171 lines
4.7 KiB
Markdown
171 lines
4.7 KiB
Markdown
# MetaFusion UI 结构
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## 一、菜单栏
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### 1. 文件菜单 (File)
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- 打开 DNA | icons\open.png
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- 保存 DNA | icons\save.png
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- 加载当前项目 DNA | icons\open.png
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- 修改混合目标名称 | icons\rename.png
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- 重置混合目标名称 | icons\resetname.png
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- 导出 FBX | icons\export.png
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- 退出 | icons\exit.png
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### 2. 编辑菜单 (Edit)
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- 创建 RL4 节点 | icons\connect.png
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- 删除 RL4 节点 | icons\disconnect.png
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- 镜像左至右 | icons\mirrorL.png
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- 镜像右至左 | icons\mirrorR.png
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- 姿势由 A 型转 T 型 | icons\pose_A_To_T.png
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- 姿势由 T 型转 A 型 | icons\pose_T_To_A.png
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- 传输 LOD 贴图 | icons\locator.png
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- 设置关节颜色 | icons\color.png
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- 取消全部标记 | icons\unmark_all.png
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- 重建所有目标 | icons\rebuildTargets.png
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- 为所有表情设置关键帧 | icons\bakeAnimation.png
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- 烘焙所有表情的关键帧 | icons\centerCurrentTime.png
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### 3. 工具菜单 (Tools)
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- 导出蒙皮 | icons\export_skin.png
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- 导入蒙皮 | icons\import_skin.png
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- 拷贝装皮 | icons\copy_skin.png
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- RBF变形器 | icons\blendShape.png
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- 快速绑定服装 | icons\clothing_weight.png
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- 克隆混合变形 | icons\blendShape.png
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- UV传递点序 | icons\repair_vertex_order.png
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- 面部生成控制器 | icons\controller.png
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- 提取52BS | icons\ARKit52.png
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- 关节轴向修复 | icons\joint.png
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- 生成身体控制器 | icons\create_body_ctrl.png
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- 导入面部动画 | icons\import_face_anim.png
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- 导入身体动画 | icons\import_body_anim.png
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### 4. 语言菜单 (Language)
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- 中文 | icons\chinese.png
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- English | icons\english.png
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### 5. 帮助菜单 (Help)
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- 检查更新 | icons\update.png
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- 帮助文档 | icons\help.png
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- 关于 | icons\about.png
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## 二、主界面功能区
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### 1. 模型视图 (Meshes)
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#### LOD选项卡 (LOD0-LOD7)
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每个LOD包含以下模型项:
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- LOD0: ["*头部", "*牙齿", "*牙龈", "*左眼", "*右眼", "*虹膜", "*睫毛", "*眼睑", "*软骨", "*身体"]
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- LOD1: ["头部", "牙齿", "牙龈", "左眼", "右眼", "虹膜", "睫毛", "眼睑", "软骨", "身体"]
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- LOD2: ["头部", "牙齿", "牙龈", "左眼", "右眼", "虹膜", "睫毛", "眼睑", "身体"]
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- LOD3: ["头部", "牙齿", "左眼", "右眼", "虹膜", "睫毛", "眼睑", "身体"]
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- LOD4: ["头部", "牙齿", "左眼", "右眼", "虹膜"]
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- LOD5: ["头部", "牙齿", "左眼", "右眼"]
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- LOD6: ["头部", "牙齿", "左眼", "右眼"]
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- LOD7: ["头部", "牙齿", "左眼", "右眼"]
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### 2. 绑定视图 (Rigging)
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#### DNA预设浏览器
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- 预设角色图标矩阵 (6x6网格)
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- 缩放控制滑块 (默认90)
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- 导入/导出设置按钮
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#### 资产设置
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- 项目路径设置
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- 预设文件选择
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- 数据分层选项
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- 行为(包括描述和定义)
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- 覆盖表情选项
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- 描述设置:
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- 名称:Archetype
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- 原型:其他
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- 性别:女性
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- 年龄:24
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- 变换单位:厘米
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- 旋转单位:角度
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- 向上轴标:Z轴向上
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- LOD计数:8
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### 3. 行为视图 (Behaviour)
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#### Raw Control [814/814]
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- 搜索过滤
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- BlendShape列表
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- 数值调节 (0.010)
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- 过滤按钮组 (全部/2/3/4/5/6)
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- 范围控制
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#### Related Blend Shapes [858/858]
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- 关联BlendShape列表
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- 数值调节 (0.000)
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- 操作按钮组:
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- 翻转目标
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- 镜像目标
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- 查找翻转目标
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- 添加混合目标
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- 删除混合目标
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- 批量混合目标
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- 功能按钮组:
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- PSD
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- BSE
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- KEY
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- MIR
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- ARK
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- CTR
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### 4. 定义视图 (Definition)
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#### LODs列表
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- LOD 0-7
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- Define Joint For LOD
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#### Meshes [010/54]
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- head_lod0_mesh (000)
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- teeth_lod0_mesh (001)
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- saliva_lod0_mesh (002)
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- eyeLeft_lod0_mesh (003)
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- eyeRight_lod0_mesh (004)
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- eyeshell_lod0_mesh (005)
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- eyelashes_lod0_mesh (006)
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- eyeEdge_lod0_mesh (007)
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- Create Geometry 按钮
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#### Joints [840/870]
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- FACIAL_C_NeckB Group: 001
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- FACIAL_L_NeckB1 Group: 002
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- FACIAL_R_NeckB1 Group: 003
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- FACIAL_L_NeckB2 Group: 002
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- FACIAL_R_NeckB2 Group: 003
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- FACIAL_C12PV_NeckB1 Group: 001
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#### Blend Shapes [782/782]
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- brow_down_L 000
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- brow_down_R 001
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- brow_lateral_L 002
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- brow_lateral_R 003
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- brow_raiseIn_L 004
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- brow_raiseIn_R 005
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#### AnimatedMap [082/82]
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- head_cm2_color.head_wm2.browsDown 000
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- head_cm2_color.head_wm2.browsDown 001
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- head_cm2_color.head_wm2.browsLate 002
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- head_cm2_color.head_wm2.browsLate 003
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- head_cm1_color.head_wm1.browsRais 004
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- head_cm1_color.head_wm1.browsRais 005
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#### 操作区域
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- Write:
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- Write Neutral Pose Joint Position
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- Write Geometry
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- Write Skin Weights
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- Write Blend Shapes Targets
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- Create:
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- Create Blend Shapes For Mesh
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- Bind Skin For Mesh
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- Unbind Skin For Mesh
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- Tools:
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- New Neutral Joint Transform
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- Quickly Create Presets
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