diff --git a/Scripts/Modeling/Edit/ModIt/Ressources/Shader/Glass/Glass_08_Orange.png b/Scripts/Modeling/Edit/ModIt/Ressources/Shader/Glass/Glass_08_Orange.png new file mode 100644 index 0000000..8f85b76 Binary files /dev/null and b/Scripts/Modeling/Edit/ModIt/Ressources/Shader/Glass/Glass_08_Orange.png differ diff --git a/Scripts/Modeling/Edit/ModIt/Ressources/Shader/Glass/Glass_09_Yellow.ma b/Scripts/Modeling/Edit/ModIt/Ressources/Shader/Glass/Glass_09_Yellow.ma new file mode 100644 index 0000000..8cd83f6 --- /dev/null +++ b/Scripts/Modeling/Edit/ModIt/Ressources/Shader/Glass/Glass_09_Yellow.ma @@ -0,0 +1,338 @@ +//Maya ASCII 2023 scene +//Name: Glass_09_Yellow.ma +//Last modified: Thu, Nov 03, 2022 10:05:17 AM +//Codeset: 1252 +requires maya "2023"; +requires "stereoCamera" "10.0"; +requires "mtoa" "5.1.3.3"; +requires "stereoCamera" "10.0"; +currentUnit -l centimeter -a degree -t film; +fileInfo "application" "maya"; +fileInfo "product" "Maya 2023"; +fileInfo "version" "2023"; +fileInfo "cutIdentifier" "202202161415-df43006fd3"; +fileInfo "osv" "Windows 10 Home v2009 (Build: 19044)"; +fileInfo "UUID" "C9AAB624-44A2-1414-0DF7-3698CC026545"; +createNode standardSurface -n "Glass_09_Yellow"; + rename -uid "F4310D7B-4C0A-8B25-9146-AC8F82EE1882"; + setAttr ".bnm" -type "string" "Glass"; + setAttr ".b" 0.5; + setAttr ".bc" -type "float3" 1 0.70031649 0.026000023 ; + setAttr ".sr" 0.10000000149011612; + setAttr ".t" 0.80000001192092896; + setAttr ".trc" -type "float3" 1 0.70031649 0.026000023 ; + setAttr ".op" -type "float3" 0.69999999 0.69999999 0.69999999 ; +select -ne :time1; + setAttr -av -k on ".cch"; + setAttr -k on ".fzn"; + setAttr -av -cb on ".ihi"; + setAttr -av -k on ".nds"; + setAttr -cb on ".bnm"; + setAttr ".o" 1; + setAttr -av ".unw" 1; + setAttr -av -k on ".etw"; + setAttr -av -k on ".tps"; + setAttr -av -k on ".tms"; +select -ne :hardwareRenderingGlobals; + setAttr -av -k on ".ihi"; + setAttr ".otfna" -type "stringArray" 22 "NURBS Curves" "NURBS Surfaces" "Polygons" "Subdiv Surface" "Particles" "Particle Instance" "Fluids" "Strokes" "Image Planes" "UI" "Lights" "Cameras" "Locators" "Joints" "IK Handles" "Deformers" "Motion Trails" "Components" "Hair Systems" "Follicles" "Misc. UI" "Ornaments" ; + setAttr ".otfva" -type "Int32Array" 22 0 1 1 1 1 1 + 1 1 1 0 0 0 0 0 0 0 0 0 + 0 0 0 0 ; + setAttr -k on ".hwi" yes; + setAttr -av ".ta"; + setAttr -av ".tq"; + setAttr -av ".etmr"; + setAttr -av ".tmr"; + setAttr -av ".aoon"; + setAttr -av ".aoam"; + setAttr -av ".aora"; + setAttr -k on ".hff"; + setAttr -av -k on ".hfd"; + setAttr -av -k on ".hfs"; + setAttr -av -k on ".hfe"; + setAttr -av ".hfc"; + setAttr -av -k on ".hfcr"; + setAttr -av -k on ".hfcg"; + setAttr -av -k on ".hfcb"; + setAttr -av -k on ".hfa"; + setAttr -av ".mbe"; + setAttr -av -k on ".mbsof"; + setAttr -k on ".blen"; + setAttr -k on ".blat"; + setAttr -av ".msaa" yes; + setAttr ".aasc" 4; + setAttr ".laa" yes; + setAttr ".fprt" yes; +select -ne :renderPartition; + setAttr -av -k on ".cch"; + setAttr -k on ".ihi"; + setAttr -av -k on ".nds"; + setAttr -cb on ".bnm"; + setAttr -s 36 ".st"; + setAttr -k on ".an"; + setAttr -k on ".pt"; +select -ne :renderGlobalsList1; + setAttr -k on ".cch"; + setAttr -k on ".ihi"; + setAttr -k on ".nds"; + setAttr -cb on ".bnm"; +select -ne :defaultShaderList1; + setAttr -k on ".cch"; + setAttr -k on ".ihi"; + setAttr -k on ".nds"; + setAttr -cb on ".bnm"; + setAttr -s 41 ".s"; +select -ne :postProcessList1; + setAttr -k on ".cch"; + setAttr -k on ".ihi"; + setAttr -k on ".nds"; + setAttr -cb on ".bnm"; + setAttr -s 2 ".p"; +select -ne :defaultRenderUtilityList1; + setAttr -s 6 ".u"; +select -ne :defaultRenderingList1; + setAttr -k on ".ihi"; +select -ne :lightList1; +select -ne :defaultTextureList1; + setAttr -k on ".cch"; + setAttr -cb on ".ihi"; + setAttr -k on ".nds"; + setAttr -cb on ".bnm"; + setAttr -s 5 ".tx"; +select -ne :standardSurface1; + setAttr ".b" 0.80000001192092896; + setAttr ".bc" -type "float3" 1 1 1 ; + setAttr ".s" 0.20000000298023224; +select -ne :initialShadingGroup; + addAttr -ci true -h true -sn "aal" -ln "attributeAliasList" -dt "attributeAlias"; + setAttr -av -k on ".cch"; + setAttr -k on ".fzn"; + setAttr -k on ".ihi"; + setAttr -av -k on ".nds"; + setAttr -cb on ".bnm"; + setAttr -k on ".bbx"; + setAttr -k on ".vwm"; + setAttr -k on ".tpv"; + setAttr -k on ".uit"; + setAttr -k on ".mwc"; + setAttr -k on ".an"; + setAttr -k on ".il"; + setAttr -k on ".vo"; + setAttr -k on ".eo"; + setAttr -k on ".fo"; + setAttr -k on ".epo"; + setAttr ".ro" yes; + setAttr -cb on ".ai_override"; + setAttr -s 3 ".aovs"; + setAttr ".aovs[0].aov_name" -type "string" "direct"; + setAttr ".aovs[1].aov_name" -type "string" "specular"; + setAttr ".aovs[2].aov_name" -type "string" "sss"; + setAttr -cb on ".ai_surface_shaderr"; + setAttr -cb on ".ai_surface_shaderg"; + setAttr -cb on ".ai_surface_shaderb"; + setAttr -cb on ".ai_volume_shaderr"; + setAttr -cb on ".ai_volume_shaderg"; + setAttr -cb on ".ai_volume_shaderb"; + setAttr ".aal" -type "attributeAlias" {"ai_aov_direct","aiCustomAOVs[0].aovName" + ,"ai_aov_specular","aiCustomAOVs[1].aovName","ai_aov_sss","aiCustomAOVs[2].aovName" + } ; +select -ne :initialParticleSE; + addAttr -ci true -h true -sn "aal" -ln "attributeAliasList" -dt "attributeAlias"; + setAttr -av -k on ".cch"; + setAttr -k on ".ihi"; + setAttr -av -k on ".nds"; + setAttr -cb on ".bnm"; + setAttr -k on ".mwc"; + setAttr -k on ".an"; + setAttr -k on ".il"; + setAttr -k on ".vo"; + setAttr -k on ".eo"; + setAttr -k on ".fo"; + setAttr -k on ".epo"; + setAttr ".ro" yes; + setAttr -cb on ".ai_override"; + setAttr -s 3 ".aovs"; + setAttr ".aovs[0].aov_name" -type "string" "direct"; + setAttr ".aovs[1].aov_name" -type "string" "specular"; + setAttr ".aovs[2].aov_name" -type "string" "sss"; + setAttr -cb on ".ai_surface_shaderr"; + setAttr -cb on ".ai_surface_shaderg"; + setAttr -cb on ".ai_surface_shaderb"; + setAttr -cb on ".ai_volume_shaderr"; + setAttr -cb on ".ai_volume_shaderg"; + setAttr -cb on ".ai_volume_shaderb"; + setAttr ".aal" -type "attributeAlias" {"ai_aov_direct","aiCustomAOVs[0].aovName" + ,"ai_aov_specular","aiCustomAOVs[1].aovName","ai_aov_sss","aiCustomAOVs[2].aovName" + } ; +select -ne :defaultRenderGlobals; + addAttr -ci true -h true -sn "dss" -ln "defaultSurfaceShader" -dt "string"; + setAttr -av -k on ".cch"; + setAttr -cb on ".ihi"; + setAttr -av -k on ".nds"; + setAttr -cb on ".bnm"; + setAttr -av -k on ".macc"; + setAttr -av -k on ".macd"; + setAttr -av -k on ".macq"; + setAttr -av -k on ".mcfr"; + setAttr -cb on ".ifg"; + setAttr -av -k on ".clip"; + setAttr -av -k on ".edm"; + setAttr -av -k on ".edl"; + setAttr -av ".ren" -type "string" "arnold"; + setAttr -av -k on ".esr"; + setAttr -av -k on ".ors"; + setAttr -cb on ".sdf"; + setAttr -av -k on ".outf" 51; + setAttr -av -cb on ".imfkey" -type "string" "png"; + setAttr -av -k on ".gama"; + setAttr -k on ".exrc"; + setAttr -k on ".expt"; + setAttr -av -k on ".an"; + setAttr -cb on ".ar"; + setAttr -av -k on ".fs"; + setAttr -av -k on ".ef"; + setAttr -av -k on ".bfs"; + setAttr -av -cb on ".me"; + setAttr -cb on ".se"; + setAttr -av -k on ".be"; + setAttr -av -k on ".ep"; + setAttr -av -k on ".fec"; + setAttr -av -k on ".ofc"; + setAttr -cb on ".ofe"; + setAttr -cb on ".efe"; + setAttr -cb on ".oft"; + setAttr -cb on ".umfn"; + setAttr -cb on ".ufe"; + setAttr -av -cb on ".pff"; + setAttr -av -cb on ".peie"; + setAttr -av -cb on ".ifp"; + setAttr -k on ".rv"; + setAttr -av -k on ".comp"; + setAttr -av -k on ".cth"; + setAttr -av -k on ".soll"; + setAttr -cb on ".sosl"; + setAttr -av -k on ".rd"; + setAttr -av -k on ".lp"; + setAttr -av -k on ".sp"; + setAttr -av -k on ".shs"; + setAttr -av -k on ".lpr"; + setAttr -cb on ".gv"; + setAttr -cb on ".sv"; + setAttr -av -k on ".mm"; + setAttr -av -k on ".npu"; + setAttr -av -k on ".itf"; + setAttr -av -k on ".shp"; + setAttr -cb on ".isp"; + setAttr -av -k on ".uf"; + setAttr -av -k on ".oi"; + setAttr -av -k on ".rut"; + setAttr -av -k on ".mot"; + setAttr -av -cb on ".mb"; + setAttr -av -k on ".mbf"; + setAttr -av -k on ".mbso"; + setAttr -av -k on ".mbsc"; + setAttr -av -k on ".afp"; + setAttr -av -k on ".pfb"; + setAttr -av -k on ".pram"; + setAttr -av -k on ".poam"; + setAttr -av -k on ".prlm"; + setAttr -av -k on ".polm"; + setAttr -av -cb on ".prm"; + setAttr -av -cb on ".pom"; + setAttr -cb on ".pfrm"; + setAttr -cb on ".pfom"; + setAttr -av -k on ".bll"; + setAttr -av -k on ".bls"; + setAttr -av -k on ".smv"; + setAttr -av -k on ".ubc"; + setAttr -av -k on ".mbc"; + setAttr -cb on ".mbt"; + setAttr -av -k on ".udbx"; + setAttr -av -k on ".smc"; + setAttr -av -k on ".kmv"; + setAttr -cb on ".isl"; + setAttr -cb on ".ism"; + setAttr -cb on ".imb"; + setAttr -av -k on ".rlen"; + setAttr -av -k on ".frts"; + setAttr -av -k on ".tlwd"; + setAttr -av -k on ".tlht"; + setAttr -av -k on ".jfc"; + setAttr -cb on ".rsb"; + setAttr -av -k on ".ope"; + setAttr -av -k on ".oppf"; + setAttr -av -k on ".rcp"; + setAttr -av -k on ".icp"; + setAttr -av -k on ".ocp"; + setAttr -cb on ".hbl" -type "string" "BrickIt_bin;Plastic;Metal;Viewport_Shaders;Glass"; + setAttr ".dss" -type "string" "lambert1"; +select -ne :defaultResolution; + setAttr -av -k on ".cch"; + setAttr -av -k on ".ihi"; + setAttr -av -k on ".nds"; + setAttr -k on ".bnm"; + setAttr -av -k on ".w" 512; + setAttr -av -k on ".h" 513; + setAttr -av ".pa" 1; + setAttr -av -k on ".al" yes; + setAttr -av -k on ".dar" 0.99805068969726562; + setAttr -av -k on ".ldar"; + setAttr -av -k on ".dpi"; + setAttr -av -k on ".off"; + setAttr -av -k on ".fld"; + setAttr -av -k on ".zsl"; + setAttr -av -cb on ".isu"; + setAttr -av -cb on ".pdu"; +select -ne :defaultLightSet; +select -ne :defaultColorMgtGlobals; + setAttr ".cfe" yes; + setAttr ".cfp" -type "string" "C:/Program Files/Autodesk/Maya2023/resources/OCIO-configs/Maya-legacy/config.ocio"; + setAttr ".vtn" -type "string" "sRGB gamma (legacy)"; + setAttr ".vn" -type "string" "sRGB gamma"; + setAttr ".dn" -type "string" "legacy"; + setAttr ".wsn" -type "string" "scene-linear Rec 709/sRGB"; + setAttr ".ovt" no; + setAttr ".povt" no; + setAttr ".otn" -type "string" "sRGB gamma (legacy)"; + setAttr ".potn" -type "string" "sRGB gamma (legacy)"; +select -ne :hardwareRenderGlobals; + setAttr -av -k on ".cch"; + setAttr -cb on ".ihi"; + setAttr -av -k on ".nds"; + setAttr -cb on ".bnm"; + setAttr -av ".ctrs" 256; + setAttr -av ".btrs" 512; + setAttr -av -k off -cb on ".fbfm"; + setAttr -av -k off -cb on ".ehql"; + setAttr -av -k off -cb on ".eams"; + setAttr -av -k off -cb on ".eeaa"; + setAttr -av -k off -cb on ".engm"; + setAttr -av -k off -cb on ".mes"; + setAttr -av -k off -cb on ".emb"; + setAttr -av -k off -cb on ".mbbf"; + setAttr -av -k off -cb on ".mbs"; + setAttr -av -k off -cb on ".trm"; + setAttr -av -k off -cb on ".tshc"; + setAttr -av -k off -cb on ".enpt"; + setAttr -av -k off -cb on ".clmt"; + setAttr -av -k off -cb on ".tcov"; + setAttr -av -k off -cb on ".lith"; + setAttr -av -k off -cb on ".sobc"; + setAttr -av -k off -cb on ".cuth"; + setAttr -av -k off -cb on ".hgcd"; + setAttr -av -k off -cb on ".hgci"; + setAttr -av -k off -cb on ".mgcs"; + setAttr -av -k off -cb on ".twa"; + setAttr -av -k off -cb on ".twz"; + setAttr -k on ".hwcc"; + setAttr -k on ".hwdp"; + setAttr -k on ".hwql"; + setAttr -k on ".hwfr"; + setAttr -k on ".soll"; + setAttr -k on ".sosl"; + setAttr -k on ".bswa"; + setAttr -k on ".shml"; + setAttr -k on ".hwel"; +connectAttr "Glass_09_Yellow.msg" ":defaultShaderList1.s" -na; +// End of Glass_09_Yellow.ma diff --git a/Scripts/Modeling/Edit/ModIt/Ressources/Shader/Glass/Glass_09_Yellow.png b/Scripts/Modeling/Edit/ModIt/Ressources/Shader/Glass/Glass_09_Yellow.png new file mode 100644 index 0000000..54a3778 Binary files /dev/null and b/Scripts/Modeling/Edit/ModIt/Ressources/Shader/Glass/Glass_09_Yellow.png differ diff --git a/Scripts/Modeling/Edit/ModIt/Ressources/Shader/Glass/Glass_10_Green.ma b/Scripts/Modeling/Edit/ModIt/Ressources/Shader/Glass/Glass_10_Green.ma new file mode 100644 index 0000000..c55ce8b --- /dev/null +++ b/Scripts/Modeling/Edit/ModIt/Ressources/Shader/Glass/Glass_10_Green.ma @@ -0,0 +1,338 @@ +//Maya ASCII 2023 scene +//Name: Glass_10_Green.ma +//Last modified: Thu, Nov 03, 2022 10:05:17 AM +//Codeset: 1252 +requires maya "2023"; +requires "stereoCamera" "10.0"; +requires "mtoa" "5.1.3.3"; +requires "stereoCamera" "10.0"; +currentUnit -l centimeter -a degree -t film; +fileInfo "application" "maya"; +fileInfo "product" "Maya 2023"; +fileInfo "version" "2023"; +fileInfo "cutIdentifier" "202202161415-df43006fd3"; +fileInfo "osv" "Windows 10 Home v2009 (Build: 19044)"; +fileInfo "UUID" "24AA3244-4584-AC6E-5724-D397DAE0F2A2"; +createNode standardSurface -n "Glass_10_Green"; + rename -uid "065BC335-452E-C58C-67D2-A4B17C2734C2"; + setAttr ".bnm" -type "string" "Glass"; + setAttr ".b" 0.5; + setAttr ".bc" -type "float3" 0.026000023 1 0.21331656 ; + setAttr ".sr" 0.10000000149011612; + setAttr ".t" 0.80000001192092896; + setAttr ".trc" -type "float3" 0.026000023 1 0.21331656 ; + setAttr ".op" -type "float3" 0.69999999 0.69999999 0.69999999 ; +select -ne :time1; + setAttr -av -k on ".cch"; + setAttr -k on ".fzn"; + setAttr -av -cb on ".ihi"; + setAttr -av -k on ".nds"; + setAttr -cb on ".bnm"; + setAttr ".o" 1; + setAttr -av ".unw" 1; + setAttr -av -k on ".etw"; + setAttr -av -k on ".tps"; + setAttr -av -k on ".tms"; +select -ne :hardwareRenderingGlobals; + setAttr -av -k on ".ihi"; + setAttr ".otfna" -type "stringArray" 22 "NURBS Curves" "NURBS Surfaces" "Polygons" "Subdiv Surface" "Particles" "Particle Instance" "Fluids" "Strokes" "Image Planes" "UI" "Lights" "Cameras" "Locators" "Joints" "IK Handles" "Deformers" "Motion Trails" "Components" "Hair Systems" "Follicles" "Misc. UI" "Ornaments" ; + setAttr ".otfva" -type "Int32Array" 22 0 1 1 1 1 1 + 1 1 1 0 0 0 0 0 0 0 0 0 + 0 0 0 0 ; + setAttr -k on ".hwi" yes; + setAttr -av ".ta"; + setAttr -av ".tq"; + setAttr -av ".etmr"; + setAttr -av ".tmr"; + setAttr -av ".aoon"; + setAttr -av ".aoam"; + setAttr -av ".aora"; + setAttr -k on ".hff"; + setAttr -av -k on ".hfd"; + setAttr -av -k on ".hfs"; + setAttr -av -k on ".hfe"; + setAttr -av ".hfc"; + setAttr -av -k on ".hfcr"; + setAttr -av -k on ".hfcg"; + setAttr -av -k on ".hfcb"; + setAttr -av -k on ".hfa"; + setAttr -av ".mbe"; + setAttr -av -k on ".mbsof"; + setAttr -k on ".blen"; + setAttr -k on ".blat"; + setAttr -av ".msaa" yes; + setAttr ".aasc" 4; + setAttr ".laa" yes; + setAttr ".fprt" yes; +select -ne :renderPartition; + setAttr -av -k on ".cch"; + setAttr -k on ".ihi"; + setAttr -av -k on ".nds"; + setAttr -cb on ".bnm"; + setAttr -s 36 ".st"; + setAttr -k on ".an"; + setAttr -k on ".pt"; +select -ne :renderGlobalsList1; + setAttr -k on ".cch"; + setAttr -k on ".ihi"; + setAttr -k on ".nds"; + setAttr -cb on ".bnm"; +select -ne :defaultShaderList1; + setAttr -k on ".cch"; + setAttr -k on ".ihi"; + setAttr -k on ".nds"; + setAttr -cb on ".bnm"; + setAttr -s 41 ".s"; +select -ne :postProcessList1; + setAttr -k on ".cch"; + setAttr -k on ".ihi"; + setAttr -k on ".nds"; + setAttr -cb on ".bnm"; + setAttr -s 2 ".p"; +select -ne :defaultRenderUtilityList1; + setAttr -s 6 ".u"; +select -ne :defaultRenderingList1; + setAttr -k on ".ihi"; +select -ne :lightList1; +select -ne :defaultTextureList1; + setAttr -k on ".cch"; + setAttr -cb on ".ihi"; + setAttr -k on ".nds"; + setAttr -cb on ".bnm"; + setAttr -s 5 ".tx"; +select -ne :standardSurface1; + setAttr ".b" 0.80000001192092896; + setAttr ".bc" -type "float3" 1 1 1 ; + setAttr ".s" 0.20000000298023224; +select -ne :initialShadingGroup; + addAttr -ci true -h true -sn "aal" -ln "attributeAliasList" -dt "attributeAlias"; + setAttr -av -k on ".cch"; + setAttr -k on ".fzn"; + setAttr -k on ".ihi"; + setAttr -av -k on ".nds"; + setAttr -cb on ".bnm"; + setAttr -k on ".bbx"; + setAttr -k on ".vwm"; + setAttr -k on ".tpv"; + setAttr -k on ".uit"; + setAttr -k on ".mwc"; + setAttr -k on ".an"; + setAttr -k on ".il"; + setAttr -k on ".vo"; + setAttr -k on ".eo"; + setAttr -k on ".fo"; + setAttr -k on ".epo"; + setAttr ".ro" yes; + setAttr -cb on ".ai_override"; + setAttr -s 3 ".aovs"; + setAttr ".aovs[0].aov_name" -type "string" "direct"; + setAttr ".aovs[1].aov_name" -type "string" "specular"; + setAttr ".aovs[2].aov_name" -type "string" "sss"; + setAttr -cb on ".ai_surface_shaderr"; + setAttr -cb on ".ai_surface_shaderg"; + setAttr -cb on ".ai_surface_shaderb"; + setAttr -cb on ".ai_volume_shaderr"; + setAttr -cb on ".ai_volume_shaderg"; + setAttr -cb on ".ai_volume_shaderb"; + setAttr ".aal" -type "attributeAlias" {"ai_aov_direct","aiCustomAOVs[0].aovName" + ,"ai_aov_specular","aiCustomAOVs[1].aovName","ai_aov_sss","aiCustomAOVs[2].aovName" + } ; +select -ne :initialParticleSE; + addAttr -ci true -h true -sn "aal" -ln "attributeAliasList" -dt "attributeAlias"; + setAttr -av -k on ".cch"; + setAttr -k on ".ihi"; + setAttr -av -k on ".nds"; + setAttr -cb on ".bnm"; + setAttr -k on ".mwc"; + setAttr -k on ".an"; + setAttr -k on ".il"; + setAttr -k on ".vo"; + setAttr -k on ".eo"; + setAttr -k on ".fo"; + setAttr -k on ".epo"; + setAttr ".ro" yes; + setAttr -cb on ".ai_override"; + setAttr -s 3 ".aovs"; + setAttr ".aovs[0].aov_name" -type "string" "direct"; + setAttr ".aovs[1].aov_name" -type "string" "specular"; + setAttr ".aovs[2].aov_name" -type "string" "sss"; + setAttr -cb on ".ai_surface_shaderr"; + setAttr -cb on ".ai_surface_shaderg"; + setAttr -cb on ".ai_surface_shaderb"; + setAttr -cb on ".ai_volume_shaderr"; + setAttr -cb on ".ai_volume_shaderg"; + setAttr -cb on ".ai_volume_shaderb"; + setAttr ".aal" -type "attributeAlias" {"ai_aov_direct","aiCustomAOVs[0].aovName" + ,"ai_aov_specular","aiCustomAOVs[1].aovName","ai_aov_sss","aiCustomAOVs[2].aovName" + } ; +select -ne :defaultRenderGlobals; + addAttr -ci true -h true -sn "dss" -ln "defaultSurfaceShader" -dt "string"; + setAttr -av -k on ".cch"; + setAttr -cb on ".ihi"; + setAttr -av -k on ".nds"; + setAttr -cb on ".bnm"; + setAttr -av -k on ".macc"; + setAttr -av -k on ".macd"; + setAttr -av -k on ".macq"; + setAttr -av -k on ".mcfr"; + setAttr -cb on ".ifg"; + setAttr -av -k on ".clip"; + setAttr -av -k on ".edm"; + setAttr -av -k on ".edl"; + setAttr -av ".ren" -type "string" "arnold"; + setAttr -av -k on ".esr"; + setAttr -av -k on ".ors"; + setAttr -cb on ".sdf"; + setAttr -av -k on ".outf" 51; + setAttr -av -cb on ".imfkey" -type "string" "png"; + setAttr -av -k on ".gama"; + setAttr -k on ".exrc"; + setAttr -k on ".expt"; + setAttr -av -k on ".an"; + setAttr -cb on ".ar"; + setAttr -av -k on ".fs"; + setAttr -av -k on ".ef"; + setAttr -av -k on ".bfs"; + setAttr -av -cb on ".me"; + setAttr -cb on ".se"; + setAttr -av -k on ".be"; + setAttr -av -k on ".ep"; + setAttr -av -k on ".fec"; + setAttr -av -k on ".ofc"; + setAttr -cb on ".ofe"; + setAttr -cb on ".efe"; + setAttr -cb on ".oft"; + setAttr -cb on ".umfn"; + setAttr -cb on ".ufe"; + setAttr -av -cb on ".pff"; + setAttr -av -cb on ".peie"; + setAttr -av -cb on ".ifp"; + setAttr -k on ".rv"; + setAttr -av -k on ".comp"; + setAttr -av -k on ".cth"; + setAttr -av -k on ".soll"; + setAttr -cb on ".sosl"; + setAttr -av -k on ".rd"; + setAttr -av -k on ".lp"; + setAttr -av -k on ".sp"; + setAttr -av -k on ".shs"; + setAttr -av -k on ".lpr"; + setAttr -cb on ".gv"; + setAttr -cb on ".sv"; + setAttr -av -k on ".mm"; + setAttr -av -k on ".npu"; + setAttr -av -k on ".itf"; + setAttr -av -k on ".shp"; + setAttr -cb on ".isp"; + setAttr -av -k on ".uf"; + setAttr -av -k on ".oi"; + setAttr -av -k on ".rut"; + setAttr -av -k on ".mot"; + setAttr -av -cb on ".mb"; + setAttr -av -k on ".mbf"; + setAttr -av -k on ".mbso"; + setAttr -av -k on ".mbsc"; + setAttr -av -k on ".afp"; + setAttr -av -k on ".pfb"; + setAttr -av -k on ".pram"; + setAttr -av -k on ".poam"; + setAttr -av -k on ".prlm"; + setAttr -av -k on ".polm"; + setAttr -av -cb on ".prm"; + setAttr -av -cb on ".pom"; + setAttr -cb on ".pfrm"; + setAttr -cb on ".pfom"; + setAttr -av -k on ".bll"; + setAttr -av -k on ".bls"; + setAttr -av -k on ".smv"; + setAttr -av -k on ".ubc"; + setAttr -av -k on ".mbc"; + setAttr -cb on ".mbt"; + setAttr -av -k on ".udbx"; + setAttr -av -k on ".smc"; + setAttr -av -k on ".kmv"; + setAttr -cb on ".isl"; + setAttr -cb on ".ism"; + setAttr -cb on ".imb"; + setAttr -av -k on ".rlen"; + setAttr -av -k on ".frts"; + setAttr -av -k on ".tlwd"; + setAttr -av -k on ".tlht"; + setAttr -av -k on ".jfc"; + setAttr -cb on ".rsb"; + setAttr -av -k on ".ope"; + setAttr -av -k on ".oppf"; + setAttr -av -k on ".rcp"; + setAttr -av -k on ".icp"; + setAttr -av -k on ".ocp"; + setAttr -cb on ".hbl" -type "string" "BrickIt_bin;Plastic;Metal;Viewport_Shaders;Glass"; + setAttr ".dss" -type "string" "lambert1"; +select -ne :defaultResolution; + setAttr -av -k on ".cch"; + setAttr -av -k on ".ihi"; + setAttr -av -k on ".nds"; + setAttr -k on ".bnm"; + setAttr -av -k on ".w" 512; + setAttr -av -k on ".h" 513; + setAttr -av ".pa" 1; + setAttr -av -k on ".al" yes; + setAttr -av -k on ".dar" 0.99805068969726562; + setAttr -av -k on ".ldar"; + setAttr -av -k on ".dpi"; + setAttr -av -k on ".off"; + setAttr -av -k on ".fld"; + setAttr -av -k on ".zsl"; + setAttr -av -cb on ".isu"; + setAttr -av -cb on ".pdu"; +select -ne :defaultLightSet; +select -ne :defaultColorMgtGlobals; + setAttr ".cfe" yes; + setAttr ".cfp" -type "string" "C:/Program Files/Autodesk/Maya2023/resources/OCIO-configs/Maya-legacy/config.ocio"; + setAttr ".vtn" -type "string" "sRGB gamma (legacy)"; + setAttr ".vn" -type "string" "sRGB gamma"; + setAttr ".dn" -type "string" "legacy"; + setAttr ".wsn" -type "string" "scene-linear Rec 709/sRGB"; + setAttr ".ovt" no; + setAttr ".povt" no; + setAttr ".otn" -type "string" "sRGB gamma (legacy)"; + setAttr ".potn" -type "string" "sRGB gamma (legacy)"; +select -ne :hardwareRenderGlobals; + setAttr -av -k on ".cch"; + setAttr -cb on ".ihi"; + setAttr -av -k on ".nds"; + setAttr -cb on ".bnm"; + setAttr -av ".ctrs" 256; + setAttr -av ".btrs" 512; + setAttr -av -k off -cb on ".fbfm"; + setAttr -av -k off -cb on ".ehql"; + setAttr -av -k off -cb on ".eams"; + setAttr -av -k off -cb on ".eeaa"; + setAttr -av -k off -cb on ".engm"; + setAttr -av -k off -cb on ".mes"; + setAttr -av -k off -cb on ".emb"; + setAttr -av -k off -cb on ".mbbf"; + setAttr -av -k off -cb on ".mbs"; + setAttr -av -k off -cb on ".trm"; + setAttr -av -k off -cb on ".tshc"; + setAttr -av -k off -cb on ".enpt"; + setAttr -av -k off -cb on ".clmt"; + setAttr -av -k off -cb on ".tcov"; + setAttr -av -k off -cb on ".lith"; + setAttr -av -k off -cb on ".sobc"; + setAttr -av -k off -cb on ".cuth"; + setAttr -av -k off -cb on ".hgcd"; + setAttr -av -k off -cb on ".hgci"; + setAttr -av -k off -cb on ".mgcs"; + setAttr -av -k off -cb on ".twa"; + setAttr -av -k off -cb on ".twz"; + setAttr -k on ".hwcc"; + setAttr -k on ".hwdp"; + setAttr -k on ".hwql"; + setAttr -k on ".hwfr"; + setAttr -k on ".soll"; + setAttr -k on ".sosl"; + setAttr -k