40 lines
889 B
C++
40 lines
889 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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class ILineHighlighter;
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struct FTextLineHighlight
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{
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FTextLineHighlight( int32 InLineIndex, const FTextRange& InRange, int32 InZOrder, const TSharedRef< ILineHighlighter >& InHighlighter )
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: LineIndex( InLineIndex )
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, Range( InRange )
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, ZOrder( InZOrder )
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, Highlighter( InHighlighter )
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{
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}
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bool operator==(const FTextLineHighlight& Other) const
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{
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return LineIndex == Other.LineIndex
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&& Range == Other.Range
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&& ZOrder == Other.ZOrder
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&& Highlighter == Other.Highlighter;
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}
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bool operator!=(const FTextLineHighlight& Other) const
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{
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return LineIndex != Other.LineIndex
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|| Range != Other.Range
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|| ZOrder != Other.ZOrder
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|| Highlighter != Other.Highlighter;
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}
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int32 LineIndex;
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FTextRange Range;
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int32 ZOrder;
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TSharedRef< ILineHighlighter > Highlighter;
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};
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