187 lines
5.5 KiB
Python
187 lines
5.5 KiB
Python
# -*- coding: utf-8 -*-
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#
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# Copyright Epic Games, Inc. All Rights Reserved.
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#
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# Configuration file for the Sphinx documentation builder.
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#
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# This file does only contain a selection of the most common options. For a
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# full list see the documentation:
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# http://www.sphinx-doc.org/en/stable/config
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# -- Path setup --------------------------------------------------------------
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# Add modules to search path
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import os
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import sys
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sys.path.insert(0, os.path.abspath(r'..\modules'))
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# -- Project information -----------------------------------------------------
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project = u'Unreal Python'
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copyright = u'©, Epic Games, Inc. All rights reserved. Unreal and its logo are Epic’s trademarks or registered trademarks in the US and elsewhere'
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author = u'Epic Games Inc.'
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# The short X.Y version
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version = u'{{Version}}'
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# The full version, including alpha/beta/rc tags
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release = u'{{Version}} (Experimental)'
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# -- General configuration ---------------------------------------------------
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# If your documentation needs a minimal Sphinx version, state it here.
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#
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# needs_sphinx = '1.0'
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# Add any Sphinx extension module names here, as strings. They can be
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# extensions coming with Sphinx (named 'sphinx.ext.*') or your custom
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# ones.
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extensions = [
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'sphinx.ext.autodoc',
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'sphinx.ext.napoleon',
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'sphinx.ext.intersphinx'
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]
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# Napoleon settings
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napoleon_google_docstring = True
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napoleon_numpy_docstring = True
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napoleon_include_init_with_doc = False
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napoleon_include_private_with_doc = False
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napoleon_include_special_with_doc = True
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# Intersphinx settings
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intersphinx_mapping = {'python': ('https://docs.python.org/2', None)}
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# Add any paths that contain templates here, relative to this directory.
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templates_path = ['_templates']
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# The suffix(es) of source filenames.
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# You can specify multiple suffix as a list of string:
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#
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# source_suffix = ['.rst', '.md']
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source_suffix = '.rst'
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# The master toctree document.
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master_doc = 'index'
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# The language for content autogenerated by Sphinx. Refer to documentation
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# for a list of supported languages.
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#
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# This is also used if you do content translation via gettext catalogs.
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# Usually you set "language" from the command line for these cases.
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language = None
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# List of patterns, relative to source directory, that match files and
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# directories to ignore when looking for source files.
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# This pattern also affects html_static_path and html_extra_path .
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exclude_patterns = []
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# The name of the Pygments (syntax highlighting) style to use.
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pygments_style = 'sphinx'
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# -- Options for HTML output -------------------------------------------------
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# The path to look for themes
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html_theme_path = ['../themes']
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# The theme to use for HTML and HTML Help pages.
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html_theme = 'ue_api'
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# Theme options are theme-specific and customize the look and feel of a theme.
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html_theme_options = {
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"rightsidebar": "false",
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"stickysidebar": "true",
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"relbarbgcolor": "#2E2E2E",
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"footerbgcolor": "#2E2E2E",
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"sidebarbgcolor": "#FFFFFF",
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"sidebartextcolor": "#000000",
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"sidebarlinkcolor": "#4b79bc",
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"th_bgcolor": "#eeeef7",
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}
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# Add any paths that contain custom static files (such as style sheets) here,
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# relative to this directory. They are copied after the builtin static files,
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# so a file named "default.css" will overwrite the builtin "default.css".
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html_static_path = ['_static']
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# Specify if links to the reST sources will be added to the sidebar
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html_show_sourcelink = False
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html_copy_source = False
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# If true, the index is generated twice: once as a single page with all the
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# entries, and once as one page per starting letter.
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html_split_index = True
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html_show_sphinx = False
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# Custom sidebar templates, must be a dictionary that maps document names
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# to template names.
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#
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# The default sidebars (for documents that don't match any pattern) are
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# defined by theme itself. Builtin themes are using these templates by
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# default: ``['localtoc.html', 'relations.html', 'sourcelink.html',
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# 'searchbox.html']``.
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#
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# html_sidebars = {}
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# -- Options for HTMLHelp output ---------------------------------------------
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# Output file base name for HTML help builder.
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htmlhelp_basename = 'UnrealPythondoc'
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# -- Options for LaTeX output ------------------------------------------------
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latex_elements = {
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# The paper size ('letterpaper' or 'a4paper').
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#
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# 'papersize': 'letterpaper',
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# The font size ('10pt', '11pt' or '12pt').
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#
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# 'pointsize': '10pt',
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# Additional stuff for the LaTeX preamble.
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#
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# 'preamble': '',
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# Latex figure (float) alignment
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#
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# 'figure_align': 'htbp',
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}
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# Grouping the document tree into LaTeX files. List of tuples
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# (source start file, target name, title,
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# author, documentclass [howto, manual, or own class]).
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latex_documents = [
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(master_doc, 'UnrealPython.tex', u'UnrealPython Documentation',
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u'Epic Games', 'manual'),
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]
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# -- Options for manual page output ------------------------------------------
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# One entry per manual page. List of tuples
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# (source start file, name, description, authors, manual section).
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man_pages = [
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(master_doc, 'unrealpython', u'Unreal Python Documentation',
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[author], 1)
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]
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# -- Options for Texinfo output ----------------------------------------------
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# Grouping the document tree into Texinfo files. List of tuples
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# (source start file, target name, title, author,
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# dir menu entry, description, category)
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texinfo_documents = [
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(master_doc, 'UnrealPython', u'Unreal Python Documentation',
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author, 'UnrealPython', 'One line description of project.',
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'Miscellaneous'),
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]
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# -- Extension configuration ------------------------------------------------- |