on ".bswa"; + setAttr -k on ".shml"; + setAttr -k on ".hwel"; +connectAttr "Glass_10_Green.msg" ":defaultShaderList1.s" -na; +// End of Glass_10_Green.ma diff --git a/Scripts/Modeling/Edit/ModIt/Ressources/Shader/Glass/Glass_10_Green.png b/Scripts/Modeling/Edit/ModIt/Ressources/Shader/Glass/Glass_10_Green.png new file mode 100644 index 0000000..665a07a Binary files /dev/null and b/Scripts/Modeling/Edit/ModIt/Ressources/Shader/Glass/Glass_10_Green.png differ diff --git a/Scripts/Modeling/Edit/ModIt/Ressources/Shader/Glass/Glass_11_LightBlue.ma b/Scripts/Modeling/Edit/ModIt/Ressources/Shader/Glass/Glass_11_LightBlue.ma new file mode 100644 index 0000000..e5f9e52 --- /dev/null +++ b/Scripts/Modeling/Edit/ModIt/Ressources/Shader/Glass/Glass_11_LightBlue.ma @@ -0,0 +1,338 @@ +//Maya ASCII 2023 scene +//Name: Glass_11_LightBlue.ma +//Last modified: Thu, Nov 03, 2022 10:05:17 AM +//Codeset: 1252 +requires maya "2023"; +requires "stereoCamera" "10.0"; +requires "mtoa" "5.1.3.3"; +requires "stereoCamera" "10.0"; +currentUnit -l centimeter -a degree -t film; +fileInfo "application" "maya"; +fileInfo "product" "Maya 2023"; +fileInfo "version" "2023"; +fileInfo "cutIdentifier" "202202161415-df43006fd3"; +fileInfo "osv" "Windows 10 Home v2009 (Build: 19044)"; +fileInfo "UUID" "01A4259C-48B4-F310-B3F0-CBB71BE7364D"; +createNode standardSurface -n "Glass_11_LightBlue"; + rename -uid "7881C225-45C4-5FFE-995E-B3AB4906654F"; + setAttr ".bnm" -type "string" "Glass"; + setAttr ".b" 0.5; + setAttr ".bc" -type "float3" 0.026000023 0.88761657 1 ; + setAttr ".sr" 0.10000000149011612; + setAttr ".t" 0.80000001192092896; + setAttr ".trc" -type "float3" 0.026000023 0.88761657 1 ; + setAttr ".op" -type "float3" 0.69999999 0.69999999 0.69999999 ; +select -ne :time1; + setAttr -av -k on ".cch"; + setAttr -k on ".fzn"; + setAttr -av -cb on ".ihi"; + setAttr -av -k on ".nds"; + setAttr -cb on ".bnm"; + setAttr ".o" 1; + setAttr -av ".unw" 1; + setAttr -av -k on ".etw"; + setAttr -av -k on ".tps"; + setAttr -av -k on ".tms"; +select -ne :hardwareRenderingGlobals; + setAttr -av -k on ".ihi"; + setAttr ".otfna" -type "stringArray" 22 "NURBS Curves" "NURBS Surfaces" "Polygons" "Subdiv Surface" "Particles" "Particle Instance" "Fluids" "Strokes" "Image Planes" "UI" "Lights" "Cameras" "Locators" "Joints" "IK Handles" "Deformers" "Motion Trails" "Components" "Hair Systems" "Follicles" "Misc. UI" "Ornaments" ; + setAttr ".otfva" -type "Int32Array" 22 0 1 1 1 1 1 + 1 1 1 0 0 0 0 0 0 0 0 0 + 0 0 0 0 ; + setAttr -k on ".hwi" yes; + setAttr -av ".ta"; + setAttr -av ".tq"; + setAttr -av ".etmr"; + setAttr -av ".tmr"; + setAttr -av ".aoon"; + setAttr -av ".aoam"; + setAttr -av ".aora"; + setAttr -k on ".hff"; + setAttr -av -k on ".hfd"; + setAttr -av -k on ".hfs"; + setAttr -av -k on ".hfe"; + setAttr -av ".hfc"; + setAttr -av -k on ".hfcr"; + setAttr -av -k on ".hfcg"; + setAttr -av -k on ".hfcb"; + setAttr -av -k on ".hfa"; + setAttr -av ".mbe"; + setAttr -av -k on ".mbsof"; + setAttr -k on ".blen"; + setAttr -k on ".blat"; + setAttr -av ".msaa" yes; + setAttr ".aasc" 4; + setAttr ".laa" yes; + setAttr ".fprt" yes; +select -ne :renderPartition; + setAttr -av -k on ".cch"; + setAttr -k on ".ihi"; + setAttr -av -k on ".nds"; + setAttr -cb on ".bnm"; + setAttr -s 36 ".st"; + setAttr -k on ".an"; + setAttr -k on ".pt"; +select -ne :renderGlobalsList1; + setAttr -k on ".cch"; + setAttr -k on ".ihi"; + setAttr -k on ".nds"; + setAttr -cb on ".bnm"; +select -ne :defaultShaderList1; + setAttr -k on ".cch"; + setAttr -k on ".ihi"; + setAttr -k on ".nds"; + setAttr -cb on ".bnm"; + setAttr -s 41 ".s"; +select -ne :postProcessList1; + setAttr -k on ".cch"; + setAttr -k on ".ihi"; + setAttr -k on ".nds"; + setAttr -cb on ".bnm"; + setAttr -s 2 ".p"; +select -ne :defaultRenderUtilityList1; + setAttr -s 6 ".u"; +select -ne :defaultRenderingList1; + setAttr -k on ".ihi"; +select -ne :lightList1; +select -ne :defaultTextureList1; + setAttr -k on ".cch"; + setAttr -cb on ".ihi"; + setAttr -k on ".nds"; + setAttr -cb on ".bnm"; + setAttr -s 5 ".tx"; +select -ne :standardSurface1; + setAttr ".b" 0.80000001192092896; + setAttr ".bc" -type "float3" 1 1 1 ; + setAttr ".s" 0.20000000298023224; +select -ne :initialShadingGroup; + addAttr -ci true -h true -sn "aal" -ln "attributeAliasList" -dt "attributeAlias"; + setAttr -av -k on ".cch"; + setAttr -k on ".fzn"; + setAttr -k on ".ihi"; + setAttr -av -k on ".nds"; + setAttr -cb on ".bnm"; + setAttr -k on ".bbx"; + setAttr -k on ".vwm"; + setAttr -k on ".tpv"; + setAttr -k on ".uit"; + setAttr -k on ".mwc"; + setAttr -k on ".an"; + setAttr -k on ".il"; + setAttr -k on ".vo"; + setAttr -k on ".eo"; + setAttr -k on ".fo"; + setAttr -k on ".epo"; + setAttr ".ro" yes; + setAttr -cb on ".ai_override"; + setAttr -s 3 ".aovs"; + setAttr ".aovs[0].aov_name" -type "string" "direct"; + setAttr ".aovs[1].aov_name" -type "string" "specular"; + setAttr ".aovs[2].aov_name" -type "string" "sss"; + setAttr -cb on ".ai_surface_shaderr"; + setAttr -cb on ".ai_surface_shaderg"; + setAttr -cb on ".ai_surface_shaderb"; + setAttr -cb on ".ai_volume_shaderr"; + setAttr -cb on ".ai_volume_shaderg"; + setAttr -cb on ".ai_volume_shaderb"; + setAttr ".aal" -type "attributeAlias" {"ai_aov_direct","aiCustomAOVs[0].aovName" + ,"ai_aov_specular","aiCustomAOVs[1].aovName","ai_aov_sss","aiCustomAOVs[2].aovName" + } ; +select -ne :initialParticleSE; + addAttr -ci true -h true -sn "aal" -ln "attributeAliasList" -dt "attributeAlias"; + setAttr -av -k on ".cch"; + setAttr -k on ".ihi"; + setAttr -av -k on ".nds"; + setAttr -cb on ".bnm"; + setAttr -k on ".mwc"; + setAttr -k on ".an"; + setAttr -k on ".il"; + setAttr -k on ".vo"; + setAttr -k on ".eo"; + setAttr -k on ".fo"; + setAttr -k on ".epo"; + setAttr ".ro" yes; + setAttr -cb on ".ai_override"; + setAttr -s 3 ".aovs"; + setAttr ".aovs[0].aov_name" -type "string" "direct"; + setAttr ".aovs[1].aov_name" -type "string" "specular"; + setAttr ".aovs[2].aov_name" -type "string" "sss"; + setAttr -cb on ".ai_surface_shaderr"; + setAttr -cb on ".ai_surface_shaderg"; + setAttr -cb on ".ai_surface_shaderb"; + setAttr -cb on ".ai_volume_shaderr"; + setAttr -cb on ".ai_volume_shaderg"; + setAttr -cb on ".ai_volume_shaderb"; + setAttr ".aal" -type "attributeAlias" {"ai_aov_direct","aiCustomAOVs[0].aovName" + ,"ai_aov_specular","aiCustomAOVs[1].aovName","ai_aov_sss","aiCustomAOVs[2].aovName" + } ; +select -ne :defaultRenderGlobals; + addAttr -ci true -h true -sn "dss" -ln "defaultSurfaceShader" -dt "string"; + setAttr -av -k on ".cch"; + setAttr -cb on ".ihi"; + setAttr -av -k on ".nds"; + setAttr -cb on ".bnm"; + setAttr -av -k on ".macc"; + setAttr -av -k on ".macd"; + setAttr -av -k on ".macq"; + setAttr -av -k on ".mcfr"; + setAttr -cb on ".ifg"; + setAttr -av -k on ".clip"; + setAttr -av -k on ".edm"; + setAttr -av -k on ".edl"; + setAttr -av ".ren" -type "string" "arnold"; + setAttr -av -k on ".esr"; + setAttr -av -k on ".ors"; + setAttr -cb on ".sdf"; + setAttr -av -k on ".outf" 51; + setAttr -av -cb on ".imfkey" -type "string" "png"; + setAttr -av -k on ".gama"; + setAttr -k on ".exrc"; + setAttr -k on ".expt"; + setAttr -av -k on ".an"; + setAttr -cb on ".ar"; + setAttr -av -k on ".fs"; + setAttr -av -k on ".ef"; + setAttr -av -k on ".bfs"; + setAttr -av -cb on ".me"; + setAttr -cb on ".se"; + setAttr -av -k on ".be"; + setAttr -av -k on ".ep"; + setAttr -av -k on ".fec"; + setAttr -av -k on ".ofc"; + setAttr -cb on ".ofe"; + setAttr -cb on ".efe"; + setAttr -cb on ".oft"; + setAttr -cb on ".umfn"; + setAttr -cb on ".ufe"; + setAttr -av -cb on ".pff"; + setAttr -av -cb on ".peie"; + setAttr -av -cb on ".ifp"; + setAttr -k on ".rv"; + setAttr -av -k on ".comp"; + setAttr -av -k on ".cth"; + setAttr -av -k on ".soll"; + setAttr -cb on ".sosl"; + setAttr -av -k on ".rd"; + setAttr -av -k on ".lp"; + setAttr -av -k on ".sp"; + setAttr -av -k on ".shs"; + setAttr -av -k on ".lpr"; + setAttr -cb on ".gv"; + setAttr -cb on ".sv"; + setAttr -av -k on ".mm"; + setAttr -av -k on ".npu"; + setAttr -av -k on ".itf"; + setAttr -av -k on ".shp"; + setAttr -cb on ".isp"; + setAttr -av -k on ".uf"; + setAttr -av -k on ".oi"; + setAttr -av -k on ".rut"; + setAttr -av -k on ".mot"; + setAttr -av -cb on ".mb"; + setAttr -av -k on ".mbf"; + setAttr -av -k on ".mbso"; + setAttr -av -k on ".mbsc"; + setAttr -av -k on ".afp"; + setAttr -av -k on ".pfb"; + setAttr -av -k on ".pram"; + setAttr -av -k on ".poam"; + setAttr -av -k on ".prlm"; + setAttr -av -k on ".polm"; + setAttr -av -cb on ".prm"; + setAttr -av -cb on ".pom"; + setAttr -cb on ".pfrm"; + setAttr -cb on ".pfom"; + setAttr -av -k on ".bll"; + setAttr -av -k on ".bls"; + setAttr -av -k on ".smv"; + setAttr -av -k on ".ubc"; + setAttr -av -k on ".mbc"; + setAttr -cb on ".mbt"; + setAttr -av -k on ".udbx"; + setAttr -av -k on ".smc"; + setAttr -av -k on ".kmv"; + setAttr -cb on ".isl"; + setAttr -cb on ".ism"; + setAttr -cb on ".imb"; + setAttr -av -k on ".rlen"; + setAttr -av -k on ".frts"; + setAttr -av -k on ".tlwd"; + setAttr -av -k on ".tlht"; + setAttr -av -k on ".jfc"; + setAttr -cb on ".rsb"; + setAttr -av -k on ".ope"; + setAttr -av -k on ".oppf"; + setAttr -av -k on ".rcp"; + setAttr -av -k on ".icp"; + setAttr -av -k on ".ocp"; + setAttr -cb on ".hbl" -type "string" "BrickIt_bin;Plastic;Metal;Viewport_Shaders;Glass"; + setAttr ".dss" -type "string" "lambert1"; +select -ne :defaultResolution; + setAttr -av -k on ".cch"; + setAttr -av -k on ".ihi"; + setAttr -av -k on ".nds"; + setAttr -k on ".bnm"; + setAttr -av -k on ".w" 512; + setAttr -av -k on ".h" 513; + setAttr -av ".pa" 1; + setAttr -av -k on ".al" yes; + setAttr -av -k on ".dar" 0.99805068969726562; + setAttr -av -k on ".ldar"; + setAttr -av -k on ".dpi"; + setAttr -av -k on ".off"; + setAttr -av -k on ".fld"; + setAttr -av -k on ".zsl"; + setAttr -av -cb on ".isu"; + setAttr -av -cb on ".pdu"; +select -ne :defaultLightSet; +select -ne :defaultColorMgtGlobals; + setAttr ".cfe" yes; + setAttr ".cfp" -type "string" "C:/Program Files/Autodesk/Maya2023/resources/OCIO-configs/Maya-legacy/config.ocio"; + setAttr ".vtn" -type "string" "sRGB gamma (legacy)"; + setAttr ".vn" -type "string" "sRGB gamma"; + setAttr ".dn" -type "string" "legacy"; + setAttr ".wsn" -type "string" "scene-linear Rec 709/sRGB"; + setAttr ".ovt" no; + setAttr ".povt" no; + setAttr ".otn" -type "string" "sRGB gamma (legacy)"; + setAttr ".potn" -type "string" "sRGB gamma (legacy)"; +select -ne :hardwareRenderGlobals; + setAttr -av -k on ".cch"; + setAttr -cb on ".ihi"; + setAttr -av -k on ".nds"; + setAttr -cb on ".bnm"; + setAttr -av ".ctrs" 256; + setAttr -av ".btrs" 512; + setAttr -av -k off -cb on ".fbfm"; + setAttr -av -k off -cb on ".ehql"; + setAttr -av -k off -cb on ".eams"; + setAttr -av -k off -cb on ".eeaa"; + setAttr -av -k off -cb on ".engm"; + setAttr -av -k off -cb on ".mes"; + setAttr -av -k off -cb on ".emb"; + setAttr -av -k off -cb on ".mbbf"; + setAttr -av -k off -cb on ".mbs"; + setAttr -av -k off -cb on ".trm"; + setAttr -av -k off -cb on ".tshc"; + setAttr -av -k off -cb on ".enpt"; + setAttr -av -k off -cb on ".clmt"; + setAttr -av -k off -cb on ".tcov"; + setAttr -av -k off -cb on ".lith"; + setAttr -av -k off -cb on ".sobc"; + setAttr -av -k off -cb on ".cuth"; + setAttr -av -k off -cb on ".hgcd"; + setAttr -av -k off -cb on ".hgci"; + setAttr -av -k off -cb on ".mgcs"; + setAttr -av -k off -cb on ".twa"; + setAttr -av -k off -cb on ".twz"; + setAttr -k on ".hwcc"; + setAttr -k on ".hwdp"; + setAttr -k on ".hwql"; + setAttr -k on ".hwfr"; + setAttr -k on ".soll"; + setAttr -k on ".sosl"; + setAttr -k on ".bswa"; + setAttr -k on ".shml"; + setAttr -k on ".hwel"; +connectAttr "Glass_11_LightBlue.msg" ":defaultShaderList1.s" -na; +// End of Glass_11_LightBlue.ma diff --git a/Scripts/Modeling/Edit/ModIt/Ressources/Shader/Glass/Glass_11_LightBlue.png b/Scripts/Modeling/Edit/ModIt/Ressources/Shader/Glass/Glass_11_LightBlue.png new file mode 100644 index 0000000..31b9c0c Binary files /dev/null and b/Scripts/Modeling/Edit/ModIt/Ressources/Shader/Glass/Glass_11_LightBlue.png differ diff --git a/Scripts/Modeling/Edit/ModIt/Ressources/Shader/Glass/Glass_12_Blue.ma b/Scripts/Modeling/Edit/ModIt/Ressources/Shader/Glass/Glass_12_Blue.ma new file mode 100644 index 0000000..4a6e1dd --- /dev/null +++ b/Scripts/Modeling/Edit/ModIt/Ressources/Shader/Glass/Glass_12_Blue.ma @@ -0,0 +1,338 @@ +//Maya ASCII 2023 scene +//Name: Glass_12_Blue.ma +//Last modified: Thu, Nov 03, 2022 10:05:17 AM +//Codeset: 1252 +requires maya "2023"; +requires "stereoCamera" "10.0"; +requires "mtoa" "5.1.3.3"; +requires "stereoCamera" "10.0"; +currentUnit -l centimeter -a degree -t film; +fileInfo "application" "maya"; +fileInfo "product" "Maya 2023"; +fileInfo "version" "2023"; +fileInfo "cutIdentifier" "202202161415-df43006fd3"; +fileInfo "osv" "Windows 10 Home v2009 (Build: 19044)"; +fileInfo "UUID" "0748C434-46A0-C770-030B-04BEB04DF72E"; +createNode standardSurface -n "Glass_12_Blue"; + rename -uid "A1DE8DDE-446A-4276-70D3-19B00EA62D0E"; + setAttr ".bnm" -type "string" "Glass"; + setAttr ".b" 0.5; + setAttr ".bc" -type "float3" 0.026000023 0.32568347 1 ; + setAttr ".sr" 0.10000000149011612; + setAttr ".t" 0.80000001192092896; + setAttr ".trc" -type "float3" 0.026000023 0.32568347 1 ; + setAttr ".op" -type "float3" 0.69999999 0.69999999 0.69999999 ; +select -ne :time1; + setAttr -av -k on ".cch"; + setAttr -k on ".fzn"; + setAttr -av -cb on ".ihi"; + setAttr -av -k on ".nds"; + setAttr -cb on ".bnm"; + setAttr ".o" 1; + setAttr -av ".unw" 1; + setAttr -av -k on ".etw"; + setAttr -av -k on ".tps"; + setAttr -av -k on ".tms"; +select -ne :hardwareRenderingGlobals; + setAttr -av -k on ".ihi"; + setAttr ".otfna" -type "stringArray" 22 "NURBS Curves" "NURBS Surfaces" "Polygons" "Subdiv Surface" "Particles" "Particle Instance" "Fluids" "Strokes" "Image Planes" "UI" "Lights" "Cameras" "Locators" "Joints" "IK Handles" "Deformers" "Motion Trails" "Components" "Hair Systems" "Follicles" "Misc. UI" "Ornaments" ; + setAttr ".otfva" -type "Int32Array" 22 0 1 1 1 1 1 + 1 1 1 0 0 0 0 0 0 0 0 0 + 0 0 0 0 ; + setAttr -k on ".hwi" yes; + setAttr -av ".ta"; + setAttr -av ".tq"; + setAttr -av ".etmr"; + setAttr -av ".tmr"; + setAttr -av ".aoon"; + setAttr -av ".aoam"; + setAttr -av ".aora"; + setAttr -k on ".hff"; + setAttr -av -k on ".hfd"; + setAttr -av -k on ".hfs"; + setAttr -av -k on ".hfe"; + setAttr -av ".hfc"; + setAttr -av -k on ".hfcr"; + setAttr -av -k on ".hfcg"; + setAttr -av -k on ".hfcb"; + setAttr -av -k on ".hfa"; + setAttr -av ".mbe"; + setAttr -av -k on ".mbsof"; + setAttr -k on ".blen"; + setAttr -k on ".blat"; + setAttr -av ".msaa" yes; + setAttr ".aasc" 4; + setAttr ".laa" yes; + setAttr ".fprt" yes; +select -ne :renderPartition; + setAttr -av -k on ".cch"; + setAttr -k on ".ihi"; + setAttr -av -k on ".nds"; + setAttr -cb on ".bnm"; + setAttr -s 36 ".st"; + setAttr -k on ".an"; + setAttr -k on ".pt"; +select -ne :renderGlobalsList1; + setAttr -k on ".cch"; + setAttr -k on ".ihi"; + setAttr -k on ".nds"; + setAttr -cb on ".bnm"; +select -ne :defaultShaderList1; + setAttr -k on ".cch"; + setAttr -k on ".ihi"; + setAttr -k on ".nds"; + setAttr -cb on ".bnm"; + setAttr -s 41 ".s"; +select -ne :postProcessList1; + setAttr -k on ".cch"; + setAttr -k on ".ihi"; + setAttr -k on ".nds"; + setAttr -cb on ".bnm"; + setAttr -s 2 ".p"; +select -ne :defaultRenderUtilityList1; + setAttr -s 6 ".u"; +select -ne :defaultRenderingList1; + setAttr -k on ".ihi"; +select -ne :lightList1; +select -ne :defaultTextureList1; + setAttr -k on ".cch"; + setAttr -cb on ".ihi"; + setAttr -k on ".nds"; + setAttr -cb on ".bnm"; + setAttr -s 5 ".tx"; +select -ne :standardSurface1; + setAttr ".b" 0.80000001192092896; + setAttr ".bc" -type "float3" 1 1 1 ; + setAttr ".s" 0.20000000298023224; +select -ne :initialShadingGroup; + addAttr -ci true -h true -sn "aal" -ln "attributeAliasList" -dt "attributeAlias"; + setAttr -av -k on ".cch"; + setAttr -k on ".fzn"; + setAttr -k on ".ihi"; + setAttr -av -k on ".nds"; + setAttr -cb on ".bnm"; + setAttr -k on ".bbx"; + setAttr -k on ".vwm"; + setAttr -k on ".tpv"; + setAttr -k on ".uit"; + setAttr -k on ".mwc"; + setAttr -k on ".an"; + setAttr -k on ".il"; + setAttr -k on ".vo"; + setAttr -k on ".eo"; + setAttr -k on ".fo"; + setAttr -k on ".epo"; + setAttr ".ro" yes; + setAttr -cb on ".ai_override"; + setAttr -s 3 ".aovs"; + setAttr ".aovs[0].aov_name" -type "string" "direct"; + setAttr ".aovs[1].aov_name" -type "string" "specular"; + setAttr ".aovs[2].aov_name" -type "string" "sss"; + setAttr -cb on ".ai_surface_shaderr"; + setAttr -cb on ".ai_surface_shaderg"; + setAttr -cb on ".ai_surface_shaderb"; + setAttr -cb on ".ai_volume_shaderr"; + setAttr -cb on ".ai_volume_shaderg"; + setAttr -cb on ".ai_volume_shaderb"; + setAttr ".aal" -type "attributeAlias" {"ai_aov_direct","aiCustomAOVs[0].aovName" + ,"ai_aov_specular","aiCustomAOVs[1].aovName","ai_aov_sss","aiCustomAOVs[2].aovName" + } ; +select -ne :initialParticleSE; + addAttr -ci true -h true -sn "aal" -ln "attributeAliasList" -dt "attributeAlias"; + setAttr -av -k on ".cch"; + setAttr -k on ".ihi"; + setAttr -av -k on ".nds"; + setAttr -cb on ".bnm"; + setAttr -k on ".mwc"; + setAttr -k on ".an"; + setAttr -k on ".il"; + setAttr -k on ".vo"; + setAttr -k on ".eo"; + setAttr -k on ".fo"; + setAttr -k on ".epo"; + setAttr ".ro" yes; + setAttr -cb on ".ai_override"; + setAttr -s 3 ".aovs"; + setAttr ".aovs[0].aov_name" -type "string" "direct"; + setAttr ".aovs[1].aov_name" -type "string" "specular"; + setAttr ".aovs[2].aov_name" -type "string" "sss"; + setAttr -cb on ".ai_surface_shaderr"; + setAttr -cb on ".ai_surface_shaderg"; + setAttr -cb on ".ai_surface_shaderb"; + setAttr -cb on ".ai_volume_shaderr"; + setAttr -cb on ".ai_volume_shaderg"; + setAttr -cb on ".ai_volume_shaderb"; + setAttr ".aal" -type "attributeAlias" {"ai_aov_direct","aiCustomAOVs[0].aovName" + ,"ai_aov_specular","aiCustomAOVs[1].aovName","ai_aov_sss","aiCustomAOVs[2].aovName" + } ; +select -ne :defaultRenderGlobals; + addAttr -ci true -h true -sn "dss" -ln "defaultSurfaceShader" -dt "string"; + setAttr -av -k on ".cch"; + setAttr -cb on ".ihi"; + setAttr -av -k on ".nds"; + setAttr -cb on ".bnm"; + setAttr -av -k on ".macc"; + setAttr -av -k on ".macd"; + setAttr -av -k on ".macq"; + setAttr -av -k on ".mcfr"; + setAttr -cb on ".ifg"; + setAttr -av -k on ".clip"; + setAttr -av -k on ".edm"; + setAttr -av -k on ".edl"; + setAttr -av ".ren" -type "string" "arnold"; + setAttr -av -k on ".esr"; + setAttr -av -k on ".ors"; + setAttr -cb on ".sdf"; + setAttr -av -k on ".outf" 51; + setAttr -av -cb on ".imfkey" -type "string" "png"; + setAttr -av -k on ".gama"; + setAttr -k on ".exrc"; + setAttr -k on ".expt"; + setAttr -av -k on ".an"; + setAttr -cb on ".ar"; + setAttr -av -k on ".fs"; + setAttr -av -k on ".ef"; + setAttr -av -k on ".bfs"; + setAttr -av -cb on ".me"; + setAttr -cb on ".se"; + setAttr -av -k on ".be"; + setAttr -av -k on ".ep"; + setAttr -av -k on ".fec"; + setAttr -av -k on ".ofc"; + setAttr -cb on ".ofe"; + setAttr -cb on ".efe"; + setAttr -cb on ".oft"; + setAttr -cb on ".umfn"; + setAttr -cb on ".ufe"; + setAttr -av -cb on ".pff"; + setAttr -av -cb on ".peie"; + setAttr -av -cb on ".ifp"; + setAttr -k on ".rv"; + setAttr -av -k on ".comp"; + setAttr -av -k on ".cth"; + setAttr -av -k on ".soll"; + setAttr -cb on ".sosl"; + setAttr -av -k on ".rd"; + setAttr -av -k on ".lp"; + setAttr -av -k on ".sp"; + setAttr -av -k on ".shs"; + setAttr -av -k on ".lpr"; + setAttr -cb on ".gv"; + setAttr -cb on ".sv"; + setAttr -av -k on ".mm"; + setAttr -av -k on ".npu"; + setAttr -av -k on ".itf"; + setAttr -av -k on ".shp"; + setAttr -cb on ".isp"; + setAttr -av -k on ".uf"; + setAttr -av -k on ".oi"; + setAttr -av -k on ".rut"; + setAttr -av -k on ".mot"; + setAttr -av -cb on ".mb"; + setAttr -av -k on ".mbf"; + setAttr -av -k on ".mbso"; + setAttr -av -k on ".mbsc"; + setAttr -av -k on ".afp"; + setAttr -av -k on ".pfb"; + setAttr -av -k on ".pram"; + setAttr -av -k on ".poam"; + setAttr -av -k on ".prlm"; + setAttr -av -k on ".polm"; + setAttr -av -cb on ".prm"; + setAttr -av -cb on ".pom"; + setAttr -cb on ".pfrm"; + setAttr -cb on ".pfom"; + setAttr -av -k on ".bll"; + setAttr -av -k on ".bls"; + setAttr -av -k on ".smv"; + setAttr -av -k on ".ubc"; + setAttr -av -k on ".mbc"; + setAttr -cb on ".mbt"; + setAttr -av -k on ".udbx"; + setAttr -av -k on ".smc"; + setAttr -av -k on ".kmv"; + setAttr -cb on ".isl"; + setAttr -cb on ".ism"; + setAttr -cb on ".imb"; + setAttr -av -k on ".rlen"; + setAttr -av -k on ".frts"; + setAttr -av -k on ".tlwd"; + setAttr -av -k on ".tlht"; + setAttr -av -k on ".jfc"; + setAttr -cb on ".rsb"; + setAttr -av -k on ".ope"; + setAttr -av -k on ".oppf"; + setAttr -av -k on ".rcp"; + setAttr -av -k on ".icp"; + setAttr -av -k on ".ocp"; + setAttr -cb on ".hbl" -type "string" "BrickIt_bin;Plastic;Metal;Viewport_Shaders;Glass"; + setAttr ".dss" -type "string" "lambert1"; +select -ne :defaultResolution; + setAttr -av -k on ".cch"; + setAttr -av -k on ".ihi"; + setAttr -av -k on ".nds"; + setAttr -k on ".bnm"; + setAttr -av -k on ".w" 512; + setAttr -av -k on ".h" 513; + setAttr -av ".pa" 1; + setAttr -av -k on ".al" yes; + setAttr -av -k on ".dar" 0.99805068969726562; + setAttr -av -k on ".ldar"; + setAttr -av -k on ".dpi"; + setAttr -av -k on ".off"; + setAttr -av -k on ".fld"; + setAttr -av -k on ".zsl"; + setAttr -av -cb on ".isu"; + setAttr -av -cb on ".pdu"; +select -ne :defaultLightSet; +select -ne :defaultColorMgtGlobals; + setAttr ".cfe" yes; + setAttr ".cfp" -type "string" "C:/Program Files/Autodesk/Maya2023/resources/OCIO-configs/Maya-legacy/config.ocio"; + setAttr ".vtn" -type "string" "sRGB gamma (legacy)"; + setAttr ".vn" -type "string" "sRGB gamma"; + setAttr ".dn" -type "string" "legacy"; + setAttr ".wsn" -type "string" "scene-linear Rec 709/sRGB"; + setAttr ".ovt" no; + setAttr ".povt" no; + setAttr ".otn" -type "string" "sRGB gamma (legacy)"; + setAttr ".potn" -type "string" "sRGB gamma (legacy)"; +select -ne :hardwareRenderGlobals; + setAttr -av -k on ".cch"; + setAttr -cb on ".ihi"; + setAttr -av -k on ".nds"; + setAttr -cb on ".bnm"; + setAttr -av ".ctrs" 256; + setAttr -av ".btrs" 512; + setAttr -av -k off -cb on ".fbfm"; + setAttr -av -k off -cb on ".ehql"; + setAttr -av -k off -cb on ".eams"; + setAttr -av -k off -cb on ".eeaa"; + setAttr -av -k off -cb on ".engm"; + setAttr -av -k off -cb on ".mes"; + setAttr -av -k off -cb on ".emb"; + setAttr -av -k off -cb on ".mbbf"; + setAttr -av -k off -cb on ".mbs"; + setAttr -av -k off -cb on ".trm"; + setAttr -av -k off -cb on ".tshc"; + setAttr -av -k off -cb on ".enpt"; + setAttr -av -k off -cb on ".clmt"; + setAttr -av -k off -cb on ".tcov"; + setAttr -av -k off -cb on ".lith"; + setAttr -av -k off -cb on ".sobc"; + setAttr -av -k off -cb on ".cuth"; + setAttr -av -k off -cb on ".hgcd"; + setAttr -av -k off -cb on ".hgci"; + setAttr -av -k off -cb on ".mgcs"; + setAttr -av -k off -cb on ".twa"; + setAttr -av -k off -cb on ".twz"; + setAttr -k on ".hwcc"; + setAttr -k on ".hwdp"; + setAttr -k on ".hwql"; + setAttr -k on ".hwfr"; + setAttr -k on ".soll"; + setAttr -k on ".sosl"; + setAttr -k on ".bswa"; + setAttr -k on ".shml"; + setAttr -k on ".hwel"; +connectAttr "Glass_12_Blue.msg" ":defaultShaderList1.s" -na; +// End of Glass_12_Blue.ma diff --git a/Scripts/Modeling/Edit/ModIt/Ressources/Shader/Glass/Glass_12_Blue.png b/Scripts/Modeling/Edit/ModIt/Ressources/Shader/Glass/Glass_12_Blue.png new file mode 100644 index 0000000..595dd78 Binary files /dev/null and b/Scripts/Modeling/Edit/ModIt/Ressources/Shader/Glass/Glass_12_Blue.png differ diff --git a/Scripts/Modeling/Edit/ModIt/Ressources/Shader/Metal/Metal_01_ChromeRought.ma b/Scripts/Modeling/Edit/ModIt/Ressources/Shader/Metal/Metal_01_ChromeRought.ma new file mode 100644 index 0000000..cd85f18 --- /dev/null +++ b/Scripts/Modeling/Edit/ModIt/Ressources/Shader/Metal/Metal_01_ChromeRought.ma @@ -0,0 +1,332 @@ +//Maya ASCII 2023 scene +//Name: Metal_01_ChromeRought.ma +//Last modified: Wed, Nov 02, 2022 05:13:49 PM +//Codeset: 1252 +requires maya "2023"; +requires "stereoCamera" "10.0"; +requires "mtoa" "5.1.3.3"; +currentUnit -l centimeter -a degree -t film; +fileInfo "application" "maya"; +fileInfo "product" "Maya 2023"; +fileInfo "version" "2023"; +fileInfo "cutIdentifier" "202202161415-df43006fd3"; +fileInfo "osv" "Windows 10 Home v2009 (Build: 19044)"; +fileInfo "UUID" "6495ACE0-4869-6C8C-8519-70B714239602"; +createNode standardSurface -n "Metal_01_ChromeRought"; + rename -uid "0624602A-4E78-93A7-FECE-A2B2799159E6"; + setAttr ".bnm" -type "string" "Metal"; + setAttr ".m" 1; +select -ne :time1; + setAttr -av -k on ".cch"; + setAttr -k on ".fzn"; + setAttr -av -cb on ".ihi"; + setAttr -av -k on ".nds"; + setAttr -cb on ".bnm"; + setAttr ".o" 1; + setAttr -av ".unw" 1; + setAttr -av -k on ".etw"; + setAttr -av -k on ".tps"; + setAttr -av -k on ".tms"; +select -ne :hardwareRenderingGlobals; + setAttr -av -k on ".ihi"; + setAttr ".otfna" -type "stringArray" 22 "NURBS Curves" "NURBS Surfaces" "Polygons" "Subdiv Surface" "Particles" "Particle Instance" "Fluids" "Strokes" "Image Planes" "UI" "Lights" "Cameras" "Locators" "Joints" "IK Handles" "Deformers" "Motion Trails" "Components" "Hair Systems" "Follicles" "Misc. UI" "Ornaments" ; + setAttr ".otfva" -type "Int32Array" 22 0 1 1 1 1 1 + 1 1 1 0 0 0 0 0 0 0 0 0 + 0 0 0 0 ; + setAttr -k on ".hwi" yes; + setAttr -av ".ta"; + setAttr -av ".tq"; + setAttr -av ".etmr"; + setAttr -av ".tmr"; + setAttr -av ".aoon"; + setAttr -av ".aoam"; + setAttr -av ".aora"; + setAttr -k on ".hff"; + setAttr -av -k on ".hfd"; + setAttr -av -k on ".hfs"; + setAttr -av -k on ".hfe"; + setAttr -av ".hfc"; + setAttr -av -k on ".hfcr"; + setAttr -av -k on ".hfcg"; + setAttr -av -k on ".hfcb"; + setAttr -av -k on ".hfa"; + setAttr -av ".mbe"; + setAttr -av -k on ".mbsof"; + setAttr -k on ".blen"; + setAttr -k on ".blat"; + setAttr -av ".msaa" yes; + setAttr ".aasc" 4; + setAttr ".laa" yes; + setAttr ".fprt" yes; +select -ne :renderPartition; + setAttr -av -k on ".cch"; + setAttr -k on ".ihi"; + setAttr -av -k on ".nds"; + setAttr -cb on ".bnm"; + setAttr -s 23 ".st"; + setAttr -k on ".an"; + setAttr -k on ".pt"; +select -ne :renderGlobalsList1; + setAttr -k on ".cch"; + setAttr -k on ".ihi"; + setAttr -k on ".nds"; + setAttr -cb on ".bnm"; +select -ne :defaultShaderList1; + setAttr -k on ".cch"; + setAttr -k on ".ihi"; + setAttr -k on ".nds"; + setAttr -cb on ".bnm"; + setAttr -s 29 ".s"; +select -ne :postProcessList1; + setAttr -k on ".cch"; + setAttr -k on ".ihi"; + setAttr -k on ".nds"; + setAttr -cb on ".bnm"; + setAttr -s 2 ".p"; +select -ne :defaultRenderUtilityList1; + setAttr -s 6 ".u"; +select -ne :defaultRenderingList1; + setAttr -k on ".ihi"; +select -ne :lightList1; +select -ne :defaultTextureList1; + setAttr -k on ".cch"; + setAttr -cb on ".ihi"; + setAttr -k on ".nds"; + setAttr -cb on ".bnm"; + setAttr -s 5 ".tx"; +select -ne :standardSurface1; + setAttr ".b" 0.80000001192092896; + setAttr ".bc" -type "float3" 1 1 1 ; + setAttr ".s" 0.20000000298023224; +select -ne :initialShadingGroup; + addAttr -ci true -h true -sn "aal" -ln "attributeAliasList" -dt "attributeAlias"; + setAttr -av -k on ".cch"; + setAttr -k on ".fzn"; + setAttr -k on ".ihi"; + setAttr -av -k on ".nds"; + setAttr -cb on ".bnm"; + setAttr -k on ".bbx"; + setAttr -k on ".vwm"; + setAttr -k on ".tpv"; + setAttr -k on ".uit"; + setAttr -k on ".mwc"; + setAttr -k on ".an"; + setAttr -k on ".il"; + setAttr -k on ".vo"; + setAttr -k on ".eo"; + setAttr -k on ".fo"; + setAttr -k on ".epo"; + setAttr ".ro" yes; + setAttr -cb on ".ai_override"; + setAttr -s 3 ".aovs"; + setAttr ".aovs[0].aov_name" -type "string" "direct"; + setAttr ".aovs[1].aov_name" -type "string" "specular"; + setAttr ".aovs[2].aov_name" -type "string" "sss"; + setAttr -cb on ".ai_surface_shaderr"; + setAttr -cb on ".ai_surface_shaderg"; + setAttr -cb on ".ai_surface_shaderb"; + setAttr -cb on ".ai_volume_shaderr"; + setAttr -cb on ".ai_volume_shaderg"; + setAttr -cb on ".ai_volume_shaderb"; + setAttr ".aal" -type "attributeAlias" {"ai_aov_direct","aiCustomAOVs[0].aovName" + ,"ai_aov_specular","aiCustomAOVs[1].aovName","ai_aov_sss","aiCustomAOVs[2].aovName" + } ; +select -ne :initialParticleSE; + addAttr -ci true -h true -sn "aal" -ln "attributeAliasList" -dt "attributeAlias"; + setAttr -av -k on ".cch"; + setAttr -k on ".ihi"; + setAttr -av -k on ".nds"; + setAttr -cb on ".bnm"; + setAttr -k on ".mwc"; + setAttr -k on ".an"; + setAttr -k on ".il"; + setAttr -k on ".vo"; + setAttr -k on ".eo"; + setAttr -k on ".fo"; + setAttr -k on ".epo"; + setAttr ".ro" yes; + setAttr -cb on ".ai_override"; + setAttr -s 3 ".aovs"; + setAttr ".aovs[0].aov_name" -type "string" "direct"; + setAttr ".aovs[1].aov_name" -type "string" "specular"; + setAttr ".aovs[2].aov_name" -type "string" "sss"; + setAttr -cb on ".ai_surface_shaderr"; + setAttr -cb on ".ai_surface_shaderg"; + setAttr -cb on ".ai_surface_shaderb"; + setAttr -cb on ".ai_volume_shaderr"; + setAttr -cb on ".ai_volume_shaderg"; + setAttr -cb on ".ai_volume_shaderb"; + setAttr ".aal" -type "attributeAlias" {"ai_aov_direct","aiCustomAOVs[0].aovName" + ,"ai_aov_specular","aiCustomAOVs[1].aovName","ai_aov_sss","aiCustomAOVs[2].aovName" + } ; +select -ne :defaultRenderGlobals; + addAttr -ci true -h true -sn "dss" -ln "defaultSurfaceShader" -dt "string"; + setAttr -av -k on ".cch"; + setAttr -cb on ".ihi"; + setAttr -av -k on ".nds"; + setAttr -cb on ".bnm"; + setAttr -av -k on ".macc"; + setAttr -av -k on ".macd"; + setAttr -av -k on ".macq"; + setAttr -av -k on ".mcfr"; + setAttr -cb on ".ifg"; + setAttr -av -k on ".clip"; + setAttr -av -k on ".edm"; + setAttr -av -k on ".edl"; + setAttr -av ".ren" -type "string" "arnold"; + setAttr -av -k on ".esr"; + setAttr -av -k on ".ors"; + setAttr -cb on ".sdf"; + setAttr -av -k on ".outf" 51; + setAttr -av -cb on ".imfkey" -type "string" "png"; + setAttr -av -k on ".gama"; + setAttr -k on ".exrc"; + setAttr -k on ".expt"; + setAttr -av -k on ".an"; + setAttr -cb on ".ar"; + setAttr -av -k on ".fs"; + setAttr -av -k on ".ef"; + setAttr -av -k on ".bfs"; + setAttr -av -cb on ".me"; + setAttr -cb on ".se"; + setAttr -av -k on ".be"; + setAttr -av -k on ".ep"; + setAttr -av -k on ".fec"; + setAttr -av -k on ".ofc"; + setAttr -cb on ".ofe"; + setAttr -cb on ".efe"; + setAttr -cb on ".oft"; + setAttr -cb on ".umfn"; + setAttr -cb on ".ufe"; + setAttr -av -cb on ".pff"; + setAttr -av -cb on ".peie"; + setAttr -av -cb on ".ifp"; + setAttr -k on ".rv"; + setAttr -av -k on ".comp"; + setAttr -av -k on ".cth"; + setAttr -av -k on ".soll"; + setAttr -cb on ".sosl"; + setAttr -av -k on ".rd"; + setAttr -av -k on ".lp"; + setAttr -av -k on ".sp"; + setAttr -av -k on ".shs"; + setAttr -av -k on ".lpr"; + setAttr -cb on ".gv"; + setAttr -cb on ".sv"; + setAttr -av -k on ".mm"; + setAttr -av -k on ".npu"; + setAttr -av -k on ".itf"; + setAttr -av -k on ".shp"; + setAttr -cb on ".isp"; + setAttr -av -k on ".uf"; + setAttr -av -k on ".oi"; + setAttr -av -k on ".rut"; + setAttr -av -k on ".mot"; + setAttr -av -cb on ".mb"; + setAttr -av -k on ".mbf"; + setAttr -av -k on ".mbso"; + setAttr -av -k on ".mbsc"; + setAttr -av -k on ".afp"; + setAttr -av -k on ".pfb"; + setAttr -av -k on ".pram"; + setAttr -av -k on ".poam"; + setAttr -av -k on ".prlm"; + setAttr -av -k on ".polm"; + setAttr -av -cb on ".prm"; + setAttr -av -cb on ".pom"; + setAttr -cb on ".pfrm"; + setAttr -cb on ".pfom"; + setAttr -av -k on ".bll"; + setAttr -av -k on ".bls"; + setAttr -av -k on ".smv"; + setAttr -av -k on ".ubc"; + setAttr -av -k on ".mbc"; + setAttr -cb on ".mbt"; + setAttr -av -k on ".udbx"; + setAttr -av -k on ".smc"; + setAttr -av -k on ".kmv"; + setAttr -cb on ".isl"; + setAttr -cb on ".ism"; + setAttr -cb on ".imb"; + setAttr -av -k on ".rlen"; + setAttr -av -k on ".frts"; + setAttr -av -k on ".tlwd"; + setAttr -av -k on ".tlht"; + setAttr -av -k on ".jfc"; + setAttr -cb on ".rsb"; + setAttr -av -k on ".ope"; + setAttr -av -k on ".oppf"; + setAttr -av -k on ".rcp"; + setAttr -av -k on ".icp"; + setAttr -av -k on ".ocp"; + setAttr -cb on ".hbl" -type "string" "BrickIt_bin;Plastic;Metal"; + setAttr ".dss" -type "string" "lambert1"; +select -ne :defaultResolution; + setAttr -av -k on ".cch"; + setAttr -av -k on ".ihi"; + setAttr -av -k on ".nds"; + setAttr -k on ".bnm"; + setAttr -av -k on ".w" 512; + setAttr -av -k on ".h" 513; + setAttr -av ".pa" 1; + setAttr -av -k on ".al" yes; + setAttr -av -k on ".dar" 0.99805068969726562; + setAttr -av -k on ".ldar"; + setAttr -av -k on ".dpi"; + setAttr -av -k on ".off"; + setAttr -av -k on ".fld"; + setAttr -av -k on ".zsl"; + setAttr -av -cb on ".isu"; + setAttr -av -cb on ".pdu"; +select -ne :defaultLightSet; +select -ne :defaultColorMgtGlobals; + setAttr ".cfe" yes; + setAttr ".cfp" -type "string" "C:/Program Files/Autodesk/Maya2023/resources/OCIO-configs/Maya-legacy/config.ocio"; + setAttr ".vtn" -type "string" "sRGB gamma (legacy)"; + setAttr ".vn" -type "string" "sRGB gamma"; + setAttr ".dn" -type "string" "legacy"; + setAttr ".wsn" -type "string" "scene-linear Rec 709/sRGB"; + setAttr ".ovt" no; + setAttr ".povt" no; + setAttr ".otn" -type "string" "sRGB gamma (legacy)"; + setAttr ".potn" -type "string" "sRGB gamma (legacy)"; +select -ne :hardwareRenderGlobals; + setAttr -av -k on ".cch"; + setAttr -cb on ".ihi"; + setAttr -av -k on ".nds"; + setAttr -cb on ".bnm"; + setAttr -av ".ctrs" 256; + setAttr -av ".btrs" 512; + setAttr -av -k off -cb on ".fbfm"; + setAttr -av -k off -cb on ".ehql"; + setAttr -av -k off -cb on ".eams"; + setAttr -av -k off -cb on ".eeaa"; + setAttr -av -k off -cb on ".engm"; + setAttr -av -k off -cb on ".mes"; + setAttr -av -k off -cb on ".emb"; + setAttr -av -k off -cb on ".mbbf"; + setAttr -av -k off -cb on ".mbs"; + setAttr -av -k off -cb on ".trm"; + setAttr -av -k off -cb on ".tshc"; + setAttr -av -k off -cb on ".enpt"; + setAttr -av -k off -cb on ".clmt"; + setAttr -av -k off -cb on ".tcov"; + setAttr -av -k off -cb on ".lith"; + setAttr -av -k off -cb on ".sobc"; + setAttr -av -k off -cb on ".cuth"; + setAttr -av -k off -cb on ".hgcd"; + setAttr -av -k off -cb on ".hgci"; + setAttr -av -k off -cb on ".mgcs"; + setAttr -av -k off -cb on ".twa"; + setAttr -av -k off -cb on ".twz"; + setAttr -k on ".hwcc"; + setAttr -k on ".hwdp"; + setAttr -k on ".hwql"; + setAttr -k on ".hwfr"; + setAttr -k on ".soll"; + setAttr -k on ".sosl"; + setAttr -k on ".bswa"; + setAttr -k on ".shml"; + setAttr -k on ".hwel"; +connectAttr "Metal_01_ChromeRought.msg" ":defaultShaderList1.s" -na; +// End of Metal_01_ChromeRought.ma diff --git a/Scripts/Modeling/Edit/ModIt/Ressources/Shader/Metal/Metal_01_ChromeRought.png b/Scripts/Modeling/Edit/ModIt/Ressources/Shader/Metal/Metal_01_ChromeRought.png new file mode 100644 index 0000000..14fc3d7 Binary files /dev/null and b/Scripts/Modeling/Edit/ModIt/Ressources/Shader/Metal/Metal_01_ChromeRought.png differ diff --git a/Scripts/Modeling/Edit/ModIt/Ressources/Shader/Metal/Metal_02_Chrome.ma b/Scripts/Modeling/Edit/ModIt/Ressources/Shader/Metal/Metal_02_Chrome.ma new file mode 100644 index 0000000..471fc96 --- /dev/null +++ b/Scripts/Modeling/Edit/ModIt/Ressources/Shader/Metal/Metal_02_Chrome.ma @@ -0,0 +1,333 @@ +//Maya ASCII 2023 scene +//Name: Metal_02_Chrome.ma +//Last modified: Wed, Nov 02, 2022 05:13:49 PM +//Codeset: 1252 +requires maya "2023"; +requires "stereoCamera" "10.0"; +requires "mtoa" "5.1.3.3"; +currentUnit -l centimeter -a degree -t film; +fileInfo "application" "maya"; +fileInfo "product" "Maya 2023"; +fileInfo "version" "2023"; +fileInfo "cutIdentifier" "202202161415-df43006fd3"; +fileInfo "osv" "Windows 10 Home v2009 (Build: 19044)"; +fileInfo "UUID" "366A8B78-4AD5-5075-5C39-F181AB85B2FA"; +createNode standardSurface -n "Metal_02_Chrome"; + rename -uid "6A25D669-4922-3610-1106-12BD9DE35DB4"; + setAttr ".bnm" -type "string" "Metal"; + setAttr ".sr" 0.15000000596046448; + setAttr ".m" 1; +select -ne :time1; + setAttr -av -k on ".cch"; + setAttr -k on ".fzn"; + setAttr -av -cb on ".ihi"; + setAttr -av -k on ".nds"; + setAttr -cb on ".bnm"; + setAttr ".o" 1; + setAttr -av ".unw" 1; + setAttr -av -k on ".etw"; + setAttr -av -k on ".tps"; + setAttr -av -k on ".tms"; +select -ne :hardwareRenderingGlobals; + setAttr -av -k on ".ihi"; + setAttr ".otfna" -type "stringArray" 22 "NURBS Curves" "NURBS Surfaces" "Polygons" "Subdiv Surface" "Particles" "Particle Instance" "Fluids" "Strokes" "Image Planes" "UI" "Lights" "Cameras" "Locators" "Joints" "IK Handles" "Deformers" "Motion Trails" "Components" "Hair Systems" "Follicles" "Misc. UI" "Ornaments" ; + setAttr ".otfva" -type "Int32Array" 22 0 1 1 1 1 1 + 1 1 1 0 0 0 0 0 0 0 0 0 + 0 0 0 0 ; + setAttr -k on ".hwi" yes; + setAttr -av ".ta"; + setAttr -av ".tq"; + setAttr -av ".etmr"; + setAttr -av ".tmr"; + setAttr -av ".aoon"; + setAttr -av ".aoam"; + setAttr -av ".aora"; + setAttr -k on ".hff"; + setAttr -av -k on ".hfd"; + setAttr -av -k on ".hfs"; + setAttr -av -k on ".hfe"; + setAttr -av ".hfc"; + setAttr -av -k on ".hfcr"; + setAttr -av -k on ".hfcg"; + setAttr -av -k on ".hfcb"; + setAttr -av -k on ".hfa"; + setAttr -av ".mbe"; + setAttr -av -k on ".mbsof"; + setAttr -k on ".blen"; + setAttr -k on ".blat"; + setAttr -av ".msaa" yes; + setAttr ".aasc" 4; + setAttr ".laa" yes; + setAttr ".fprt" yes; +select -ne :renderPartition; + setAttr -av -k on ".cch"; + setAttr -k on ".ihi"; + setAttr -av -k on ".nds"; + setAttr -cb on ".bnm"; + setAttr -s 23 ".st"; + setAttr -k on ".an"; + setAttr -k on ".pt"; +select -ne :renderGlobalsList1; + setAttr -k on ".cch"; + setAttr -k on ".ihi"; + setAttr -k on ".nds"; + setAttr -cb on ".bnm"; +select -ne :defaultShaderList1; + setAttr -k on ".cch"; + setAttr -k on ".ihi"; + setAttr -k on ".nds"; + setAttr -cb on ".bnm"; + setAttr -s 29 ".s"; +select -ne :postProcessList1; + setAttr -k on ".cch"; + setAttr -k on ".ihi"; + setAttr -k on ".nds"; + setAttr -cb on ".bnm"; + setAttr -s 2 ".p"; +select -ne :defaultRenderUtilityList1; + setAttr -s 6 ".u"; +select -ne :defaultRenderingList1; + setAttr -k on ".ihi"; +select -ne :lightList1; +select -ne :defaultTextureList1; + setAttr -k on ".cch"; + setAttr -cb on ".ihi"; + setAttr -k on ".nds"; + setAttr -cb on ".bnm"; + setAttr -s 5 ".tx"; +select -ne :standardSurface1; + setAttr ".b" 0.80000001192092896; + setAttr ".bc" -type "float3" 1 1 1 ; + setAttr ".s" 0.20000000298023224; +select -ne :initialShadingGroup; + addAttr -ci true -h true -sn "aal" -ln "attributeAliasList" -dt "attributeAlias"; + setAttr -av -k on ".cch"; + setAttr -k on ".fzn"; + setAttr -k on ".ihi"; + setAttr -av -k on ".nds"; + setAttr -cb on ".bnm"; + setAttr -k on ".bbx"; + setAttr -k on ".vwm"; + setAttr -k on ".tpv"; + setAttr -k on ".uit"; + setAttr -k on ".mwc"; + setAttr -k on ".an"; + setAttr -k on ".il"; + setAttr -k on ".vo"; + setAttr -k on ".eo"; + setAttr -k on ".fo"; + setAttr -k on ".epo"; + setAttr ".ro" yes; + setAttr -cb on ".ai_override"; + setAttr -s 3 ".aovs"; + setAttr ".aovs[0].aov_name" -type "string" "direct"; + setAttr ".aovs[1].aov_name" -type "string" "specular"; + setAttr ".aovs[2].aov_name" -type "string" "sss"; + setAttr -cb on ".ai_surface_shaderr"; + setAttr -cb on ".ai_surface_shaderg"; + setAttr -cb on ".ai_surface_shaderb"; + setAttr -cb on ".ai_volume_shaderr"; + setAttr -cb on ".ai_volume_shaderg"; + setAttr -cb on ".ai_volume_shaderb"; + setAttr ".aal" -type "attributeAlias" {"ai_aov_direct","aiCustomAOVs[0].aovName" + ,"ai_aov_specular","aiCustomAOVs[1].aovName","ai_aov_sss","aiCustomAOVs[2].aovName" + } ; +select -ne :initialParticleSE; + addAttr -ci true -h true -sn "aal" -ln "attributeAliasList" -dt "attributeAlias"; + setAttr -av -k on ".cch"; + setAttr -k on ".ihi"; + setAttr -av -k on ".nds"; + setAttr -cb on ".bnm"; + setAttr -k on ".mwc"; + setAttr -k on ".an"; + setAttr -k on ".il"; + setAttr -k on ".vo"; + setAttr -k on ".eo"; + setAttr -k on ".fo"; + setAttr -k on ".epo"; + setAttr ".ro" yes; + setAttr -cb on ".ai_override"; + setAttr -s 3 ".aovs"; + setAttr ".aovs[0].aov_name" -type "string" "direct"; + setAttr ".aovs[1].aov_name" -type "string" "specular"; + setAttr ".aovs[2].aov_name" -type "string" "sss"; + setAttr -cb on ".ai_surface_shaderr"; + setAttr -cb on ".ai_surface_shaderg"; + setAttr -cb on ".ai_surface_shaderb"; + setAttr -cb on ".ai_volume_shaderr"; + setAttr -cb on ".ai_volume_shaderg"; + setAttr -cb on ".ai_volume_shaderb"; + setAttr ".aal" -type "attributeAlias" {"ai_aov_direct","aiCustomAOVs[0].aovName" + ,"ai_aov_specular","aiCustomAOVs[1].aovName","ai_aov_sss","aiCustomAOVs[2].aovName" + } ; +select -ne :defaultRenderGlobals; + addAttr -ci true -h true -sn "dss" -ln "defaultSurfaceShader" -dt "string"; + setAttr -av -k on ".cch"; + setAttr -cb on ".ihi"; + setAttr -av -k on ".nds"; + setAttr -cb on ".bnm"; + setAttr -av -k on ".macc"; + setAttr -av -k on ".macd"; + setAttr -av -k on ".macq"; + setAttr -av -k on ".mcfr"; + setAttr -cb on ".ifg"; + setAttr -av -k on ".clip"; + setAttr -av -k on ".edm"; + setAttr -av -k on ".edl"; + setAttr -av ".ren" -type "string" "arnold"; + setAttr -av -k on ".esr"; + setAttr -av -k on ".ors"; + setAttr -cb on ".sdf"; + setAttr -av -k on ".outf" 51; + setAttr -av -cb on ".imfkey" -type "string" "png"; + setAttr -av -k on ".gama"; + setAttr -k on ".exrc"; + setAttr -k on ".expt"; + setAttr -av -k on ".an"; + setAttr -cb on ".ar"; + setAttr -av -k on ".fs"; + setAttr -av -k on ".ef"; + setAttr -av -k on ".bfs"; + setAttr -av -cb on ".me"; + setAttr -cb on ".se"; + setAttr -av -k on ".be"; + setAttr -av -k on ".ep"; + setAttr -av -k on ".fec"; + setAttr -av -k on ".ofc"; + setAttr -cb on ".ofe"; + setAttr -cb on ".efe"; + setAttr -cb on ".oft"; + setAttr -cb on ".umfn"; + setAttr -cb on ".ufe"; + setAttr -av -cb on ".pff"; + setAttr -av -cb on ".peie"; + setAttr -av -cb on ".ifp"; + setAttr -k on ".rv"; + setAttr -av -k on ".comp"; + setAttr -av -k on ".cth"; + setAttr -av -k on ".soll"; + setAttr -cb on ".sosl"; + setAttr -av -k on ".rd"; + setAttr -av -k on ".lp"; + setAttr -av -k on ".sp"; + setAttr -av -k on ".shs"; + setAttr -av -k on ".lpr"; + setAttr -cb on ".gv"; + setAttr -cb on ".sv"; + setAttr -av -k on ".mm"; + setAttr -av -k on ".npu"; + setAttr -av -k on ".itf"; + setAttr -av -k on ".shp"; + setAttr -cb on ".isp"; + setAttr -av -k on ".uf"; + setAttr -av -k on ".oi"; + setAttr -av -k on ".rut"; + setAttr -av -k on ".mot"; + setAttr -av -cb on ".mb"; + setAttr -av -k on ".mbf"; + setAttr -av -k on ".mbso"; + setAttr -av -k on ".mbsc"; + setAttr -av -k on ".afp"; + setAttr -av -k on ".pfb"; + setAttr -av -k on ".pram"; + setAttr -av -k on ".poam"; + setAttr -av -k on ".prlm"; + setAttr -av -k on ".polm"; + setAttr -av -cb on ".prm"; + setAttr -av -cb on ".pom"; + setAttr -cb on ".pfrm"; + setAttr -cb on ".pfom"; + setAttr -av -k on ".bll"; + setAttr -av -k on ".bls"; + setAttr -av -k on ".smv"; + setAttr -av -k on ".ubc"; + setAttr -av -k on ".mbc"; + setAttr -cb on ".mbt"; + setAttr -av -k on ".udbx"; + setAttr -av -k on ".smc"; + setAttr -av -k on ".kmv"; + setAttr -cb on ".isl"; + setAttr -cb on ".ism"; + setAttr -cb on ".imb"; + setAttr -av -k on ".rlen"; + setAttr -av -k on ".frts"; + setAttr -av -k on ".tlwd"; + setAttr -av -k on ".tlht"; + setAttr -av -k on ".jfc"; + setAttr -cb on ".rsb"; + setAttr -av -k on ".ope"; + setAttr -av -k on ".oppf"; + setAttr -av -k on ".rcp"; + setAttr -av -k on ".icp"; + setAttr -av -k on ".ocp"; + setAttr -cb on ".hbl" -type "string" "BrickIt_bin;Plastic;Metal"; + setAttr ".dss" -type "string" "lambert1"; +select -ne :defaultResolution; + setAttr -av -k on ".cch"; + setAttr -av -k on ".ihi"; + setAttr -av -k on ".nds"; + setAttr -k on ".bnm"; + setAttr -av -k on ".w" 512; + setAttr -av -k on ".h" 513; + setAttr -av ".pa" 1; + setAttr -av -k on ".al" yes; + setAttr -av -k on ".dar" 0.99805068969726562; + setAttr -av -k on ".ldar"; + setAttr -av -k on ".dpi"; + setAttr -av -k on ".off"; + setAttr -av -k on ".fld"; + setAttr -av -k on ".zsl"; + setAttr -av -cb on ".isu"; + setAttr -av -cb on ".pdu"; +select -ne :defaultLightSet; +select -ne :defaultColorMgtGlobals; + setAttr ".cfe" yes; + setAttr ".cfp" -type "string" "C:/Program Files/Autodesk/Maya2023/resources/OCIO-configs/Maya-legacy/config.ocio"; + setAttr ".vtn" -type "string" "sRGB gamma (legacy)"; + setAttr ".vn" -type "string" "sRGB gamma"; + setAttr ".dn" -type "string" "legacy"; + setAttr ".wsn" -type "string" "scene-linear Rec 709/sRGB"; + setAttr ".ovt" no; + setAttr ".povt" no; + setAttr ".otn" -type "string" "sRGB gamma (legacy)"; + setAttr ".potn" -type "string" "sRGB gamma (legacy)"; +select -ne :hardwareRenderGlobals; + setAttr -av -k on ".cch"; + setAttr -cb on ".ihi"; + setAttr -av -k on ".nds"; + setAttr -cb on ".bnm"; + setAttr -av ".ctrs" 256; + setAttr -av ".btrs" 512; + setAttr -av -k off -cb on ".fbfm"; + setAttr -av -k off -cb on ".ehql"; + setAttr -av -k off -cb on ".eams"; + setAttr -av -k off -cb on ".eeaa"; + setAttr -av -k off -cb on ".engm"; + setAttr -av -k off -cb on ".mes"; + setAttr -av -k off -cb on ".emb"; + setAttr -av -k off -cb on ".mbbf"; + setAttr -av -k off -cb on ".mbs"; + setAttr -av -k off -cb on ".trm"; + setAttr -av -k off -cb on ".tshc"; + setAttr -av -k off -cb on ".enpt"; + setAttr -av -k off -cb on ".clmt"; + setAttr -av -k off -cb on ".tcov"; + setAttr -av -k off -cb on ".lith"; + setAttr -av -k off -cb on ".sobc"; + setAttr -av -k off -cb on ".cuth"; + setAttr -av -k off -cb on ".hgcd"; + setAttr -av -k off -cb on ".hgci"; + setAttr -av -k off -cb on ".mgcs"; + setAttr -av -k off -cb on ".twa"; + setAttr -av -k off -cb on ".twz"; + setAttr -k on ".hwcc"; + setAttr -k on ".hwdp"; + setAttr -k on ".hwql"; + setAttr -k on ".hwfr"; + setAttr -k on ".soll"; + setAttr -k on ".sosl"; + setAttr -k on ".bswa"; + setAttr -k on ".shml"; + setAttr -k on ".hwel"; +connectAttr "Metal_02_Chrome.msg" ":defaultShaderList1.s" -na; +// End of Metal_02_Chrome.ma diff --git