20 lines
356 B
C++
20 lines
356 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "Framework/PropertyViewer/PropertyPath.h"
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namespace UE::PropertyViewer
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{
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/** */
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class INotifyHook
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{
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public:
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virtual void OnPreValueChange(const FPropertyPath& Path) = 0;
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virtual void OnPostValueChange(const FPropertyPath& Path) = 0;
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};
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} //namespace
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