Files
MetaBox/Scripts/Modeling/Edit/LDMT/ldmt_quickExport.py
2025-04-17 04:52:48 +08:00

139 lines
4.7 KiB
Python

import os
import math
from ldmt_function.ldmt_loadUIFile import get_maya_window, load_ui_file
import maya.OpenMayaUI as omui
from ldmt_core import ldmt_cmds as ld
from functools import partial
import maya.cmds as cmds
import maya.mel as mel
from functools import partial
try:
from Qt.QtCore import *
from Qt.QtGui import *
from Qt.QtWidgets import *
# from Qt.QtUiTools import *
# from Qt.QtCompat import loadUi
from Qt import __version__
from Qt.QtCompat import wrapInstance
except ImportError:
from Qt.QtCore import *
from Qt.QtGui import *
# from Qt.QtUiTools import *
from Qt import __version__
from Qt.QtCompat import wrapInstance
import maya.OpenMaya as om
import maya.api.OpenMaya as om2
import random
import ast
LDMTPATH = ld.getPath('LDMT')
ldmt_uifile = LDMTPATH + '/ldmt_ui/ldmt_quickExport.ui'
ldmt_window_name = 'ldmt_quickExport'
ldmt_button_name = 'btn_'+ldmt_window_name.split('_')[1]
'''
#UI
'''
class ldmt_cls(QDialog):
def __init__(self, parent = get_maya_window()):
super(ldmt_cls, self).__init__(parent)
self.window_name = ldmt_window_name
self.setWindowTitle(ldmt_window_name)
self.setWindowFlags(Qt.Window)
self.set_ui()
# self.setupUi(self)
self.move(QCursor.pos() + QPoint(20,20))
# update status bar so it's not only show in help line window.
self.setupBtn()
# self.statusbar.showMessage(ld.tag())
# self.installStartBar()
def set_ui(self):
main_layout = QVBoxLayout(self)
self.ui = load_ui_file(ldmt_uifile)
main_layout.addWidget(self.ui)
def setupBtn(self):
self.ui.btn_export.clicked.connect(self.quickExport)
def quickExport(self):
currentFormat = self.ui.box_format.currentText()
print(currentFormat)
fullpath = cmds.file(query=1 ,location=1)
if fullpath == 'unknown':
mayaPath = mel.eval('getenv MAYA_LOCATION')
exportPath = mayaPath+'/bin/'
else:
filename = cmds.file(q=1,sn=1,shn=1)
exportPath = fullpath[:-len(filename)]
# subprocess.Popen('explorer '+ filepath +'', shell=True)
sel = cmds.ls(sl=1,o=1)
exportFolder = exportPath+"models/"
if not os.path.exists(exportFolder):
os.mkdir(exportFolder)
exportName = exportFolder+sel[0].split('|')[-1]
if currentFormat == 'OBJ':
if cmds.pluginInfo("objExport",q=1,l=1) !=1:
cmds.loadPlugin("objExport",qt=1)
cmds.file(exportName, force=True, options='groups=1;ptgroups=1;materials=1;smoothing=1;normals=1', type='OBJexport', pr=True, es=True)
elif currentFormat == 'FBX':
if cmds.pluginInfo("fbxmaya",q=1,l=1) !=1:
cmds.loadPlugin("fbxmaya",qt=1)
fbxExportName = exportName+".fbx"
mel.eval('FBXExportScaleFactor 1;')
mel.eval('FBXExportInAscii -v 1;')
mel.eval('FBXExportSmoothingGroups -v 1;')
mel.eval('FBXExportSmoothMesh -v 1;')
mel.eval('FBXExportTriangulate -v 0;')
mel.eval('FBXExportUpAxis y;')
mel.eval('FBXExport -f "'+ fbxExportName +'" -s;')
elif currentFormat == 'UE4':
if cmds.pluginInfo("fbxmaya",q=1,l=1) !=1:
cmds.loadPlugin("fbxmaya",qt=1)
fbxExportName = exportName+".fbx"
mel.eval('FBXExportScaleFactor 1;')
mel.eval('FBXExportInAscii -v 1;')
mel.eval('FBXExportSmoothingGroups -v 1;')
mel.eval('FBXExportSmoothMesh -v 1;')
mel.eval('FBXExportTriangulate -v 1;')
mel.eval('FBXExportUpAxis y;')
mel.eval('FBXExport -f "'+ fbxExportName +'" -s;')
mel.eval('system("load '+ exportFolder +'");')
def installStartBar(self):
allQWidgets = self.findChildren(QWidget)
for i in allQWidgets:
i.installEventFilter(self)
def eventFilter(self, obj, event ):
'''Connect signals on mouse over'''
if event.type() == QEvent.Enter:
self.oldMessage = ld.tag()
self.statusbar.showMessage(' '+obj.statusTip(),0)
elif event.type() == QEvent.Leave:
self.statusbar.showMessage(' '+self.oldMessage, 0)
pass
event.accept()
return False
# def closeEvent(self,event):
# ld.turnToolBtnOff(self,ldmt_button_name)
# cmds.deleteUI(ldmt_window_name)
def ldmt_show():
if cmds.window(ldmt_window_name, exists=True):
cmds.deleteUI(ldmt_window_name)
app = QApplication.instance()
dialog = ldmt_cls(parent=app.activeWindow())
dialog.show()
app.exec_()
if __name__ == '__main__':
ldmt_show()