Files
FLESH/Source/FLESHEditor/Public/DismembermentGraph/DismembermentGraphNode.h
2025-04-17 23:59:17 +08:00

44 lines
1.2 KiB
C++

#pragma once
#include "CoreMinimal.h"
#include "EdGraph/EdGraphNode.h"
#include "DismembermentGraphNode.generated.h"
/**
* Base class for all dismemberment graph nodes
*/
UCLASS()
class FLESHEDITOR_API UDismembermentGraphNode : public UEdGraphNode
{
GENERATED_BODY()
public:
UDismembermentGraphNode();
// Node title color
UPROPERTY(EditAnywhere, Category = "Appearance")
FLinearColor NodeTitleColor;
// Node category
UPROPERTY(EditAnywhere, Category = "Category")
FText NodeCategory;
// Node description
UPROPERTY(EditAnywhere, Category = "Description")
FText NodeDescription;
// UEdGraphNode interface
virtual void AllocateDefaultPins() override;
virtual FText GetNodeTitle(ENodeTitleType::Type TitleType) const override;
virtual FLinearColor GetNodeTitleColor() const override;
virtual FText GetTooltipText() const override;
virtual FText GetMenuCategory() const override;
// End of UEdGraphNode interface
// Compile this node into executable logic
virtual void CompileNode(class FDismembermentCompiler* Compiler);
// Execute this node
virtual void ExecuteNode(class FDismembermentExecutor* Executor);
};