Updated
This commit is contained in:
@ -0,0 +1,52 @@
|
||||
# Copyright Epic Games, Inc. All Rights Reserved.
|
||||
from maya import cmds
|
||||
|
||||
from epic_pose_wrangler.v2.model import base_action
|
||||
|
||||
class SelectSolverAction(base_action.BaseAction):
|
||||
__display_name__ = "Select Solver Node(s)"
|
||||
__tooltip__ = "Selects the currently selected solver nodes in the scene"
|
||||
__category__ = "Select"
|
||||
|
||||
@classmethod
|
||||
def validate(cls, ui_context):
|
||||
return bool(ui_context.current_solvers)
|
||||
|
||||
def execute(self, ui_context=None, **kwargs):
|
||||
if not ui_context:
|
||||
ui_context = self.api.get_ui_context()
|
||||
if not ui_context:
|
||||
return
|
||||
cmds.select(ui_context.current_solvers, replace=True)
|
||||
|
||||
class SelectDriverAction(base_action.BaseAction):
|
||||
__display_name__ = "Select Driver Node(s)"
|
||||
__tooltip__ = "Selects the driver nodes in the scene"
|
||||
__category__ = "Select"
|
||||
|
||||
@classmethod
|
||||
def validate(cls, ui_context):
|
||||
return bool(ui_context.drivers)
|
||||
|
||||
def execute(self, ui_context=None, **kwargs):
|
||||
if not ui_context:
|
||||
ui_context = self.api.get_ui_context()
|
||||
if not ui_context:
|
||||
return
|
||||
cmds.select(ui_context.drivers, replace=True)
|
||||
|
||||
class SelectDrivenAction(base_action.BaseAction):
|
||||
__display_name__ = "Select Driven Node(s)"
|
||||
__tooltip__ = "Selects the driven nodes in the scene"
|
||||
__category__ = "Select"
|
||||
|
||||
@classmethod
|
||||
def validate(cls, ui_context):
|
||||
return bool(ui_context.driven)
|
||||
|
||||
def execute(self, ui_context=None, **kwargs):
|
||||
if not ui_context:
|
||||
ui_context = self.api.get_ui_context()
|
||||
if not ui_context:
|
||||
return
|
||||
cmds.select(ui_context.driven, replace=True)
|
Reference in New Issue
Block a user