MetaBox/Scripts/Animation/studiolibrary/install.py
2025-01-14 03:08:08 +08:00

84 lines
2.4 KiB
Python

# Copyright 2017 by Kurt Rathjen. All Rights Reserved.
#
# This library is free software: you can redistribute it and/or
# modify it under the terms of the GNU Lesser General Public
# License as published by the Free Software Foundation, either
# version 3 of the License, or (at your option) any later version.
# This library is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
# Lesser General Public License for more details.
# You should have received a copy of the GNU Lesser General Public
# License along with this library. If not, see <http://www.gnu.org/licenses/>.
"""
Drag and drop for Maya 2018+
"""
import os
import sys
try:
import maya.mel
import maya.cmds
isMaya = True
except ImportError:
isMaya = False
def onMayaDroppedPythonFile(*args, **kwargs):
"""This function is only supported since Maya 2017 Update 3"""
pass
def _onMayaDropped():
"""Dragging and dropping this file into the scene executes the file."""
srcPath = os.path.join(os.path.dirname(__file__), 'src')
iconPath = os.path.join(srcPath, 'studiolibrary', 'resource', 'icons', 'icon.png')
srcPath = os.path.normpath(srcPath)
iconPath = os.path.normpath(iconPath)
if not os.path.exists(iconPath):
raise IOError('Cannot find ' + iconPath)
for path in sys.path:
if os.path.exists(path + '/studiolibrary/__init__.py'):
maya.cmds.warning('Studio Library is already installed at ' + path)
command = '''
# -----------------------------------
# Studio Library
# www.studiolibrary.com
# -----------------------------------
import os
import sys
if not os.path.exists(r'{path}'):
raise IOError(r'The source path "{path}" does not exist!')
if r'{path}' not in sys.path:
sys.path.insert(0, r'{path}')
import studiolibrary
studiolibrary.main()
'''.format(path=srcPath)
shelf = maya.mel.eval('$gShelfTopLevel=$gShelfTopLevel')
parent = maya.cmds.tabLayout(shelf, query=True, selectTab=True)
maya.cmds.shelfButton(
command=command,
annotation='Studio Library',
sourceType='Python',
image=iconPath,
image1=iconPath,
parent=parent
)
# print("\n// Studio Library has been added to current shelf.")
if isMaya:
_onMayaDropped()