#!/usr/bin/env python # -*- coding: utf-8 -*- #===================================== 1. Module Imports ===================================== import maya.cmds as cmds import maya.mel as mel import os from scripts.config import data try: from PySide2 import QtCore, QtGui, QtWidgets from shiboken2 import wrapInstance except ImportError: try: from PySide6 import QtCore, QtGui, QtWidgets from shiboken6 import wrapInstance except ImportError: try: from PySide import QtCore, QtGui, QtWidgets from shiboken import wrapInstance except ImportError as e: QtCore = QtGui = QtWidgets = None wrapInstance = None #===================================== 2. Model Manager Class ===================================== def clean_mesh(): pass def load_custom_models(): pass def create_lod(): pass def auto_load_models(): pass def standardize_naming(): pass def auto_group(): pass def split_mesh(): pass def generate_facial_accessories(): pass def fix_split(): pass def fix_normals(): pass def fix_vertex_order(): pass def fix_seams(): pass def clean_options(): pass def import_skeleton(): pass def create_skin(): pass def export_skin(): pass def import_skin(): pass def copy_skin(): pass def create_rbf_deformer(): pass def quick_bind_clothing(): pass def clone_blendshape(): pass def transfer_uv_order(): pass def create_face_controller(): pass def extract_52bs(): pass def fix_joint_orientation(): pass def create_body_controller(): pass def import_face_animation(): pass def import_body_animation(): pass