Files
Maya_MCP/server.py
2025-04-18 01:29:18 +08:00

297 lines
10 KiB
Python

#!/usr/bin/env python
# -*- coding: utf-8 -*-
"""
Maya MCP Server (FastAPI Implementation)
Core implementation of the Model Context Protocol server for Maya using FastAPI.
Version: 1.0.0
Author: Jeffrey Tsai
"""
import os
import sys
import json
import time
import traceback
import maya.cmds as cmds
import maya.api.OpenMaya as om
from port_config import SERVER_PORT
from log_config import get_logger, initialize_logging
# Initialize logging
initialize_logging()
logger = get_logger("Server")
# Try to import FastAPI server, fall back to HTTP handler if not available
USE_FASTAPI = True # Default to True
try:
from fastapi_server import start_server as fastapi_start_server
from fastapi_server import stop_server as fastapi_stop_server
from fastapi_server import is_server_running as fastapi_is_server_running
from fastapi_server import broadcast_event_sync as fastapi_broadcast_event_sync
logger.info("FastAPI server imported successfully")
# Check if FastAPI is actually working by trying to create a simple app
try:
import fastapi
test_app = fastapi.FastAPI()
logger.info("FastAPI test successful")
USE_FASTAPI = True
except Exception as e:
logger.error(f"FastAPI test failed: {str(e)}")
logger.info("HTTP handler imported as fallback")
USE_FASTAPI = False
except ImportError as e:
logger.error(f"Error importing FastAPI server: {str(e)}")
logger.error(traceback.format_exc())
logger.info("HTTP handler imported as fallback")
USE_FASTAPI = False
# Fallback to HTTP handler if FastAPI is not available
try:
from http_handler import start_http_server, stop_http_server, is_http_server_running, broadcast_event
logger.info("HTTP handler imported as fallback")
# Set flags to indicate we're using the fallback
_using_fastapi = False
except Exception as e2:
logger.error(f"Error importing HTTP handler: {e2}")
logger.error(traceback.format_exc())
else:
# Set flags to indicate we're using FastAPI
_using_fastapi = True
# Alias the functions for compatibility
start_http_server = fastapi_start_server
stop_http_server = fastapi_stop_server
is_http_server_running = fastapi_is_server_running
broadcast_event = fastapi_broadcast_event_sync
# Global variables
_server_running = False
# Public functions
def start_server(port=SERVER_PORT):
"""
Start the MCP server
Args:
port (int): Server port number
Returns:
int: Port number if server started successfully, None otherwise
"""
global _server_running, USE_FASTAPI
try:
# Check if server is already running
if is_server_running():
logger.info(f"Server already running on port {port}")
return port
logger.info(f"Starting MCP server on port {port}...")
# Start the server based on available implementation
if USE_FASTAPI:
try:
# Try to start FastAPI server
port = fastapi_start_server(port=port)
if port:
_server_running = True
# Log Maya info
maya_info = {
'maya_version': cmds.about(version=True),
'maya_api_version': om.MGlobal.apiVersion(),
'os_name': cmds.about(os=True),
'product_name': cmds.about(product=True)
}
logger.info(f"Maya info: {maya_info}")
try:
# Broadcast Maya info to clients
fastapi_broadcast_event_sync("maya_info", maya_info)
except Exception as e:
logger.error(f"Error broadcasting event: {str(e)}")
# This is not a critical error, so we can continue
logger.info(f"MCP server successfully started on port {port}")
print("\n==================================================")
print(f"MCP SERVER STARTED SUCCESSFULLY ON PORT {port}")
print("==================================================\n")
return port
else:
logger.error("Failed to start FastAPI server")
# Fall back to HTTP handler
logger.info("Falling back to HTTP handler")
USE_FASTAPI = False
except Exception as e:
logger.error(f"Error starting FastAPI server: {str(e)}")
logger.error(traceback.format_exc())
# Fall back to HTTP handler
logger.info("Falling back to HTTP handler")
USE_FASTAPI = False
# If FastAPI failed or not available, use HTTP handler
if not USE_FASTAPI:
