Files
UnrealEngine/Engine/Source/Runtime/Slate/Public/Framework/Text/SlateTextRun.h
2025-05-18 13:04:45 +08:00

85 lines
3.8 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Widgets/SWidget.h"
#include "Styling/SlateTypes.h"
#include "Framework/Text/IRun.h"
#include "Framework/Text/TextLayout.h"
#include "Framework/Text/ILayoutBlock.h"
#include "Framework/Text/ISlateRun.h"
class FArrangedChildren;
class FPaintArgs;
class FSlateWindowElementList;
enum class ETextHitPoint : uint8;
class FSlateTextRun : public ISlateRun, public TSharedFromThis< FSlateTextRun >
{
public:
static SLATE_API TSharedRef< FSlateTextRun > Create( const FRunInfo& InRunInfo, const TSharedRef< const FString >& InText, const FTextBlockStyle& Style );
static SLATE_API TSharedRef< FSlateTextRun > Create( const FRunInfo& InRunInfo, const TSharedRef< const FString >& InText, const FTextBlockStyle& Style, const FTextRange& InRange );
public:
virtual ~FSlateTextRun() {}
SLATE_API virtual FTextRange GetTextRange() const override;
SLATE_API virtual void SetTextRange( const FTextRange& Value ) override;
SLATE_API virtual int16 GetBaseLine( float Scale ) const override;
SLATE_API virtual int16 GetMaxHeight( float Scale ) const override;
SLATE_API virtual FVector2D Measure( int32 StartIndex, int32 EndIndex, float Scale, const FRunTextContext& TextContext ) const override;
SLATE_API virtual int8 GetKerning(int32 CurrentIndex, float Scale, const FRunTextContext& TextContext) const override;
SLATE_API virtual FVector2d GetOutlineSize(int32 StartIndex, int32 EndIndex, float Scale) const override;
SLATE_API virtual FVector2d GetShadowSize(int32 StartIndex, int32 EndIndex, float Scale) const override;
SLATE_API virtual TSharedRef< ILayoutBlock > CreateBlock( int32 StartIndex, int32 EndIndex, FVector2D Size, const FLayoutBlockTextContext& TextContext, const TSharedPtr< IRunRenderer >& Renderer ) override;
SLATE_API virtual int32 OnPaint(const FPaintArgs& PaintArgs, const FTextArgs& TextArgs, const FGeometry& AllottedGeometry, const FSlateRect& MyCullingRect, FSlateWindowElementList& OutDrawElements, int32 LayerId, const FWidgetStyle& InWidgetStyle, bool bParentEnabled) const override;
SLATE_API virtual const TArray< TSharedRef<SWidget> >& GetChildren() override;
SLATE_API virtual void ArrangeChildren( const TSharedRef< ILayoutBlock >& Block, const FGeometry& AllottedGeometry, FArrangedChildren& ArrangedChildren ) const override;
virtual void BeginLayout() override {}
virtual void EndLayout() override {}
SLATE_API virtual int32 GetTextIndexAt( const TSharedRef< ILayoutBlock >& Block, const FVector2D& Location, float Scale, ETextHitPoint* const OutHitPoint = nullptr ) const override;
SLATE_API virtual FVector2D GetLocationAt(const TSharedRef< ILayoutBlock >& Block, int32 Offset, float Scale) const override;
SLATE_API virtual void Move(const TSharedRef<FString>& NewText, const FTextRange& NewRange) override;
SLATE_API virtual TSharedRef<IRun> Clone() const override;
SLATE_API virtual void AppendTextTo(FString& Text) const override;
SLATE_API virtual void AppendTextTo(FString& AppendToText, const FTextRange& PartialRange) const override;
SLATE_API virtual const FRunInfo& GetRunInfo() const override;
SLATE_API virtual ERunAttributes GetRunAttributes() const override;
SLATE_API void ApplyFontSizeMultiplierOnTextStyle(float FontSizeMultiplier);
protected:
SLATE_API FSlateTextRun( const FRunInfo& InRunInfo, const TSharedRef< const FString >& InText, const FTextBlockStyle& InStyle );
SLATE_API FSlateTextRun( const FRunInfo& InRunInfo, const TSharedRef< const FString >& InText, const FTextBlockStyle& InStyle, const FTextRange& InRange );
SLATE_API FSlateTextRun( const FSlateTextRun& Run );
protected:
FRunInfo RunInfo;
TSharedRef< const FString > Text;
FTextBlockStyle Style;
FTextRange Range;
#if TEXT_LAYOUT_DEBUG
FString DebugSlice;
#endif
};