50 lines
966 B
C++
50 lines
966 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#if WITH_CURL
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#include "HttpThread.h"
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#if PLATFORM_MICROSOFT
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#include "Microsoft/AllowMicrosoftPlatformTypes.h"
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#endif
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#ifdef PLATFORM_CURL_INCLUDE
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#include PLATFORM_CURL_INCLUDE
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#else
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#include "curl/curl.h"
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#endif
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#if PLATFORM_MICROSOFT
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#include "Microsoft/HideMicrosoftPlatformTypes.h"
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#endif
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#endif //WITH_CURL
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class FHttpRequestCommon;
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#if WITH_CURL
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class FCurlHttpThread
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: public FLegacyHttpThread
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{
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public:
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FCurlHttpThread();
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protected:
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//~ Begin FHttpThread Interface
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virtual void HttpThreadTick(float DeltaSeconds) override;
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virtual bool StartThreadedRequest(FHttpRequestCommon* Request) override;
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virtual void CompleteThreadedRequest(FHttpRequestCommon* Request) override;
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//~ End FHttpThread Interface
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protected:
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/** Mapping of libcurl easy handles to HTTP requests */
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TMap<CURL*, FHttpRequestCommon*> HandlesToRequests;
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};
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#endif //WITH_CURL
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