#include "DismembermentGraph/DismembermentGraphNodePhysics.h" UDismembermentGraphNodePhysics::UDismembermentGraphNodePhysics() { // Initialize default values NodeTitleColor = FLinearColor(0.4f, 0.8f, 0.4f); // Green for physics NodeCategory = FText::FromString("Physics"); NodeDescription = FText::FromString("Configures physics properties for dismembered parts"); } void UDismembermentGraphNodePhysics::AllocateDefaultPins() { // Create input pin CreatePin(EGPD_Input, TEXT("Exec"), TEXT("In")); // Create output pin CreatePin(EGPD_Output, TEXT("Exec"), TEXT("Out")); } FText UDismembermentGraphNodePhysics::GetNodeTitle(ENodeTitleType::Type TitleType) const { return FText::FromString("Physics Properties"); } void UDismembermentGraphNodePhysics::CompileNode(class FDismembermentCompiler* Compiler) { // Implementation will be added in future updates // This is a placeholder to resolve link errors } void UDismembermentGraphNodePhysics::ExecuteNode(class FDismembermentExecutor* Executor) { // Implementation will be added in future updates // This is a placeholder to resolve link errors }