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Scripts/Animation/springmagic/history.txt
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Scripts/Animation/springmagic/history.txt
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#####################################################################################
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#
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# Spring Magic for Maya
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#
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# Calculate bone chain animation by settings, support collisions and wind force
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# Can work with rigging controller as well
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#
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# Need pringMagic.ui file to work with
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# This script need also icon file support, which should be put in same folder
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#
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# feel free to mail me redtank@outlook.com for any bug or issue
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#
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# Yanbin Bai
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# 2021.02
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#
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#####################################################################################
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3.5a
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- Fix bug tension calculation introduced in the 3.5 (Benoit Degand)
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- Fix bug inertia calculation introduced in the 3.5 (Benoit Degand)
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- Clarify code splitting source code in class and methods (Benoit Degand)
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3.5
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- Apply PEP8 coding format (Benoit Degand)
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- Add possiblity to cancel the operation (Esc) (Benoit Degand)
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- Increase speed (x2), avoiding locators and aim constraints intensive creation/deletion (Benoit Degand)
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- Fragment source code in several files (Benoit Degand)
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- Pose Match default off
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3.4b
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- fix collision bug
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3.4a
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- fix wind bug
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3.4
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- add plane collision
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- add pose match
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3.3
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- add inertia effect
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3.2
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- fix wind effect cannot set key issue
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3.1
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- add bind controller
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- add wind
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- add flex setting
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- improve performance
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- fix twist bug
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- add capsule icon
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- seperate skinTools to spring magic and skin magic
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3.0
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- re-write spring magic to improve performance
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- add capsule collision for spring magic
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- add donate page
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2.7.8
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- fix script stop working issue cause by highend3d.com changed their web page
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2.7.7
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- add time out for update checking in case of network issue
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2.7.6
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- fix spring magic calculation issue on MAYA 2016
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- update UI for MAYA 2016
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Thanks for all the help from Nobuyuki Kobayashi nobuyuki@unity3d.com
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2.7.5
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- add floor collision to spring magic
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2.7
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- Add spring magic
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