Files
MetaBox/Scripts/Modeling/Edit/LDMT/ldmt_clothTransfer.py
2025-04-17 04:52:48 +08:00

154 lines
4.7 KiB
Python

import os
import math
import ldmt_function.ldmt_loadUIFile
import importlib
#importlib.reload(ldmt_function.ldmt_loadUIFile)
from ldmt_function.ldmt_loadUIFile import get_maya_window, load_ui_file
import maya.OpenMayaUI as omui
from ldmt_core import ldmt_cmds as ld
from functools import partial
import maya.cmds as cmds
import maya.mel as mel
try:
from Qt.QtCore import *
from Qt.QtGui import *
from Qt.QtWidgets import *
# from Qt.QtUiTools import *
from Qt import __version__
from Qt.QtCompat import wrapInstance
except ImportError:
from Qt.QtCore import *
from Qt.QtGui import *
# from Qt.QtUiTools import *
from Qt import __version__
from Qt.QtCompat import wrapInstance
import maya.OpenMaya as om
import maya.api.OpenMaya as om2
import random
import ast
LDMTPATH = ld.getPath('LDMT')
ldmt_uifile = LDMTPATH + '/ldmt_ui/ldmt_clothTransfer.ui'
# ldmt_list_form, ldmt_list_base = load_ui_type(ldmt_uifile)
ldmt_window_name = 'ldmt_clothTransfer'
ldmt_button_name = 'btn_'+ldmt_window_name.split('_')[1]
'''
#Functions
'''
'''
#UI
'''
class ldmt_cls(QDialog):
def __init__(self, parent = get_maya_window()):
super(ldmt_cls, self).__init__(parent)
self.window_name = ldmt_window_name
self.setWindowTitle(ldmt_window_name)
self.setWindowFlags(Qt.Window)
# self.setupUi(self)
# self.move(QCursor.pos() + QPoint(20,20))
self.set_ui()
# update status bar so it's not only show in help line window.
self.setupBtn()
# self.statusbar.showMessage(ld.tag())
# self.installStartBar()
def set_ui(self):
main_layout = QVBoxLayout(self)
self.ui = load_ui_file(ldmt_uifile)
main_layout.addWidget(self.ui)
def setupBtn(self):
self.ui.btn_setCloth.clicked.connect(self.setCloth)
self.ui.btn_setOrigin.clicked.connect(self.setOrigin)
self.ui.btn_setTarget.clicked.connect(self.setTarget)
self.ui.btn_selectCloth.clicked.connect(self.selectCloth)
self.ui.btn_selectOrigin.clicked.connect(self.selectOrigin)
self.ui.btn_selectTarget.clicked.connect(self.selectTarget)
self.ui.btn_transfer.clicked.connect(self.transfer)
def setCloth(self):
sel = cmds.ls(sl=1,o=1)
sel = sel[0]
if sel != []:
self.ui.btn_selectCloth.setText(str(sel))
else:
self.ui.btn_selectCloth.setText('...')
def setOrigin(self):
sel = cmds.ls(sl=1,o=1)
sel = sel[0]
if sel != []:
self.ui.btn_selectOrigin.setText(str(sel))
else:
self.ui.btn_selectOrigin.setText('...')
def setTarget(self):
sel = cmds.ls(sl=1,o=1)
sel = sel[0]
if sel != []:
self.ui.btn_selectTarget.setText(str(sel))
else:
self.ui.btn_selectTarget.setText('...')
def selectSetObjects(self,sel):
if sel != '...':
cmds.select(sel,r=1)
else:
ld.msg('Nothing selected')
def selectCloth(self):
sel = self.ui.btn_selectCloth.text()
self.selectSetObjects(sel)
def selectOrigin(self):
sel = self.ui.btn_selectOrigin.text()
self.selectSetObjects(sel)
def selectTarget(self):
sel = self.ui.btn_selectTarget.text()
self.selectSetObjects(sel)
def transfer(self):
cloth = self.ui.btn_selectCloth.text()
origin = self.ui.btn_selectOrigin.text()
target = self.ui.btn_selectTarget.text()
cmds.makeIdentity(target,apply=True, t=1, r=1, s=1, n=0)
cmds.select(cloth,r=1)
cmds.select(origin,add=1)
mel.eval('DeleteHistory;')
mel.eval('CreateWrap;')
blendObjs = [target,origin]
blendName = cmds.blendShape(blendObjs,o='world',n='clothTransfer#')
cmds.blendShape(blendName,e=1,w=(0,1))
def installStartBar(self):
allQWidgets = self.findChildren(QWidget)
for i in allQWidgets:
i.installEventFilter(self)
def eventFilter(self, obj, event ):
'''Connect signals on mouse over'''
if event.type() == QEvent.Enter:
self.oldMessage = ld.tag()
self.statusbar.showMessage(' '+obj.statusTip(),0)
elif event.type() == QEvent.Leave:
self.statusbar.showMessage(' '+self.oldMessage, 0)
pass
event.accept()
return False
# def closeEvent(self,event):
# ld.turnToolBtnOff(self,ldmt_button_name)
# cmds.deleteUI(ldmt_window_name)
def ldmt_show():
if cmds.window(ldmt_window_name, exists=True):
cmds.deleteUI(ldmt_window_name)
app = QApplication.instance()
dialog = ldmt_cls(parent=app.activeWindow())
dialog.show()
app.exec_()
if __name__ == '__main__':
ldmt_show()