a/Scripts/Modeling/Edit/ModIt/Ressources/Shader/Metal/Metal_02_Chrome.png b/Scripts/Modeling/Edit/ModIt/Ressources/Shader/Metal/Metal_02_Chrome.png new file mode 100644 index 0000000..7d9f843 Binary files /dev/null and b/Scripts/Modeling/Edit/ModIt/Ressources/Shader/Metal/Metal_02_Chrome.png differ diff --git a/Scripts/Modeling/Edit/ModIt/Ressources/Shader/Metal/Metal_03_Bronze.ma b/Scripts/Modeling/Edit/ModIt/Ressources/Shader/Metal/Metal_03_Bronze.ma new file mode 100644 index 0000000..8c50522 --- /dev/null +++ b/Scripts/Modeling/Edit/ModIt/Ressources/Shader/Metal/Metal_03_Bronze.ma @@ -0,0 +1,334 @@ +//Maya ASCII 2023 scene +//Name: Metal_03_Bronze.ma +//Last modified: Wed, Nov 02, 2022 05:12:11 PM +//Codeset: 1252 +requires maya "2023"; +requires "stereoCamera" "10.0"; +requires "mtoa" "5.1.3.3"; +currentUnit -l centimeter -a degree -t film; +fileInfo "application" "maya"; +fileInfo "product" "Maya 2023"; +fileInfo "version" "2023"; +fileInfo "cutIdentifier" "202202161415-df43006fd3"; +fileInfo "osv" "Windows 10 Home v2009 (Build: 19044)"; +fileInfo "UUID" "277913EA-4FD3-C81C-8DE6-159455BA872C"; +createNode standardSurface -n "Metal_03_Bronze"; + rename -uid "5A2B4505-4F8A-FC40-9326-2CA5B3BE2C23"; + setAttr ".bnm" -type "string" "Metal"; + setAttr ".bc" -type "float3" 0.66799998 0.517923 0.33065999 ; + setAttr ".sr" 0.15000000596046448; + setAttr ".m" 1; +select -ne :time1; + setAttr -av -k on ".cch"; + setAttr -k on ".fzn"; + setAttr -av -cb on ".ihi"; + setAttr -av -k on ".nds"; + setAttr -cb on ".bnm"; + setAttr ".o" 1; + setAttr -av ".unw" 1; + setAttr -av -k on ".etw"; + setAttr -av -k on ".tps"; + setAttr -av -k on ".tms"; +select -ne :hardwareRenderingGlobals; + setAttr -av -k on ".ihi"; + setAttr ".otfna" -type "stringArray" 22 "NURBS Curves" "NURBS Surfaces" "Polygons" "Subdiv Surface" "Particles" "Particle Instance" "Fluids" "Strokes" "Image Planes" "UI" "Lights" "Cameras" "Locators" "Joints" "IK Handles" "Deformers" "Motion Trails" "Components" "Hair Systems" "Follicles" "Misc. UI" "Ornaments" ; + setAttr ".otfva" -type "Int32Array" 22 0 1 1 1 1 1 + 1 1 1 0 0 0 0 0 0 0 0 0 + 0 0 0 0 ; + setAttr -k on ".hwi" yes; + setAttr -av ".ta"; + setAttr -av ".tq"; + setAttr -av ".etmr"; + setAttr -av ".tmr"; + setAttr -av ".aoon"; + setAttr -av ".aoam"; + setAttr -av ".aora"; + setAttr -k on ".hff"; + setAttr -av -k on ".hfd"; + setAttr -av -k on ".hfs"; + setAttr -av -k on ".hfe"; + setAttr -av ".hfc"; + setAttr -av -k on ".hfcr"; + setAttr -av -k on ".hfcg"; + setAttr -av -k on ".hfcb"; + setAttr -av -k on ".hfa"; + setAttr -av ".mbe"; + setAttr -av -k on ".mbsof"; + setAttr -k on ".blen"; + setAttr -k on ".blat"; + setAttr -av ".msaa" yes; + setAttr ".aasc" 4; + setAttr ".laa" yes; + setAttr ".fprt" yes; +select -ne :renderPartition; + setAttr -av -k on ".cch"; + setAttr -k on ".ihi"; + setAttr -av -k on ".nds"; + setAttr -cb on ".bnm"; + setAttr -s 23 ".st"; + setAttr -k on ".an"; + setAttr -k on ".pt"; +select -ne :renderGlobalsList1; + setAttr -k on ".cch"; + setAttr -k on ".ihi"; + setAttr -k on ".nds"; + setAttr -cb on ".bnm"; +select -ne :defaultShaderList1; + setAttr -k on ".cch"; + setAttr -k on ".ihi"; + setAttr -k on ".nds"; + setAttr -cb on ".bnm"; + setAttr -s 29 ".s"; +select -ne :postProcessList1; + setAttr -k on ".cch"; + setAttr -k on ".ihi"; + setAttr -k on ".nds"; + setAttr -cb on ".bnm"; + setAttr -s 2 ".p"; +select -ne :defaultRenderUtilityList1; + setAttr -s 6 ".u"; +select -ne :defaultRenderingList1; + setAttr -k on ".ihi"; +select -ne :lightList1; +select -ne :defaultTextureList1; + setAttr -k on ".cch"; + setAttr -cb on ".ihi"; + setAttr -k on ".nds"; + setAttr -cb on ".bnm"; + setAttr -s 5 ".tx"; +select -ne :standardSurface1; + setAttr ".b" 0.80000001192092896; + setAttr ".bc" -type "float3" 1 1 1 ; + setAttr ".s" 0.20000000298023224; +select -ne :initialShadingGroup; + addAttr -ci true -h true -sn "aal" -ln "attributeAliasList" -dt "attributeAlias"; + setAttr -av -k on ".cch"; + setAttr -k on ".fzn"; + setAttr -k on ".ihi"; + setAttr -av -k on ".nds"; + setAttr -cb on ".bnm"; + setAttr -k on ".bbx"; + setAttr -k on ".vwm"; + setAttr -k on ".tpv"; + setAttr -k on ".uit"; + setAttr -k on ".mwc"; + setAttr -k on ".an"; + setAttr -k on ".il"; + setAttr -k on ".vo"; + setAttr -k on ".eo"; + setAttr -k on ".fo"; + setAttr -k on ".epo"; + setAttr ".ro" yes; + setAttr -cb on ".ai_override"; + setAttr -s 3 ".aovs"; + setAttr ".aovs[0].aov_name" -type "string" "direct"; + setAttr ".aovs[1].aov_name" -type "string" "specular"; + setAttr ".aovs[2].aov_name" -type "string" "sss"; + setAttr -cb on ".ai_surface_shaderr"; + setAttr -cb on ".ai_surface_shaderg"; + setAttr -cb on ".ai_surface_shaderb"; + setAttr -cb on ".ai_volume_shaderr"; + setAttr -cb on ".ai_volume_shaderg"; + setAttr -cb on ".ai_volume_shaderb"; + setAttr ".aal" -type "attributeAlias" {"ai_aov_direct","aiCustomAOVs[0].aovName" + ,"ai_aov_specular","aiCustomAOVs[1].aovName","ai_aov_sss","aiCustomAOVs[2].aovName" + } ; +select -ne :initialParticleSE; + addAttr -ci true -h true -sn "aal" -ln "attributeAliasList" -dt "attributeAlias"; + setAttr -av -k on ".cch"; + setAttr -k on ".ihi"; + setAttr -av -k on ".nds"; + setAttr -cb on ".bnm"; + setAttr -k on ".mwc"; + setAttr -k on ".an"; + setAttr -k on ".il"; + setAttr -k on ".vo"; + setAttr -k on ".eo"; + setAttr -k on ".fo"; + setAttr -k on ".epo"; + setAttr ".ro" yes; + setAttr -cb on ".ai_override"; + setAttr -s 3 ".aovs"; + setAttr ".aovs[0].aov_name" -type "string" "direct"; + setAttr ".aovs[1].aov_name" -type "string" "specular"; + setAttr ".aovs[2].aov_name" -type "string" "sss"; + setAttr -cb on ".ai_surface_shaderr"; + setAttr -cb on ".ai_surface_shaderg"; + setAttr -cb on ".ai_surface_shaderb"; + setAttr -cb on ".ai_volume_shaderr"; + setAttr -cb on ".ai_volume_shaderg"; + setAttr -cb on ".ai_volume_shaderb"; + setAttr ".aal" -type "attributeAlias" {"ai_aov_direct","aiCustomAOVs[0].aovName" + ,"ai_aov_specular","aiCustomAOVs[1].aovName","ai_aov_sss","aiCustomAOVs[2].aovName" + } ; +select -ne :defaultRenderGlobals; + addAttr -ci true -h true -sn "dss" -ln "defaultSurfaceShader" -dt "string"; + setAttr -av -k on ".cch"; + setAttr -cb on ".ihi"; + setAttr -av -k on ".nds"; + setAttr -cb on ".bnm"; + setAttr -av -k on ".macc"; + setAttr -av -k on ".macd"; + setAttr -av -k on ".macq"; + setAttr -av -k on ".mcfr"; + setAttr -cb on ".ifg"; + setAttr -av -k on ".clip"; + setAttr -av -k on ".edm"; + setAttr -av -k on ".edl"; + setAttr -av ".ren" -type "string" "arnold"; + setAttr -av -k on ".esr"; + setAttr -av -k on ".ors"; + setAttr -cb on ".sdf"; + setAttr -av -k on ".outf" 51; + setAttr -av -cb on ".imfkey" -type "string" "png"; + setAttr -av -k on ".gama"; + setAttr -k on ".exrc"; + setAttr -k on ".expt"; + setAttr -av -k on ".an"; + setAttr -cb on ".ar"; + setAttr -av -k on ".fs"; + setAttr -av -k on ".ef"; + setAttr -av -k on ".bfs"; + setAttr -av -cb on ".me"; + setAttr -cb on ".se"; + setAttr -av -k on ".be"; + setAttr -av -k on ".ep"; + setAttr -av -k on ".fec"; + setAttr -av -k on ".ofc"; + setAttr -cb on ".ofe"; + setAttr -cb on ".efe"; + setAttr -cb on ".oft"; + setAttr -cb on ".umfn"; + setAttr -cb on ".ufe"; + setAttr -av -cb on ".pff"; + setAttr -av -cb on ".peie"; + setAttr -av -cb on ".ifp"; + setAttr -k on ".rv"; + setAttr -av -k on ".comp"; + setAttr -av -k on ".cth"; + setAttr -av -k on ".soll"; + setAttr -cb on ".sosl"; + setAttr -av -k on ".rd"; + setAttr -av -k on ".lp"; + setAttr -av -k on ".sp"; + setAttr -av -k on ".shs"; + setAttr -av -k on ".lpr"; + setAttr -cb on ".gv"; + setAttr -cb on ".sv"; + setAttr -av -k on ".mm"; + setAttr -av -k on ".npu"; + setAttr -av -k on ".itf"; + setAttr -av -k on ".shp"; + setAttr -cb on ".isp"; + setAttr -av -k on ".uf"; + setAttr -av -k on ".oi"; + setAttr -av -k on ".rut"; + setAttr -av -k on ".mot"; + setAttr -av -cb on ".mb"; + setAttr -av -k on ".mbf"; + setAttr -av -k on ".mbso"; + setAttr -av -k on ".mbsc"; + setAttr -av -k on ".afp"; + setAttr -av -k on ".pfb"; + setAttr -av -k on ".pram"; + setAttr -av -k on ".poam"; + setAttr -av -k on ".prlm"; + setAttr -av -k on ".polm"; + setAttr -av -cb on ".prm"; + setAttr -av -cb on ".pom"; + setAttr -cb on ".pfrm"; + setAttr -cb on ".pfom"; + setAttr -av -k on ".bll"; + setAttr -av -k on ".bls"; + setAttr -av -k on ".smv"; + setAttr -av -k on ".ubc"; + setAttr -av -k on ".mbc"; + setAttr -cb on ".mbt"; + setAttr -av -k on ".udbx"; + setAttr -av -k on ".smc"; + setAttr -av -k on ".kmv"; + setAttr -cb on ".isl"; + setAttr -cb on ".ism"; + setAttr -cb on ".imb"; + setAttr -av -k on ".rlen"; + setAttr -av -k on ".frts"; + setAttr -av -k on ".tlwd"; + setAttr -av -k on ".tlht"; + setAttr -av -k on ".jfc"; + setAttr -cb on ".rsb"; + setAttr -av -k on ".ope"; + setAttr -av -k on ".oppf"; + setAttr -av -k on ".rcp"; + setAttr -av -k on ".icp"; + setAttr -av -k on ".ocp"; + setAttr -cb on ".hbl" -type "string" "BrickIt_bin;Plastic;Metal"; + setAttr ".dss" -type "string" "lambert1"; +select -ne :defaultResolution; + setAttr -av -k on ".cch"; + setAttr -av -k on ".ihi"; + setAttr -av -k on ".nds"; + setAttr -k on ".bnm"; + setAttr -av -k on ".w" 512; + setAttr -av -k on ".h" 513; + setAttr -av ".pa" 1; + setAttr -av -k on ".al" yes; + setAttr -av -k on ".dar" 0.99805068969726562; + setAttr -av -k on ".ldar"; + setAttr -av -k on ".dpi"; + setAttr -av -k on ".off"; + setAttr -av -k on ".fld"; + setAttr -av -k on ".zsl"; + setAttr -av -cb on ".isu"; + setAttr -av -cb on ".pdu"; +select -ne :defaultLightSet; +select -ne :defaultColorMgtGlobals; + setAttr ".cfe" yes; + setAttr ".cfp" -type "string" "C:/Program Files/Autodesk/Maya2023/resources/OCIO-configs/Maya-legacy/config.ocio"; + setAttr ".vtn" -type "string" "sRGB gamma (legacy)"; + setAttr ".vn" -type "string" "sRGB gamma"; + setAttr ".dn" -type "string" "legacy"; + setAttr ".wsn" -type "string" "scene-linear Rec 709/sRGB"; + setAttr ".ovt" no; + setAttr ".povt" no; + setAttr ".otn" -type "string" "sRGB gamma (legacy)"; + setAttr ".potn" -type "string" "sRGB gamma (legacy)"; +select -ne :hardwareRenderGlobals; + setAttr -av -k on ".cch"; + setAttr -cb on ".ihi"; + setAttr -av -k on ".nds"; + setAttr -cb on ".bnm"; + setAttr -av ".ctrs" 256; + setAttr -av ".btrs" 512; + setAttr -av -k off -cb on ".fbfm"; + setAttr -av -k off -cb on ".ehql"; + setAttr -av -k off -cb on ".eams"; + setAttr -av -k off -cb on ".eeaa"; + setAttr -av -k off -cb on ".engm"; + setAttr -av -k off -cb on ".mes"; + setAttr -av -k off -cb on ".emb"; + setAttr -av -k off -cb on ".mbbf"; + setAttr -av -k off -cb on ".mbs"; + setAttr -av -k off -cb on ".trm"; + setAttr -av -k off -cb on ".tshc"; + setAttr -av -k off -cb on ".enpt"; + setAttr -av -k off -cb on ".clmt"; + setAttr -av -k off -cb on ".tcov"; + setAttr -av -k off -cb on ".lith"; + setAttr -av -k off -cb on ".sobc"; + setAttr -av -k off -cb on ".cuth"; + setAttr -av -k off -cb on ".hgcd"; + setAttr -av -k off -cb on ".hgci"; + setAttr -av -k off -cb on ".mgcs"; + setAttr -av -k off -cb on ".twa"; + setAttr -av -k off -cb on ".twz"; + setAttr -k on ".hwcc"; + setAttr -k on ".hwdp"; + setAttr -k on ".hwql"; + setAttr -k on ".hwfr"; + setAttr -k on ".soll"; + setAttr -k on ".sosl"; + setAttr -k on ".bswa"; + setAttr -k on ".shml"; + setAttr -k on ".hwel"; +connectAttr "Metal_03_Bronze.msg" ":defaultShaderList1.s" -na; +// End of Metal_03_Bronze.ma diff --git a/Scripts/Modeling/Edit/ModIt/Ressources/Shader/Metal/Metal_03_Bronze.png b/Scripts/Modeling/Edit/ModIt/Ressources/Shader/Metal/Metal_03_Bronze.png new file mode 100644 