from http_handler import start_http_server, stop_http_server, is_http_server_running, broadcast_event
# Ensure port value is valid, if port becomes None, use SERVER_PORT
http_port = port if port is not None else SERVER_PORT
print(f"Attempting to start HTTP server on 127.0.0.1:{http_port}")
port = start_http_server(port=http_port)
if port:
_server_running = True
# Log Maya info
maya_info = {
'maya_version': cmds.about(version=True),
'maya_api_version': om.MGlobal.apiVersion(),
'os_name': cmds.about(os=True),
'product_name': cmds.about(product=True)
}
logger.info(f"Maya info: {maya_info}")
# Broadcast Maya info to clients
broadcast_event("maya_info", maya_info)
logger.info(f"MCP server successfully started on port {port}")
print("\n==================================================")
print(f"MCP SERVER STARTED SUCCESSFULLY ON PORT {port}")
print("==================================================\n")
return port
else:
logger.error("Failed to start HTTP server")
return None
except Exception as e:
logger.error(f"Error starting server: {e}")
logger.error(traceback.format_exc())
return None
def stop_server():
"""
Stop the MCP server
Returns:
bool: Whether server was successfully stopped
"""
global _server_running
try:
if _server_running:
logger.info("Stopping MCP server...")
# Stop HTTP server
success = stop_http_server()
if success:
_server_running = False
logger.info("MCP server stopped successfully")
else:
logger.error("Failed to stop HTTP server")
return success
else:
logger.info("Server is not running")
return False
except Exception as e:
logger.error(f"Error stopping server: {e}")
logger.error(traceback.format_exc())
return False
def is_server_running():
"""
Check if server is running
Returns:
bool: Whether server is running
"""
global _server_running
if _server_running:
return is_http_server_running()
return False
def get_scene_info():
"""
Get Maya scene information
Returns:
dict: Scene information
"""
try:
logger.debug("Getting scene information...")
# Get current file
try:
current_file = cmds.file(query=True, sceneName=True) or "untitled"
logger.debug(f"Current file: {current_file}")
except Exception as e:
logger.warning(f"Error getting current file: {e}")
logger.debug(traceback.format_exc())
current_file = "unknown"
# Get selection
try:
# Use OpenMaya API to get selection objects, avoid cmds.ls parameter issues
selection_list = om.MGlobal.getActiveSelectionList()
selection = []
for i in range(selection_list.length()):
try:
dep_node = selection_list.getDependNode(i)
if not dep_node.isNull():
node_fn = om.MFnDependencyNode(dep_node)
selection.append(node_fn.name())
except Exception as e:
logger.debug(f"Error getting selection item {i}: {e}")
logger.debug(f"Selection: {selection}")
except Exception as e:
logger.warning(f"Error getting selection: {e}")
logger.debug(traceback.format_exc())
selection = []
# Get scene objects
try:
objects = cmds.ls(type="transform") or []
logger.debug(f"Found {len(objects)} transform objects")
except Exception as e:
logger.warning(f"Error getting objects: {e}")
logger.debug(traceback.format_exc())
objects = []
# Get cameras
try:
cameras = cmds.ls(type="camera") or []
logger.debug(f"Found {len(cameras)} cameras")
except Exception as e:
logger.warning(f"Error getting cameras: {e}")
logger.debug(traceback.format_exc())
cameras = []
# Get lights
try:
lights = cmds.ls(type="light") or []
logger.debug(f"Found {len(lights)} lights")
except Exception as e:
logger.warning(f"Error getting lights: {e}")
logger.debug(traceback.format_exc())
lights = []
# Create scene info
scene_info = {
"file": current_file,
"selection": selection,
"objects": objects,
"cameras": cameras,
"lights": lights
}
logger.debug(f"Scene info: {scene_info}")
return scene_info
except Exception as e:
logger.error(f"Error getting scene info: {e}")
logger.error(traceback.format_exc())
return {
"file": "unknown",
"selection": [],
"objects": [],
"cameras": [],
"lights": []
}