#include "DismembermentGraph/DismembermentGraphNodeOrgan.h" UDismembermentGraphNodeOrgan::UDismembermentGraphNodeOrgan() { // Initialize default values NodeTitleColor = FLinearColor(0.8f, 0.4f, 0.4f); // Pink for organs NodeCategory = FText::FromString("Anatomy"); NodeDescription = FText::FromString("Adds organ to the dismemberment system"); } void UDismembermentGraphNodeOrgan::AllocateDefaultPins() { // Create input pin CreatePin(EGPD_Input, TEXT("Exec"), TEXT("In")); // Create output pin CreatePin(EGPD_Output, TEXT("Exec"), TEXT("Out")); } FText UDismembermentGraphNodeOrgan::GetNodeTitle(ENodeTitleType::Type TitleType) const { return FText::FromString("Organ"); } void UDismembermentGraphNodeOrgan::CompileNode(class FDismembermentCompiler* Compiler) { // Implementation will be added in future updates // This is a placeholder to resolve link errors } void UDismembermentGraphNodeOrgan::ExecuteNode(class FDismembermentExecutor* Executor) { // Implementation will be added in future updates // This is a placeholder to resolve link errors }