36 lines
1.1 KiB
C++
36 lines
1.1 KiB
C++
#include "DismembermentGraph/DismembermentGraphNodeWound.h"
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UDismembermentGraphNodeWound::UDismembermentGraphNodeWound()
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{
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// Initialize default values
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NodeTitleColor = FLinearColor(0.8f, 0.2f, 0.2f); // Dark red for wounds
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NodeCategory = FText::FromString("Effects");
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NodeDescription = FText::FromString("Adds wound effect to the dismemberment");
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}
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void UDismembermentGraphNodeWound::AllocateDefaultPins()
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{
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// Create input pin
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CreatePin(EGPD_Input, TEXT("Exec"), TEXT("In"));
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// Create output pin
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CreatePin(EGPD_Output, TEXT("Exec"), TEXT("Out"));
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}
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FText UDismembermentGraphNodeWound::GetNodeTitle(ENodeTitleType::Type TitleType) const
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{
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return FText::FromString("Wound Effect");
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}
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void UDismembermentGraphNodeWound::CompileNode(class FDismembermentCompiler* Compiler)
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{
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// Implementation will be added in future updates
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// This is a placeholder to resolve link errors
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}
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void UDismembermentGraphNodeWound::ExecuteNode(class FDismembermentExecutor* Executor)
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{
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// Implementation will be added in future updates
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// This is a placeholder to resolve link errors
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}
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