// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "dna/Defs.h" #include "dna/StreamReader.h" #include "dna/types/Aliases.h" namespace dna { class DNAAPI JSONStreamReader : public StreamReader { public: /** @brief Factory method for creation of JSONStreamReader @param stream Source stream from which data is going to be read. @param memRes Memory resource to be used for allocations. @note If a memory resource is not given, a default allocation mechanism will be used. @warning User is responsible for releasing the returned pointer by calling destroy. @see destroy */ static JSONStreamReader* create(BoundedIOStream* stream, MemoryResource* memRes = nullptr); /** @brief Method for freeing a JSONStreamReader instance. @param instance Instance of JSONStreamReader to be freed. @see create */ static void destroy(JSONStreamReader* instance); ~JSONStreamReader() override; }; } // namespace dna namespace pma { template<> struct DefaultInstanceCreator { using type = pma::FactoryCreate; }; template<> struct DefaultInstanceDestroyer { using type = pma::FactoryDestroy; }; } // namespace pma