span > < span class = "kc" > None< / span > < span class = "p" > :< / span >
< span class = "sd" > " " " Adds skin to the mesh if it is set in the build options" " " < / span >
< span class = "k" > if< / span > < span class = "bp" > self< / span > < span class = "o" > .< / span > < span class = "n" > options< / span > < span class = "o" > .< / span > < span class = "n" > add_skin< / span > < span class = "ow" > and< / span > < span class = "bp" > self< / span > < span class = "o" > .< / span > < span class = "n" > options< / span > < span class = "o" > .< / span > < span class = "n" > add_joints< / span > < span class = "p" > :< / span >
< span class = "bp" > self< / span > < span class = "o" > .< / span > < span class = "n" > joint_ids< / span > < span class = "p" > ,< / span > < span class = "bp" > self< / span > < span class = "o" > .< / span > < span class = "n" > joint_names< / span > < span class = "o" > =< / span > < span class = "n" > MeshSkin< / span > < span class = "o" > .< / span > < span class = "n" > prepare_joints< / span > < span class = "p" > (< / span >
< span class = "bp" > self< / span > < span class = "o" > .< / span > < span class = "n" > dna< / span > < span class = "p" > ,< / span >
< span class = "bp" > self< / span > < span class = "o" > .< / span > < span class = "n" > mesh_index< / span > < span class = "p" > ,< / span >
< span class = "p" > )< / span >
< span class = "bp" > self< / span > < span class = "o" > .< / span > < span class = "n" > mesh< / span > < span class = "o" > .< / span > < span class = "n" > add_skin< / span > < span class = "p" > (< / span > < span class = "bp" > self< / span > < span class = "o" > .< / span > < span class = "n" > joint_names< / span > < span class = "p" > ,< / span > < span class = "bp" > self< / span > < span class = "o" > .< / span > < span class = "n" > joint_ids< / span > < span class = "p" > )< / span > < / div > < / div >
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