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UnrealEngine/Engine/Source/Runtime/AdvancedWidgets/Public/Widgets/PropertyViewer/SFieldIcon.h
2025-05-18 13:04:45 +08:00

27 lines
764 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "Widgets/SCompoundWidget.h"
#include "Framework/PropertyViewer/FieldIconFinder.h"
namespace UE::PropertyViewer
{
/** */
class SFieldIcon : public SCompoundWidget
{
public:
SLATE_BEGIN_ARGS(SFieldIcon) {}
SLATE_ARGUMENT(TOptional<const FFieldColorSettings>, OverrideColorSettings);
SLATE_END_ARGS()
ADVANCEDWIDGETS_API void Construct(const FArguments& InArgs, const UClass* Class);
ADVANCEDWIDGETS_API void Construct(const FArguments& InArgs, const UScriptStruct* Struct);
ADVANCEDWIDGETS_API void Construct(const FArguments& InArgs, const FProperty* Property);
ADVANCEDWIDGETS_API void Construct(const FArguments& InArgs, const UFunction* FunctionToDisplay);
};
} //namespace