import maya.cmds as cmds import maya.mel as mel curlayer = cmds.editDisplayLayerGlobals( query=True, cdl=True ) if curlayer =="defaultLayer" : raise Exception("using default layer!") else: slist = cmds.editDisplayLayerMembers(curlayer,query=True ) print(slist) cmds.select( clear=True ) cmds.select(slist, visible=True ) mel.eval("syncChannelBoxFcurveEd;") mel.eval("syncChannelBoxFcurveEd;") mel.eval("syncChannelBoxFcurveEd;")