index 0000000..fd0e887 Binary files /dev/null and b/Scripts/Modeling/Edit/ModIt/Ressources/Shader/Metal/Metal_03_Bronze.png differ diff --git a/Scripts/Modeling/Edit/ModIt/Ressources/Shader/Metal/Metal_04_Copper.ma b/Scripts/Modeling/Edit/ModIt/Ressources/Shader/Metal/Metal_04_Copper.ma new file mode 100644 index 0000000..72bf540 --- /dev/null +++ b/Scripts/Modeling/Edit/ModIt/Ressources/Shader/Metal/Metal_04_Copper.ma @@ -0,0 +1,334 @@ +//Maya ASCII 2023 scene +//Name: Metal_04_Copper.ma +//Last modified: Wed, Nov 02, 2022 05:12:11 PM +//Codeset: 1252 +requires maya "2023"; +requires "stereoCamera" "10.0"; +requires "mtoa" "5.1.3.3"; +currentUnit -l centimeter -a degree -t film; +fileInfo "application" "maya"; +fileInfo "product" "Maya 2023"; +fileInfo "version" "2023"; +fileInfo "cutIdentifier" "202202161415-df43006fd3"; +fileInfo "osv" "Windows 10 Home v2009 (Build: 19044)"; +fileInfo "UUID" "5677E73B-4B6E-F157-C069-15BAC623BAD4"; +createNode standardSurface -n "Metal_04_Copper"; + rename -uid "EFD9600B-46DD-CAA4-9F43-5AA99A845178"; + setAttr ".bnm" -type "string" "Metal"; + setAttr ".bc" -type "float3" 0.66799998 0.20129478 0.090179995 ; + setAttr ".sr" 0.15000000596046448; + setAttr ".m" 1; +select -ne :time1; + setAttr -av -k on ".cch"; + setAttr -k on ".fzn"; + setAttr -av -cb on ".ihi"; + setAttr -av -k on ".nds"; + setAttr -cb on ".bnm"; + setAttr ".o" 1; + setAttr -av ".unw" 1; + setAttr -av -k on ".etw"; + setAttr -av -k on ".tps"; + setAttr -av -k on ".tms"; +select -ne :hardwareRenderingGlobals; + setAttr -av -k on ".ihi"; + setAttr ".otfna" -type "stringArray" 22 "NURBS Curves" "NURBS Surfaces" "Polygons" "Subdiv Surface" "Particles" "Particle Instance" "Fluids" "Strokes" "Image Planes" "UI" "Lights" "Cameras" "Locators" "Joints" "IK Handles" "Deformers" "Motion Trails" "Components" "Hair Systems" "Follicles" "Misc. UI" "Ornaments" ; + setAttr ".otfva" -type "Int32Array" 22 0 1 1 1 1 1 + 1 1 1 0 0 0 0 0 0 0 0 0 + 0 0 0 0 ; + setAttr -k on ".hwi" yes; + setAttr -av ".ta"; + setAttr -av ".tq"; + setAttr -av ".etmr"; + setAttr -av ".tmr"; + setAttr -av ".aoon"; + setAttr -av ".aoam"; + setAttr -av ".aora"; + setAttr -k on ".hff"; + setAttr -av -k on ".hfd"; + setAttr -av -k on ".hfs"; + setAttr -av -k on ".hfe"; + setAttr -av ".hfc"; + setAttr -av -k on ".hfcr"; + setAttr -av -k on ".hfcg"; + setAttr -av -k on ".hfcb"; + setAttr -av -k on ".hfa"; + setAttr -av ".mbe"; + setAttr -av -k on ".mbsof"; + setAttr -k on ".blen"; + setAttr -k on ".blat"; + setAttr -av ".msaa" yes; + setAttr ".aasc" 4; + setAttr ".laa" yes; + setAttr ".fprt" yes; +select -ne :renderPartition; + setAttr -av -k on ".cch"; + setAttr -k on ".ihi"; + setAttr -av -k on ".nds"; + setAttr -cb on ".bnm"; + setAttr -s 23 ".st"; + setAttr -k on ".an"; + setAttr -k on ".pt"; +select -ne :renderGlobalsList1; + setAttr -k on ".cch"; + setAttr -k on ".ihi"; + setAttr -k on ".nds"; + setAttr -cb on ".bnm"; +select -ne :defaultShaderList1; + setAttr -k on ".cch"; + setAttr -k on ".ihi"; + setAttr -k on ".nds"; + setAttr -cb on ".bnm"; + setAttr -s 29 ".s"; +select -ne :postProcessList1; + setAttr -k on ".cch"; + setAttr -k on ".ihi"; + setAttr -k on ".nds"; + setAttr -cb on ".bnm"; + setAttr -s 2 ".p"; +select -ne :defaultRenderUtilityList1; + setAttr -s 6 ".u"; +select -ne :defaultRenderingList1; + setAttr -k on ".ihi"; +select -ne :lightList1; +select -ne :defaultTextureList1; + setAttr -k on ".cch"; + setAttr -cb on ".ihi"; + setAttr -k on ".nds"; + setAttr -cb on ".bnm"; + setAttr -s 5 ".tx"; +select -ne :standardSurface1; + setAttr ".b" 0.80000001192092896; + setAttr ".bc" -type "float3" 1 1 1 ; + setAttr ".s" 0.20000000298023224; +select -ne :initialShadingGroup; + addAttr -ci true -h true -sn "aal" -ln "attributeAliasList" -dt "attributeAlias"; + setAttr -av -k on ".cch"; + setAttr -k on ".fzn"; + setAttr -k on ".ihi"; + setAttr -av -k on ".nds"; + setAttr -cb on ".bnm"; + setAttr -k on ".bbx"; + setAttr -k on ".vwm"; + setAttr -k on ".tpv"; + setAttr -k on ".uit"; + setAttr -k on ".mwc"; + setAttr -k on ".an"; + setAttr -k on ".il"; + setAttr -k on ".vo"; + setAttr -k on ".eo"; + setAttr -k on ".fo"; + setAttr -k on ".epo"; + setAttr ".ro" yes; + setAttr -cb on ".ai_override"; + setAttr -s 3 ".aovs"; + setAttr ".aovs[0].aov_name" -type "string" "direct"; + setAttr ".aovs[1].aov_name" -type "string" "specular"; + setAttr ".aovs[2].aov_name" -type "string" "sss"; + setAttr -cb on ".ai_surface_shaderr"; + setAttr -cb on ".ai_surface_shaderg"; + setAttr -cb on ".ai_surface_shaderb"; + setAttr -cb on ".ai_volume_shaderr"; + setAttr -cb on ".ai_volume_shaderg"; + setAttr -cb on ".ai_volume_shaderb"; + setAttr ".aal" -type "attributeAlias" {"ai_aov_direct","aiCustomAOVs[0].aovName" + ,"ai_aov_specular","aiCustomAOVs[1].aovName","ai_aov_sss","aiCustomAOVs[2].aovName" + } ; +select -ne :initialParticleSE; + addAttr -ci true -h true -sn "aal" -ln "attributeAliasList" -dt "attributeAlias"; + setAttr -av -k on ".cch"; + setAttr -k on ".ihi"; + setAttr -av -k on ".nds"; + setAttr -cb on ".bnm"; + setAttr -k on ".mwc"; + setAttr -k on ".an"; + setAttr -k on ".il"; + setAttr -k on ".vo"; + setAttr -k on ".eo"; + setAttr -k on ".fo"; + setAttr -k on ".epo"; + setAttr ".ro" yes; + setAttr -cb on ".ai_override"; + setAttr -s 3 ".aovs"; + setAttr ".aovs[0].aov_name" -type "string" "direct"; + setAttr ".aovs[1].aov_name" -type "string" "specular"; + setAttr ".aovs[2].aov_name" -type "string" "sss"; + setAttr -cb on ".ai_surface_shaderr"; + setAttr -cb on ".ai_surface_shaderg"; + setAttr -cb on ".ai_surface_shaderb"; + setAttr -cb on ".ai_volume_shaderr"; + setAttr -cb on ".ai_volume_shaderg"; + setAttr -cb on ".ai_volume_shaderb"; + setAttr ".aal" -type "attributeAlias" {"ai_aov_direct","aiCustomAOVs[0].aovName" + ,"ai_aov_specular","aiCustomAOVs[1].aovName","ai_aov_sss","aiCustomAOVs[2].aovName" + } ; +select -ne :defaultRenderGlobals; + addAttr -ci true -h true -sn "dss" -ln "defaultSurfaceShader" -dt "string"; + setAttr -av -k on ".cch"; + setAttr -cb on ".ihi"; + setAttr -av -k on ".nds"; + setAttr -cb on ".bnm"; + setAttr -av -k on ".macc"; + setAttr -av -k on ".macd"; + setAttr -av -k on ".macq"; + setAttr -av -k on ".mcfr"; + setAttr -cb on ".ifg"; + setAttr -av -k on ".clip"; + setAttr -av -k on ".edm"; + setAttr -av -k on ".edl"; + setAttr -av ".ren" -type "string" "arnold"; + setAttr -av -k on ".esr"; + setAttr -av -k on ".ors"; + setAttr -cb on ".sdf"; + setAttr -av -k on ".outf" 51; + setAttr -av -cb on ".imfkey" -type "string" "png"; + setAttr -av -k on ".gama"; + setAttr -k on ".exrc"; + setAttr -k on ".expt"; + setAttr -av -k on ".an"; + setAttr -cb on ".ar"; + setAttr -av -k on ".fs"; + setAttr -av -k on ".ef"; + setAttr -av -k on ".bfs"; + setAttr -av -cb on ".me"; + setAttr -cb on ".se"; + setAttr -av -k on ".be"; + setAttr -av -k on ".ep"; + setAttr -av -k on ".fec"; + setAttr -av -k on ".ofc"; + setAttr -cb on ".ofe"; + setAttr -cb on ".efe"; + setAttr -cb on ".oft"; + setAttr -cb on ".umfn"; + setAttr -cb on ".ufe"; + setAttr -av -cb on ".pff"; + setAttr -av -cb on ".peie"; + setAttr -av -cb on ".ifp"; + setAttr -k on ".rv"; + setAttr -av -k on ".comp"; + setAttr -av -k on ".cth"; + setAttr -av -k on ".soll"; + setAttr -cb on ".sosl"; + setAttr -av -k on ".rd"; + setAttr -av -k on ".lp"; + setAttr -av -k on ".sp"; + setAttr -av -k on ".shs"; + setAttr -av -k on ".lpr"; + setAttr -cb on ".gv"; + setAttr -cb on ".sv"; + setAttr -av -k on ".mm"; + setAttr -av -k on ".npu"; + setAttr -av -k on ".itf"; + setAttr -av -k on ".shp"; + setAttr -cb on ".isp"; + setAttr -av -k on ".uf"; + setAttr -av -k on ".oi"; + setAttr -av -k on ".rut"; + setAttr -av -k on ".mot"; + setAttr -av -cb on ".mb"; + setAttr -av -k on ".mbf"; + setAttr -av -k on ".mbso"; + setAttr -av -k on ".mbsc"; + setAttr -av -k on ".afp"; + setAttr -av -k on ".pfb"; + setAttr -av -k on ".pram"; + setAttr -av -k on ".poam"; + setAttr -av -k on ".prlm"; + setAttr -av -k on ".polm"; + setAttr -av -cb on ".prm"; + setAttr -av -cb on ".pom"; + setAttr -cb on ".pfrm"; + setAttr -cb on ".pfom"; + setAttr -av -k on ".bll"; + setAttr -av -k on ".bls"; + setAttr -av -k on ".smv"; + setAttr -av -k on ".ubc"; + setAttr -av -k on ".mbc"; + setAttr -cb on ".mbt"; + setAttr -av -k on ".udbx"; + setAttr -av -k on ".smc"; + setAttr -av -k on ".kmv"; + setAttr -cb on ".isl"; + setAttr -cb on ".ism"; + setAttr -cb on ".imb"; + setAttr -av -k on ".rlen"; + setAttr -av -k on ".frts"; + setAttr -av -k on ".tlwd"; + setAttr -av -k on ".tlht"; + setAttr -av -k on ".jfc"; + setAttr -cb on ".rsb"; + setAttr -av -k on ".ope"; + setAttr -av -k on ".oppf"; + setAttr -av -k on ".rcp"; + setAttr -av -k on ".icp"; + setAttr -av -k on ".ocp"; + setAttr -cb on ".hbl" -type "string" "BrickIt_bin;Plastic;Metal"; + setAttr ".dss" -type "string" "lambert1"; +select -ne :defaultResolution; + setAttr -av -k on ".cch"; + setAttr -av -k on ".ihi"; + setAttr -av -k on ".nds"; + setAttr -k on ".bnm"; + setAttr -av -k on ".w" 512; + setAttr -av -k on ".h" 513; + setAttr -av ".pa" 1; + setAttr -av -k on ".al" yes; + setAttr -av -k on ".dar" 0.99805068969726562; + setAttr -av -k on ".ldar"; + setAttr -av -k on ".dpi"; + setAttr -av -k on ".off"; + setAttr -av -k on ".fld"; + setAttr -av -k on ".zsl"; + setAttr -av -cb on ".isu"; + setAttr -av -cb on ".pdu"; +select -ne :defaultLightSet; +select -ne :defaultColorMgtGlobals; + setAttr ".cfe" yes; + setAttr ".cfp" -type "string" "C:/Program Files/Autodesk/Maya2023/resources/OCIO-configs/Maya-legacy/config.ocio"; + setAttr ".vtn" -type "string" "sRGB gamma (legacy)"; + setAttr ".vn" -type "string" "sRGB gamma"; + setAttr ".dn" -type "string" "legacy"; + setAttr ".wsn" -type "string" "scene-linear Rec 709/sRGB"; + setAttr ".ovt" no; + setAttr ".povt" no; + setAttr ".otn" -type "string" "sRGB gamma (legacy)"; + setAttr ".potn" -type "string" "sRGB gamma (legacy)"; +select -ne :hardwareRenderGlobals; + setAttr -av -k on ".cch"; + setAttr -cb on ".ihi"; + setAttr -av -k on ".nds"; + setAttr -cb on ".bnm"; + setAttr -av ".ctrs" 256; + setAttr -av ".btrs" 512; + setAttr -av -k off -cb on ".fbfm"; + setAttr -av -k off -cb on ".ehql"; + setAttr -av -k off -cb on ".eams"; + setAttr -av -k off -cb on ".eeaa"; + setAttr -av -k off -cb on ".engm"; + setAttr -av -k off -cb on ".mes"; + setAttr -av -k off -cb on ".emb"; + setAttr -av -k off -cb on ".mbbf"; + setAttr -av -k off -cb on ".mbs"; + setAttr -av -k off -cb on ".trm"; + setAttr -av -k off -cb on ".tshc"; + setAttr -av -k off -cb on ".enpt"; + setAttr -av -k off -cb on ".clmt"; + setAttr -av -k off -cb on ".tcov"; + setAttr -av -k off -cb on ".lith"; + setAttr -av -k off -cb on ".sobc"; + setAttr -av -k off -cb on ".cuth"; + setAttr -av -k off -cb on ".hgcd"; + setAttr -av -k off -cb on ".hgci"; + setAttr -av -k off -cb on ".mgcs"; + setAttr -av -k off -cb on ".twa"; + setAttr -av -k off -cb on ".twz"; + setAttr -k on ".hwcc"; + setAttr -k on ".hwdp"; + setAttr -k on ".hwql"; + setAttr -k on ".hwfr"; + setAttr -k on ".soll"; + setAttr -k on ".sosl"; + setAttr -k on ".bswa"; + setAttr -k on ".shml"; + setAttr -k on ".hwel"; +connectAttr "Metal_04_Copper.msg" ":defaultShaderList1.s" -na; +// End of Metal_04_Copper.ma diff --git a/Scripts/Modeling/Edit/ModIt/Ressources/Shader/Metal/Metal_04_Copper.png b/Scripts/Modeling/Edit/ModIt/Ressources/Shader/Metal/Metal_04_Copper.png new file mode 100644 index 0000000..0dd88a9 Binary files /dev/null and b/Scripts/Modeling/Edit/ModIt/Ressources/Shader/Metal/Metal_04_Copper.png differ