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50
Scripts/Animation/springmagic/utility.py
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50
Scripts/Animation/springmagic/utility.py
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import pymel.core as pm
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import pymel.core.datatypes as dt
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##########################
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# Usefull function
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##########################
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def clamp(n, minn, maxn):
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return max(min(maxn, n), minn)
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def get_node(name):
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node_list = pm.ls(name)
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node = None
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if node_list:
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node = node_list[0]
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return node
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def get_matrix(obj):
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return pm.xform(obj, worldSpace=1, matrix=1, q=1)
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def frange(start, stop=None, step=None):
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# if set start=0.0 and step = 1.0 if not specified
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start = float(start)
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if stop is None:
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stop = start + 0.0
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start = 0.0
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if step is None:
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step = 1.0
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# print("start = ", start, "stop = ", stop, "step = ", step)
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count = 0
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while True:
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temp = float(start + count * step)
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if step > 0 and temp >= stop:
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break
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elif step < 0 and temp <= stop:
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break
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yield temp
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count += 1
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def get_translation(n):
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return dt.Vector(pm.xform(n, worldSpace=1, translation=1, query=1))
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def get_rotation(n):
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return pm.xform(n, worldSpace=1, rotation=1, query=1)
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