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#!/usr/bin/env python
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# -*- coding: utf-8 -*-
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import maya.cmds as cmds
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import os
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def AnimSchoolPicker_install():
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"""此脚本将为 AnimSchoolPicker 创建一个架子按钮"""
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os_type = cmds.about(os=True)
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ff = "*.so" # 这是 Linux 的类型
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ps = "/" # 这是 Mac 和 Linux 的路径分隔符
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if "mac" in os_type:
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ff = "*.bundle"
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elif "win" in os_type or "win64" in os_type:
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ff = "*.mll"
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ps = "\\"
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# 打开文件对话框以选择插件
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path = cmds.fileDialog2(caption="Select the AnimSchoolPicker plugin:", ff=ff, fileMode=1)
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if len(path) == 1:
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# 构建命令和图标路径
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cmd = "loadPlugin -qt \"{}\";\nAnimSchoolPicker();".format(path[0])
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icon = os.path.dirname(path[0]) + ps + "AnimSchoolLogoIcon.png"
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# 获取当前架子
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gShelfTopLevel = cmds.tabLayout('shelfTabLayout', query=True, selectTab=True)
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if cmds.file(icon, query=True, exists=True):
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cmds.shelfButton(command=cmd, image=icon)
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else:
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cmds.shelfButton(command=cmd, imageOverlayLabel="Pickr")
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AnimSchoolPicker_install()
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